[Angband 3.0.3 Character Dump] Name Zlaes Self RB CB EB Best Sex Male Age 53 STR: 18/69 +1 +5 +3 18/159 Race Dunadan Height 90 INT: 15 +2 -2 +0 15 Class Warrior Weight 196 WIS: 16 +2 -2 +3 18/10 Title Commando Status 6 DEX: 18/27 +2 +2 +2 18/87 HP -13/382 Maximize Y CON: 15 +3 +2 +3 18/50 SP 0/0 Preserve Y CHR: 18/93 +2 -1 +3 18/133 Level 33 Armor [37,+61] Saving Throw Superb Cur Exp 373046 Fight (+14,+30) Stealth Very Good Max Exp 373046 Melee (+22,+39) Fighting Legendary Adv Exp 495000 Shoot (+23,+16) Shooting Legendary Blows 6/turn Disarming Excellent Gold 163279 Shots 1/turn Magic Device Excellent Perception Poor Burden 130.6 lbs Infra 10 ft Searching Poor You are one of several children of a Townsman. You are the black sheep of the family. You have dark brown eyes, curly black hair, and a fair complexion. [Last Messages] > You have slain the Novice priest. > You hit the Novice priest. > You have slain the Novice priest. > You hit the Novice priest. > You have slain the Novice priest. > You feel something roll beneath your feet. > You have a Spruce Staff of Treasure Location (k). > You have a Tin-Plated Wand of Slow Monster (k). > It breathes fire. > Your Hemlock Staff of Sleep Monsters (m) was destroyed! > It breathes fire. > One of your Scrolls titled "cretri ingglen" of Teleportation (f) was destroyed! > One of your Scrolls titled "mitox mean" of Word of Recall (g) was destroyed! > It breathes fire. > You die. [Character Equipment] a) The Small Sword 'Sting' (1d6) (+8,+9) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Heavy Crossbow of Power (x4) (+9,+16) c) a Jet Ring of Damage (+10) d) a Jet Ring of Damage (+8) e) a Dragon Tooth Amulet of Regeneration {10% off} It speeds your regeneration. f) a Brass Lantern (with 8055 turns of light) It cannot be harmed by fire. g) Double Chain Mail (Dwarven) (-2) [16,+11] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. h) a Cloak of Stealth [1,+6] (+2 to stealth) It increases your stealth by 2. i) a Shield of Deflection [10,+15] It cannot be harmed by acid. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) a Set of Cesti of Slaying (+2,+1) [5,+8] l) a Pair of Soft Leather Boots of Stability [2,+5] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 7 Light Green Mushrooms of Cure Blindness b) a Violet Mushroom of Cure Paranoia c) 3 Rations of Food d) 2 Flasks of oil e) 2 Silver Speckled Potions of Speed f) 9 Scrolls titled "cretri ingglen" of Teleportation g) 6 Scrolls titled "mitox mean" of Word of Recall h) 13 Scrolls titled "argbot ishtem" of Identify i) a Gold Rod of Illumination j) a Silver-Plated Wand of Stone to Mud (4 charges) k) a Tin-Plated Wand of Slow Monster (12 charges) l) a Spruce Staff of Treasure Location (25 charges) m) an Orcish Pick of Earthquakes (1d3) (+6,+14) (+4) It increases your strength by 4. It increases your tunneling by 4. It is branded with acid. It creates earthquakes on impact. n) 9 Bolts of Lightning (2d5) (+8,+5) It is branded with electricity. It cannot be harmed by electricity. o) 12 Bolts (1d5) (+4,+5) {10% off} [Home Inventory] a) 6 Blue Mushrooms of Cure Confusion b) 9 Cyan Potions of Healing c) 2 Purple Potions of Restore Strength d) a Violet Potion of Restore Intelligence e) a Copper Speckled Potion of Restore Wisdom f) 4 Green Potions of Restore Dexterity g) 3 Oily Yellow Potions of Restore Constitution h) 2 Blue Speckled Potions of Restore Charisma i) 63 Scrolls titled "argbot ishtem" of Identify j) 5 Scrolls titled "san sniksef" of Remove Curse k) a Silver-Plated Wand of Stone to Mud (4 charges) l) an Elm Staff of Banishment (2 charges) m) a Teak Staff of *Destruction* (4 charges) n) a Jasper Ring of Flames [+12] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. o) Hard Studded Leather of Resistance (-1) [7,+6] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. p) an Iron Helm of Seeing [5,+5] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It grants you the ability to see invisible things. q) a Pair of Hard Leather Boots of Free Action [3,+6] It grants you immunity to paralysis. r) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism . It cannot be harmed by the elements. s) a War Hammer (Defender) (3d3) (+7,+14) [+1] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your wisdom. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)