[PosChengband 5.0.2 Character Dump] ***WINNER*** Name : Neta ========== Stats ========== Sex : Female STR! : 18/90 Personality: Lucky INT! : 18/*** Race : Lich WIS! : 18/200 Subrace : Archlich DEX! : 18/*** Class : Monster CON! : 18/*** CHR! : 18/*** Level : 50 HP : 964/964 Cur Exp : 33577143 SP : 670/670 Max Exp : 33577143 AC : 171 Adv Exp : ***** Speed: +24 ========== Skills ========= Gold : 6383314 Melee : Legendary[2] Kills : 14714 Ranged : Legendary[2] Uniques : 298 SavingThrow: Heroic Artifacts : 201+103 Stealth : Legendary[5] Perception : Heroic Game Day : 45 Searching : Superb Game Time : 13:55 Disarming : Heroic Play Time : 42:06:32 Device : Legendary[37] ============================= Character Equipment ============================= a) The Wizardstaff of Gandalf (4d2) (+10,+13) (+4) [+20%] {InWiChSr;FiCfNtBl;DmSiHlSdRgLuWr|FM/*oT A:Globe of Invulnerability} b) The Scimitar 'Soulsword' (6d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlBs/*DULZ~Z} c) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing} d) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx A:Fire Ball} e) The Ring of Power (Vilya) (+3) {SpStInWiDxCnCh;*El;FaSiHlSdRgLvXmWm|E(StInWiDx A:Lightning Ball} f) The Amulet of Zeus (+5,+5) [+5] (+5) {cursed, SpMd;Sh;FaRgLu[E A:Lightning Ball} g) The Wooden Torch of Demeter (+2) {cursed, WiCn;Ti;RgLu A:Flame of Demeter} h) The Black Clothes of Hades [4,+38] (+5) {cursed, SpCnSl;AcElFiCoPoDkNtNx;FaSiHlSd[C~Evil~UL(Cn A:Restoring} i) The Elven Cloak of Julian [4,+18] (+4) {StInDxCnSlSr;NxSoSh(StIn} j) The Golden Crown of the Emperor Lich [0,+12] (+3) [+15%] {SpInCh;AcElFiCoPoLiDkNtDi;DmRg} k) The Set of Cesti 'Die Hard' (+7,+9) [5,+14] {CfNtShFe} l) The Pair of Metal Shod Boots of R'lyeh [6,+20] (+2) {Sp;AcElNxSoBl;Fa(Dx} \|}=="~((]]] \|}=="~((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : .......+.+.+. 72% Speed : ...+++.+.+.++ Electricity: ..+.*..+.+.+. 100% Free Act : ...+++.+...++ Fire : +.+*...+.+... 100% See Invis : +++++..+....+ Cold : .......+.+..+ 75% Warning : +............ Poison : ..+....+.+..+ 77% Slow Digest: +..++..+....+ Light : ..+......+... 40% Regenerate : +..++++..+... 700% Dark : .......+.+... 40% Levitation : ....+.......+ Confusion : +.........+.+ 45% Perm Lite : +....++...... Nether : ++.....+.++.* 100% Reflection : ..+.......... Nexus : .+.....++..+. 47% Hold Life : ++..+..+....+ Sound : ........+..+. 40% Dec Mana : +........+... Shards : .....+..+.+.. 45% Easy Spell : ............. Chaos : .+........... 30% Anti Magic : ............. Disenchantm: .+.......+... 40% Magic Skill: .....+....... Time : ......+...... 30% Spell Power: ............. Blindness : +..........+. 40% Spell Cap : +........+... +35% Fear : ..........+.# 2x Magic Res : ............. Infravision: ............+ 50' \|}=="~((]]] Stealth : .......++.... Auras abcdefghijkl@ Searching : +.......+.... Aura Elec : .....+....... 6d7+2 Aura Fire : ............. \|}=="~((]]] Aura Cold : .......+..... 6d7+2 Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ...++...+.... Revenge : ............. Sust Int : ....+...+.... Sust Wis : ..+.+........ \|}=="~((]]] Sust Dex : ...++......+. Slays abcdefghijkl@ Sust Con : ..+....+..... Slay Evil : ++........... Sust Chr : ..+.......... Slay Undead: .+........... Slay Demon : .+........... \|}=="~((]]] Slay Dragon: .+........... Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............+ Slay Animal: .+........... ESP Evil : .......+..... Slay Orc : +............ ESP Nonliv : ............. Slay Troll : +............ ESP Good : ............. Slay Giant : ............. ESP Undead : .......+..... Slay Good : ............. ESP Demon : .......+..... Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ....+........ ESP Animal : .+........... Fire Brand : +..+......... ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : +............ Sharpness : ............. \|}=="~((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : .....***..... Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : .+........... Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. \|}=="~((]]] abcdefghijkl@ Base R C P E Total STR! : ...13...4.... 18/80 -5 0 -2 8 18/90 INT! : 43.13...43... 18/110 6 0 -2 18 18/*** WIS! : 43413.2...... 18/110 -6 0 -2 17 18/200 DEX! : ...13...4..s1 18/130 4 0 -2 8 18/*** CON! : ..413.254.... 18/70 -2 0 -2 19 18/*** CHR! : 4.413....3... 18/100 3 0 -2 15 18/*** ==================================== Melee ==================================== Hand #1: The Wizardstaff of Gandalf (4d2) (+10,+13) Accuracy Weight : 4.0 lbs AC Hit Profic : Beginner (+1 To Hit) 25 40% To Hit : 10 + 40 = 50 50 5% To Dam : 13 + 8 = 21 75 5% Blows : 4.00 100 5% Skill : 11.2% 125 5% Damage 150 5% Crits : 1.09x (7.4%) 175 5% Normal : 108 [1.09x] 200 5% Force : 162 [3.27x] Evil : 200 [4.90x] Orcs : 240 [6.54x] Trolls : 240 [6.54x] Fire : 218 [5.72x] Hand #2: The Scimitar 'Soulsword' (6d5) (+9,+11) Accuracy Weight : 13.0 lbs AC Hit Profic : !Beginner (+0 To Hit) 25 32% To Hit : 9 + 37 = 46 50 5% To Dam : 11 + 6 = 17 75 5% Blows : 4.00 100 5% Skill : 10.0% 125 5% Damage 150 5% Crits : 1.11x (8.5%) 175 5% Normal : 146 [1.11x] 200 5% Animals: 266 [2.77x] Evil : 226 [2.22x] Undead : 304 [3.33x] Demons : 304 [3.33x] Dragons: 304 [3.33x] Elec : 266 [2.77x] =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Eat Magic 25 1 11% 367 44 11% Resist Elements 25 22 0% 0 0 0% =================================== Spells ==================================== Lvl Cost Fail Desc Cast Fail Magic Missile 1 1 0% dam 12d4 8075 150 2% Phase Door 3 1 0% 761 4 1% Terrify 5 2 0% 7 0 0% Detect Life 7 3 0% 18 1 5% Nether Bolt 9 3 0% dam 19d8 364 10 3% Teleport 10 3 0% 736 5 1% Slow 11 5 0% 2 0 0% Paralyze 14 6 0% 2 0 0% Drain Mana 17 7 0% 50+d150 2 0 0% Teleport Other 20 9 0% 125 4 3% Brain Smash 23 11 0% dam 12d12 165 3 2% Nether Ball 25 11 0% dam 175 18063 321 2% Confuse 27 11 0% 9 0 0% Ice Bolt 29 15 0% dam 17d15 369 37 9% Dispel Life 30 15 0% dam 1d200 469 0 0% Summon Undead 32 30 0% 12 2 14% Animate Dead 34 11 0% 5 0 0% Mana Bolt 36 26 0% dam 1d350+100 6533 183 3% Summon Greater Undea 40 52 0% 691 13 2% Mana Storm 50 37 8% dam 10d10+450 4082 295 7% =================================== Dungeons ================================== !Angband : level 127 !Camelot : level 35 !Orc cave : level 16 !Labyrinth : level 28 !Dragon's lair : level 72 !Graveyard : level 70 !Forest : level 32 !Volcano : level 60 !Hell : level 696 !Heaven : level 585 !Numenor : level 75 !Castle : level 65 !R'lyeh : level 96 !Mountain : level 50 !Mine : level 80 !Anti-magic cave : level 50 !Anti-melee cave : level 50 !Chameleon cave : level 45 !Dark cave : level 72 !Icky cave : level 35 !Mount Olympus : level 90 !Lonely Mountain : level 40 !Giant's Hall : level 40 !Arena : level 80 !Stronghold : level 15 Now, you are in Morivant. