[Steamband 0.3.1 Character Dump] Name Kraniek Self EB Best Sex Male Age 103 MUS: 700 +22 920 Race Automata Height 86 AGI: 414 +34 754 Class Explorer Weight 300 VIG: 603 +30 903 Title ***WINNER*** Status 1 SCH: 189 +24 429 HP 990/990 EGO: 115 +24 355 SP 1/38 Preserve Y CHR: 168 +36 528 Level 44 Armor [215,+76] Saving Throw Heroic Cur Exp 7401191 Fight (+45,+20) Stealth Legendary[5+] Max Exp 7401191 Melee (+83,+83) Fighting Legendary[5+] Adv Exp 8160000 Shoot (+76,+9) Shooting Legendary[5+] Blows 15/turn Disarming Favorable Gold 10139812 Shots 1/turn Magic Device Good Perception Legendary[5+] Burden 275.1 lbs Infra 0 ft Searching Legendary[5+] You are a robot. You are made from iron. You were given intelligence by your creator. You have glass circles for eyes, a cylindrical torso, and a square head. Disarming Traps 1 Using Devices 20 Saving Throw 20 Stealth 20 Searching 1 Digging 1 Systems Cypher 20 Utility Cypher 20 Neophyte Combat 20 Standard Combat 20 Accurate Strike 20 Vicious Strike 20 Swift Blows 20 Weapon Finesse 20 Neophyte Firearms 18 Standard Firearms 1 Rifles 3 Accurate Shot 1 Throwing 4 Survival Technique 20 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 Utility Bandolier 1 Velocipede 1 Advanced Devices 16 Device Effeciency 1 Device Power Amp 1 Device Bio Amp 1 [Last Messages] > You've failed to concentrate hard enough. > Illegal repeatable direction! > On the ground: a Pair of Arms of Mighty Agility [50,+5] (+12 to stealth). > You've failed to concentrate hard enough. > Illegal repeatable direction! > On the ground: a Pneumatic Dagger of Slay Evil (8d3) (+14,+17) (+4 attacks). > On the ground: a Jewel Encrusted Crown [0,+9]. > You sense the presence of stairs! > You sense the presence of doors! > You sense the presence of monsters! > You sense the presence of buried treasure! > You sense the presence of objects! > You sense the presence of magic objects! > You feel very good. > Examining The 12 Gauge Shotgun of the Marquis de la Tour (x4) (+25,+30) (+1 to stealth)... [Character Equipment] a) The Pneumatic Axe of 'Viridigen' (5d8) (+18,+43) (+3 attacks) It affects your attack speed. b) The Col. Moran's Air Rifle of Mr. Barnes (x3) (+30,+9) (+6) It affects your agility. It provides resistance to disenchantment. c) The Ring of Tesla (+4) It can be activated for... large fire ball (120) ...if it is being worn. It affects your muscle. It affects your agility. It affects your vigor. It affects your schooling. It affects your ego. It affects your charisma. It affects your speed. It sustains your muscle. It sustains your agility. It provides resistance to acid. It provides immunity to electricity. It provides immunity to fire. It provides resistance to cold. It provides resistance to poison. It slows your metabolism. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. d) The Ring of Edison (+10) It can be activated for... teleport ...if it is being worn. It affects your speed. It sustains your muscle. It sustains your agility. It sustains your vigor. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to nexus. It provides resistance to nether. It provides resistance to chaos. It provides resistance to disenchantment. e) The Mystical Amulet of John Dee (+8) It can be activated for... identify ...if it is being worn. It affects your schooling. It affects your ego. It affects your charisma. It affects your searching. It affects your speed. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to confusion. It gives telepathic powers. It provides immunity to paralysis. f) The Photic Illuminator of Tesla It can be activated for... clairvoyance ...if it is being worn. It provides light (radius 3) forever. It allows you to see invisible monsters. It provides resistance to life draining. g) a Mithril Torso [60,+9] (+6) h) The Cloak of Edison [1,+14] (+7 to speed) It can be activated for... teleport ...if it is being worn. It affects your speed. It sustains your muscle. It sustains your agility. It sustains your vigor. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to nexus. It provides resistance to nether. It provides resistance to chaos. It provides resistance to disenchantment. i) a Pair of Pantaloons (Martian) [4,+23] (+2 to speed) It provides resistance to poison. j) a Mithril Head [50,+6] (+6 to searching) k) a Pair of Mithril Arms [50,+11] (+6 attacks) l) a Pair of Mithril Legs (+0,+0) [50,+14] (+6 to stealth) [Character Inventory] a) 15 "Alien Photopan" Mechanisms of Teleportation {!*} b) 2 "Martian Phonoscope" Mechanisms of Rune of Protection {!*} c) 4 "Nickel-Plated Phonoscope" Mechanisms of *Destruction* {!*} d) 2 "Electric Microcid" Mechanisms of Genocide {!*} e) a Mithril Apparatus of Illumination {!*} f) a Chromium Apparatus of Restoration {!*} g) a Gold Ray Gun of Disarming (0 charges) {!*} h) a Steel Ray Gun of Vaporize solid (0 charges) {!*} i) a Titanium Ray Gun of Annihilation (0 charges) j) 2 Cypress Tools of Teleportation (8 charges) {!*} k) a Cypress Tool of Teleportation (0 charges) {!*} l) a Pine Tool of Enlightenment (5 charges) {!*} m) a Runed Tool of *Destruction* (6 charges) {!*} n) a Pneumatic Sword (Defender) (8d5) (+13,+18) [+4] (+6 to stealth) It sustains your charisma. o) The 12 Gauge Shotgun of the Marquis de la Tour (x4) (+25,+30) (+1 to stealth) It can be activated for... mass genocide ...if it is being worn. It affects your stealth. It affects your shooting power. It fights against evil with holy fury. It sustains your muscle. It sustains your agility. It sustains your vigor. It provides resistance to nexus. It provides resistance to chaos. It provides resistance to disenchantment. It allows you to see invisible monsters. It provides immunity to paralysis. p) 38 Rifle bullets of Wounding (2d11) (+15,+19) {!d!s!v!k} q) 18 Rifle bullets of Wounding (2d11) (+15,+16) {!d!s!v!k} r) 31 Rifle bullets of Hurt Undead (2d11) (+14,+13) s) 20 Hollow-point rifle bullets of Wounding (3d22) (+18,+18) t) 25 Hollow-point rifle bullets of Hurt Alien (3d22) (+16,+13) u) 27 Hollow-point rifle bullets of Hurt Demon (3d22) (+11,+15) {!d!s!v!k} [Home Inventory] a) an Amethyst Ring of Celerity (+13) b) The Ring of Dr. Materialismus (+2) It can be activated for... confuse monster ...if it is being worn. It affects your muscle. It affects your agility. It affects your vigor. It affects your schooling. It affects your ego. It affects your charisma. It affects your stealth. It provides resistance to poison. c) a Pewter Amulet of the Magi [+6] (+8 to searching) d) The Amulet of Arbaces (+4) (charging) It can be activated for... protection from evil ...if it is being worn. It affects your schooling. It affects your ego. It sustains your schooling. It sustains your ego. It provides immunity to fire. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to confusion. It gives telepathic powers. It provides immunity to paralysis. e) The Nautilus of Captain Nemo (+4) It can be activated for... resistance (20+d20 turns) ...if it is being worn. It affects your vigor. It affects your stealth. It affects your speed. It sustains your vigor. It provides resistance to electricity. It provides resistance to fire. It allows you to see invisible monsters. f) a Pair of Pants of Inviolability to the Elements [2,+15] [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)