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 11 The Sewer (Danger level: 15) - level 31 Orc Camp (Danger level: 15) - level 31 Doom Quest 1 (Danger level: 15) - level 31 Old Man Willow Quest (Danger level: 22) - level 31 Dark Elven Lords Quest (Danger level: 25) - level 31 The Mimic's Treasure (Danger level: 25) - level 31 Tengu and Death Swords (Danger level: 25) - level 31 Brodda, the Easterling (Dungeon level: 6) - level 32 The Ghost 'Q' (Dungeon level: 12) - level 32 Rich, the Thief (Dungeon level: 24) - level 34 Logrus Master (Danger level: 25) - level 35 The Vault (Danger level: 30) - level 35 The Barrow Downs (Danger level: 35) - level 37 Judge Death (Dungeon level: 38) - level 37 The Cloning Pits (Danger level: 45) - level 39 Haunted House (Danger level: 48) - level 40 Itangast the Fire Drake (Dungeon level: 44) - level 43 Dworkin Barimen (Dungeon level: 50) - level 43 Lems the Cyborg (Dungeon level: 56) - level 44 Julian, Master of Arden Forest (Dungeon level: 62) - level 45 Vapor Quest (Danger level: 25) - level 50 The Old Castle (Danger level: 50) - level 50 The Rise and Fall of Micro$oft (Danger level: 50) - level 50 Killing Fields (Danger level: 50) - level 50 Doom Quest 2 (Danger level: 55) - level 50 Spawning Pits (Danger level: 65) - level 50 The Royal Crypt (Danger level: 70) - level 50 Eric's Stronghold (Danger level: 70) - level 50 Cantoras, the Skeletal Lord (Dungeon level: 76) - level 50 Gothmog, the High Captain of Balrogs (Dungeon level: 88) - level 50 Oberon (Danger level: 99) - level 50 Serpent of Chaos (Danger level: 100) - level 50 Arena: 37 Victories ================================ Monster Kills ================================ You have defeated 14714 enemies including 298 unique monsters in total. Uniques Lvl a Plain Gold Ring 110 The Serpent of Chaos 100 Morgoth, Lord of Darkness 100 Oberon, King of Amber 99 The Unicorn of Order 99 Sauron, the Sorcerer 98 Great Cthulhu 96 Gothmog, the High Captain of Balrogs 95 The Destroyer 94 Cerberus, Guardian of Hades 94 Azathoth, Seething Nuclear Chaos 93 Nyarlathotep, the Crawling Chaos 93 Nodens, Lord of the Great Abyss 92 Carcharoth, the Jaws of Thirst 92 Qlzqqlzuup, the Lord of Flesh 92 Shub-Niggurath, Black Goat of the Woods 91 Zeus, King of the Olympians 90 Kaschei the Immortal 90 Yog-Sothoth, the All-in-One 90 Talos, Masterwork Spellwarp Automaton 90 Non-uniques Lvl Count Non-uniques Lvl Count Greater Cyber Wyrm Angel 99 1 Bloodletter of Khorne 34 596 Caaws 90 2 Cave ogre 26 486 Great Wyrm of Power 90 2 Olog 35 359 Star-spawn of Cthulhu 86 1 Phase spider 20 340 Hell hound of Julian 83 9 Dark elven warlock 23 335 Tonberry 80 4 Ultra-elite paladin 45 292 Ninja Tonberry 80 1 Doom drake 34 263 Ultimate Magus 79 7 Water troll 33 259 Lourph 79 93 Dread 42 234 Spectral Wyrm 77 1 Warrior of the Dawn 45 191 Cyberdemon 77 2 Algroth 27 188 Unmaker 77 2 Clubber demon 40 172 Fenghuang 76 2 Arch-vile 21 164 Kirin 76 2 Impact hound 35 159 Leviathan 76 1 Byakhee 41 155 Warp demon 76 12 Stone troll 25 154 Aether hound 75 12 Fire troll 25 145 Sky Drake 74 1 Cave troll 33 141 Great Wyrm of Balance 72 1 Snotling 4 138 Black reaver 71 4 Multi-hued hound 33 130 =================================== Virtues =================================== Your alignment: Chaotic You are the living embodiment of Unlife. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are a great champion of Sacrifice. You are very virtuous in Valour. You are very virtuous in Justice. You are virtuous in Patience. You are the living embodiment of Harmony. ================================== Mutations ================================== You can harden yourself to the ravages of the elements. Your skin is made of steel (-1 DEX, +25 AC). There is a white aura surrounding you. ============================= Character Inventory ============================= a) 19 Potions of Healing {!k!q} b) 6 Potions of *Healing* {50% off, !k!q} c) a Potion of Invulnerability d) a Rod: Enlightenment (2/2 charges) e) a Rod: Detection (5/5 charges) f) a Rod of Holding: Recall (5/5 charges) g) a Rod of Capacity: Heroic Speed (4/4 charges) (+4) {!s!d!k} h) a Rod of Regeneration: Angelic Healing (2/2 charges) (+4) {!s!d!k} i) a Wand: Teleport Other (12/17 charges) j) a Wand of Capacity: Annihilation (10/15 charges) (+5) k) a Wand of Regeneration: Disintegrate (9/9 charges) (+5) {@ad!s!d!k} l) a Wand of Simplicity: Rocket (10/10 charges) (+4) {@ar!s!d!k} m) a Staff of Simplicity: Teleport (12/12 charges) (+2) n) a Staff: Destruction (10/10 charges) {!s!d!k} o) a Staff: Destruction (12/12 charges) {!s!d!k} p) a Staff of Capacity: Genocide (12/12 charges) (+4) q) a Staff of Simplicity: Genocide (9/9 charges) (+4) r) a Staff of Capacity: Healing (11/11 charges) (+4) {!s!d!k} s) a Staff of Simplicity: Healing (8/8 charges) (+3) {!s!d!k} t) a Staff of Power: Healing (7/7 charges) {+20%} {!s!d!k} u) a Staff of Simplicity: Healing (7/7 charges) (+5) {!s!d!k} v) a Staff: Healing (8/8 charges) {!s!d!k} w) a Staff of Capacity: Holiness (8/8 charges) (+2) x) The Metal Scale Mail of Phasing (-2) [13,+30] {AcElFiCoPo} y) a Cloak of Aman [1,+27] (+3) {cursed, SpSl;-Wi;-Di;LiSo} z) a Mirror Shield of Elvenkind [10,+35] (+2) {Sl;AcElFiCoLiNxFe;Rf} ================================ Home Inventory =============================== ( page 1 ) a) 21 Mushrooms of Restoring {!E} b) 62 Potions of Speed {!k!q} c) 38 Potions of Healing {!k!q} d) 13 Potions of *Healing* {50% off, !k!q} e) 7 Potions of Life {!k!q} f) 5 Potions of Restore Mana {!k!q} g) 12 Potions of Restore Life Levels h) 10 Potions of Strength {!k} i) 14 Potions of Intelligence {!k} j) 8 Potions of Wisdom {!k} k) 9 Potions of Dexterity {!k} l) 15 Potions of Constitution {!k} ( page 2 ) a) 3 Potions of Charisma {!k} b) 5 Potions of Augmentation {!k} c) 29 Potions of Enlightenment d) 2 Potions of *Enlightenment* e) 2 Potions of Self Knowledge {!k} f) 6 Potions of Resistance {!k!q} g) 12 Potions of New Life {!*!*} h) 2 Potions of Polymorph {!k} i) a Potion of Giant Strength {!k} j) 6 Potions of Stone Skin {!k} k) 4 Scrolls of *Enchant Armor* l) 4 Scrolls of *Enchant Weapon* ( page 3 ) a) 23 Scrolls of Recharging b) 15 Scrolls of Mundanity c) 10 Scrolls of Protection from Evil d) 19 Scrolls of Destruction {!*} e) 8 Scrolls of Genocide {!*} f) 7 Scrolls of Mass Genocide {!*} g) 3 Scrolls of Forest Creation h) a Scroll of Wall of Stone i) a Scroll of Crafting j) a Rod: Detection (3/3 charges) k) a Rod of Power: Detection (3/3 charges) {+5%} l) a Rod of Regeneration: Heroic Speed (2/2 charges) (+4) {!s!d!k} ( page 4 ) a) a Rod of Capacity: Heroic Speed (3/3 charges) (+2) {!s!d!k} b) a Rod of Capacity: Heroic Speed (3/3 charges) (+3) {!s!d!k} c) a Rod: Restoring (2/2 charges) d) a Rod: Angelic Healing (2/2 charges) {!s!d!k} e) a Rod: Angelic Healing (2/2 charges) {!s!d!k} f) a Rod: Great Clarity (2/2 charges) g) a Rod of Regeneration: Invoke Logrus (3/3 charges) (+3) h) a Rod of Holding: Mana Ball (3/3 charges) i) a Rod: Mana Ball (3/3 charges) j) a Wand of Holding: Teleport Other (8/8 charges) k) a Wand: Teleport Other (15/15 charges) l) a Wand of Resistance: Stone to Mud (7/19 charges) ( page 5 ) a) a Wand: Annihilation (4/7 charges) b) a Wand of Regeneration: Annihilation (5/5 charges) (+2) c) a Wand of Holding: Annihilation (11/11 charges) d) a Wand of Capacity: Annihilation (4/12 charges) (+4) e) a Wand: Annihilation (3/8 charges) f) a Wand of Holding: Disintegrate (5/5 charges) {@ad!s!d!k} g) a Wand of Regeneration: Disintegrate (8/8 charges) (+4) {@ad!s!d!k} h) a Wand: Disintegrate (3/6 charges) {@ad!s!d!k} i) a Wand of Holding: Disintegrate (3/7 charges) {@ad!s!d!k} j) a Wand of Simplicity: Rocket (4/5 charges) (+4) {@ar!s!d!k} k) a Wand of Holding: Rocket (4/4 charges) {@ar!s!d!k} l) a Wand: Rocket (7/7 charges) {@ar!s!d!k} ( page 6 ) a) a Staff of Simplicity: Enlightenment (2/5 charges) (+2) b) a Staff: Enlightenment (9/9 charges) c) a Staff: Teleport (8/8 charges) d) a Staff: Teleport (10/10 charges) e) a Staff: Teleport (6/12 charges) f) a Staff of Capacity: Destruction (4/9 charges) (+3) {!s!d!k} g) a Staff of Power: Destruction (7/9 charges) {+20%} {!s!d!k} h) a Staff: Destruction (8/8 charges) {!s!d!k} i) a Staff: Destruction (6/8 charges) {!s!d!k} j) a Staff: Destruction (9/9 charges) {!s!d!k} k) a Staff: Destruction (9/9 charges) {!s!d!k} l) a Staff of Resistance: Genocide (6/8 charges) ( page 7 ) a) a Staff of Resistance: Genocide (3/5 charges) b) a Staff of Quickness: Genocide (5/5 charges) (+3) c) a Staff: Genocide (5/5 charges) d) a Staff of Resistance: Speed (8/9 charges) {!s!d!k} e) a Staff of Regeneration: Speed (9/9 charges) (+2) {!s!d!k} f) a Staff: Telepathy (7/7 charges) g) a Staff: Telepathy (7/7 charges) h) a Staff: Telepathy (13/13 charges) i) a Staff: Cure Wounds (4/14 charges) j) a Staff: Cure Wounds (15/15 charges) k) a Staff: Cure Wounds (8/14 charges) l) a Staff of Simplicity: Cure Wounds (20/20 charges) (+2) ( page 8 ) a) a Staff: Cure Wounds (17/17 charges) b) a Staff: Healing (6/6 charges) {!s!d!k} c) a Staff of Simplicity: Healing (8/8 charges) (+3) {!s!d!k} d) a Staff of Simplicity: Healing (5/5 charges) (+3) {!s!d!k} e) a Staff of Simplicity: Healing (3/5 charges) (+5) {!s!d!k} f) a Staff: Healing (7/8 charges) {!s!d!k} g) a Staff: Mana Storm (7/7 charges) h) a Staff: Mana Storm (6/6 charges) i) a Staff of Resistance: Confusing Lights (8/8 charges) j) a Staff: Holiness (3/8 charges) k) a Staff: Holiness (7/7 charges) l) a Staff: Star Burst (6/6 charges) ( page 9 ) a) a Staff: Darkness Storm (3/4 charges) b) 4 Rings c) a Ring of Speed (+11) {Sp} d) a Ring of the Nazgul (+13,+11) (+1) {cursed, SpStInDxChSl;-WiCnLf;-Li;CoPoNtDi;FaSi} e) a Ring of Protection [+4] {FaSi A:Globe of Invulnerability} f) a Ring of Wizardry (+0,+16) {EsDm} g) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvLuXmWm|Co(InWi A:Frost Ball} h) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP} i) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh} j) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed} k) an Amulet of Trickery (+3) {SpDxSr;PoDkCf~Tele} l) an Amulet of the Magi (+0,+7) (+7) {Sr;Dm~Tele} ( page 10 ) a) an Amulet (Elemental) {AcElFiCoSh} b) an Amulet of Trickery (+3) {SlSr;PoDkNx(Dx} c) an Amulet of the Magi (+4) {InMdSr;Es} d) an Amulet of Trickery (+5) {SlSr;Nx(Dx} e) an Amulet (Defender) [+6] {LiSo;FaSiLv(Dx} f) an Amulet of Trickery (+4) {SlSr;Dk(Dx A:Detect Objects} g) a Torc of the Hero (+3,+5) [+8] {Fe;FaSiSdRg[F(StDxCn} h) an Amulet of the Magi (+2) {Sr;Es~Tele(In} i) an Amulet of the Magi (+0,+20) (+5) {Sr;FaSi} j) The Amulet of Poseidon (+4) {St;*Fi;CfCaDi} k) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana} l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse and Probing} ( page 11 ) a) The Goblet 'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance} b) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu} c) 15 Feanorian Lamps d) The Feanorian Lamp 'Skycleaver' (+3) {CnSlIf;FiNt A:Line of Fire} e) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall} f) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques} g) The Sorcerer's Stone (+2) {In A:*Recharging*} h) The Stone of Chaos {Ca A:Polymorph} i) The Stone of Death {Nt A:Animate Dead} j) The Meditation Stone (+2) {Wi A:Restore Mana} k) Multi-Hued Dragon Scale Mail (-2) [40,+16] {AcElFiCoPo A:Dragon's Breath} l) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25] {*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball} ( page 12 ) a) Balance Dragon Scale Mail (-2) [40,+17] {SoShCaDi A:Breathe} b) Balance Dragon Scale Mail (-2) [40,+13] {SoShCaDi A:Breathe} c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShFe} d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfFe A:Trap and Door Destruction} e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfNtSo} f) The Metal Lamellar Armour 'Total Solar Eclipse' (+7,+8) [23,+20] (+1) {StInIf;FiCoPoDkCfNtDi} g) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg} h) The Full Plate Armour of Piety (-3) [25,+16] (+3) {InWiDxSl;ShCa} i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSo} j) The O-yoroi of Vader (-2) [24,+15] (+2) {StSr;FiPoCfSoCa} k) The Mithril Chain Mail 'Avatar of Might' (-1) [28,+30] (+4) {StDxCh;ElFiNxSoDiFe Bilbo} l) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4) {InWiSl;AcElFiCoPoDkNtFe;SiHl A:Angelic Healing} ( page 13 ) a) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) {SpDxSl;-St;AcFiCoPoDkFe;Si} b) a Filthy Rag of Celestial Protection [1,+20] {LiSoShCa;Sd} c) a Robe of Elvenkind [2,+25] (+3) {SpSl;AcElFiCoFe} d) a Robe of Permanence [2,+13] {AcElFiCoNxCa;Hl(StInWiDxCnCh} e) a Robe of Elvenkind [2,+18] (+2) {Sl;AcElFiCoSoCa} f) a Robe of Permanence [2,+18] {AcElFiCoLi;Hl(StInWiDxCnCh} g) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh} h) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi A:Mana Bolt} i) Soft Leather Armour of Elvenkind [4,+13] (+3) {Sl;AcElFiCoCa} j) Soft Leather Armour of Elvenkind [4,+12] (+2) {Sl;AcElFiCoLi} k) The Soft Studded Leather 'Registor' [10,+30] (+2) {CnCh;ElFiCoBlFe;FaSiHlLv[E} l) Rhino Hide Armour of Elvenkind (-1) [8,+21] (+3) {Sl;AcElFiCoNx} ( page 14 ) a) The Rhino Hide Armour of Cinderella (-1) [8,+19] (+3) {InWiChSl;FiNtNxCaFe(Ch} b) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch} c) Cord Armour of Elvenkind [6,+14] (+3) {Sl;AcElFiCoLi} d) The Padded Armour 'Skin of Dhole' [5,+20] (+3) {InCh;*Ac;ElFiCoLiCaBlFe} e) The Padded Armour 'Sign of Brilliance' [5,+20] (+3) {InSr;AcElFiCoPoSoDi} f) a Cloak of the Nazgul (+12,+10) [1,+15] (+1) {cursed, SpSl;-WiLf;-Li;CoPoNtSo;FaSi} g) a Cloak of the Bat (-11,-9) [1,+11] (+4) {SpSlIf;Dk;SiLv} h) The Cloak 'Guardian Angel' [1,+16] (+2) {InWiSr;BlFe Merry} i) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele} j) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance} k) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport} l) 2 Elven Cloaks [4,+11] (+3) {SlSr} ( page 15 ) a) an Elven Cloak [4,+4] (+4) {SlSr} b) an Elven Cloak [4,+8] (+3) {SlSr} c) an Elven Cloak [4,+6] (+3) {SlSr} d) a Fur Cloak of the Bat (-8,-8) [3,+9] (+5) {SpSlIf;Dk;SiLv} e) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoLi;FaSiLvLu A:Recall} f) The Small Leather Shield 'Holy Prayer' [3,+14] (+4) {If;AcElFiCoPoNtShCa(Wi} g) a Small Metal Shield of Elvenkind [5,+16] (+3) {Sl;AcElFiCoLi} h) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDk} i) The Large Metal Shield of Tropics [8,+11] {*Fi;NtSoBl;FaLu} j) The Large Metal Shield of Libyan Desert [8,+15] (+2) {SpSr;AcFiCa;LvLu} k) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh} l) a Dragon Shield [8,+10] {PoDkCfNxSh} ( page 16 ) a) a Dragon Shield of Celestial Protection [8,+35] {LiDkCfNtNxSoBlFe} b) The Dragon Shield 'Ringil' [8,+19] {ElLiCfSoCaDiFe;Rg} c) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing} d) 2 Mirror Shields [10,+18] {Li;Rf} e) a Mirror Shield [10,+16] {Li;Rf} f) The Mirror Shield 'Camelot' [10,+19] (+2) {CnSr;LiNxSoSh;Rf} g) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel Evil} h) an Iron Crown of the Magi [0,+4] (+1) {InMd;-St;AcElFiLi;Hl(In} i) The Jewel Encrusted Crown of Immunity [0,+18] (+3) {Sl;AcPoCfShDi} j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiSoSh;Lu} k) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele} l) The Hard Leather Cap of the Devine Jewel [2,+7] (+3) {InSlIf;AcCoNtNxSoDiFe;Sd~GoodNolv~pDTUL Indra} ( page 17 ) a) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh} b) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlFe~Tele} c) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection} d) The Steel Helm 'Salamander' [6,+21] {*Fi;PoBlFe} e) The Steel Helm 'Life of Leaf' [6,+20] (+4) {Cn;FiDkShBl(Cn} f) The Kabuto 'Keeper of Darkness' [7,+30] (+2) {StDxCnSr;CfSoDiBl~Tele~PZ} g) The Set of Leather Gloves 'Parament of Holy Brume' [1,+14] (+4) {WiIf;Po;Sd(Wi} h) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile} i) a Set of Gauntlets of the Thief (+1,-1) [2,-2] (+3) {DxSl(Dx} j) a Set of Gauntlets of the Thief (+4,-5) [2,+7] (+3) {DxSl(Dx} k) The Set of Cesti 'Camelot' [5,+20] (+3) {Sr;NtBl;Te, .} l) The Pair of Soft Leather Boots of Hermes [2,+7] (+7) {cursed, SpDxSl;Ca;FaLv A:Haste and Dimension Door} ( page 18 ) a) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) {SpDx;Nx;FaLv(Dx} b) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) {SpStWiDxSl;ElFiCo;Fa} c) a Pair of Hard Leather Boots of Elvenkind [3,+5] (+3) {SpSl;So;Lv} d) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Sp;Nx A:Speed} e) a Pair of Dragon Boots of Speed [5,+21] (+10) {Sp;ShBl} f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;FaSi/TP~DoTP} g) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiNt;FaSiLu/*oL~oTP} h) The Short Sword of Merlin (1d7) (+3,+7) (+4) {At;Di;SiSdRg/Z} i) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3) {WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh} j) The Scimitar 'Amanitaceae Aroma' (2d5) (+12,+5) (+4) {SpSrIf;CfSoCaDi;SiLuTe|FCaS/XU/*DP Soulsword} k) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway} l) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL} ( page 19 ) a) a Poison Needle (1d1) (+0,+0) b) The Spear of Athena (3d6) (+15,+15) [+15] (+4) <+30%> {cursed, In;-StDxCn;DmHlBs~Tele(InWi A:*Recharging*} c) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L} d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele A:Drain Life} e) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3) {Cn;AcFiLiDkCa;Fa/XD/oTU} f) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing} g) The Bo Staff of Asclepius (2d11) (+15,+15) [+5] (+3) {WiChLf;PoCfCa;FaSiHlSdRgLuBs|V/pDoTPZ A:Restoring} h) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1) {cursed, SpStInWiDxCnCh|AEFCoV/X*DUL/poTPZ A:Enchantment} i) a Wizardstaff (1d2) (+6,+6) {Dm} j) a Wizardstaff (1d2) (+5,+6) {Dm} k) a Wizardstaff (1d2) (+3,+5) {Dm} l) a Wizardstaff (1d2) (+6,+2) {Dm} ( page 20 ) a) 2 Wizardstaffs (1d2) (+0,+0) {Dm} b) The Wizardstaff 'Frost Brand' (1d2) (+11,+19) (+2) {cursed, WiIf;-FiPo;DmBs|Co/XD/P} c) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele} d) The Sling of Shiva (x3.10) (+16,+19) (+4) {StInDxCn;FiCfShCaBl;Sd A:Stone to Mud} e) The Long Bow 'Soulsucker' (x3.90) (+13,+16) (+2) {CnChSlSr;FiPoLiDkNtNx;Fa} f) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiDk|F} g) The Gun 'Crimson' (+4) {SpSl;NtSh~D A:Rocket} h) a Harp of Erebor (+2) {Ch;BlFe(StCnCh} i) The Harp of Apollo (+5) {cursed, SpStInCh;LiNtFe;Fa(StInCh A:Clairvoyance} j) The Harp of Maglor (+4) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana} ==================================== Museum =================================== ( page 1 ) a) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life} b) The Ring of Cower (Darnya) (-15,-15) (+5) {cursed, -StInWiDxCnChSp;AgTy A:Something Weird} c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil} d) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness Storm} e) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L A:Darkness Storm} f) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall} g) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil} h) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} i) The Feanorian Lamp 'Eye of the Overworld' (+3) {CnSl;*Fi;Ds} j) The Feanorian Lamp 'Worpal Blade' (+1) {CnSr(Cn} k) The Incandescent Light of Edison (+3) {If[FE} l) The Phial of Mordenkainen (+1) {Wi;So;Hl A:Illumination Galadriel} ( page 2 ) a) The Phial of Galadriel (+1) {Sr A:Illumination} b) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination} c) The Stone of Lore {Id} d) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball} e) The Stone of Nature [+5] {A:Stone Skin} f) The Stone of Life (+3) {Lf;Hl A:Restoring} g) The Trump Card (+2) {Ch A:Teleport} h) The Brimstone {A:Fire Ball} i) The Crusader's Stone (+2) {Wi A:Protection from Evil} j) The Stone of Craft (+2) {Sp A:Resistance} k) The Stone of War (+6,+6) {Fa A:Berserk} l) The Blue Dragon Scale Mail of Antarctic Land (-2) [40,+20] (+4) {InCnIf;ElCoCfNx A:Breathe Lightning} ( page 3 ) a) The Ring Mail 'Oozearmor' (-2) [12,+17] (+1) <-7%> {cursed, -Lf;*Ac;ElFiCoNxDi(Cn} b) The Ring Mail 'Electron' (-2) [12,+19] (+3) {SpIn;ElCo[EC} c) The Ring Mail 'Shadow' (-2) [12,+9] (+3) {SpDxSr;Rf} d) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa} e) The Metal Scale Mail 'Shadow' (+3,+3) [13,+10] (+2) {Dx;So} f) Chain Mail of the Demon-Lord (-2,+4) [14,+21] (+2) {StInCn;-Wi;*Fi;PoLiNtShCa;AgTy[F~Tele} g) The Chain Mail of Vader (-2) [14,+16] (+3) {StInWiSr;AcElFiLiCa;Rf[F} h) The Chain Mail 'Total Solar Eclipse' (-2) [14,+20] (+3) {StCnIf;AcPoDkNt} i) Augmented Chain Mail of Celestial Protection (-2) [16,+27] {ShDiBl} j) The Double Chain Mail 'Silentwalker' (-2) [16,+30] (+1) {SlSr;CoDiBl} k) The Bar Chain Mail of Quietness (-2) [18,+18] (+4) {Dx;CoLiCa} l) The Splint Mail of Belegennon (-2) [19,+7] (+2) {-10%} {cursed, Sl;-StMd;AcElFiCoPoNtDi} ( page 4 ) a) The Partial Plate Armour 'Great Icefield' (-3) [22,+15] (+4) {WiSl;Co[C} b) The Metal Lamellar Armour of Eden (-3) [23,+17] (+4) {WiSl;AcElFiCoPo} c) The Metal Lamellar Armour 'Steel Bull' (-3) [23,+9] (+2) {StCn;CfNxCaFe} d) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu} e) The Full Plate Armour 'Skin of Dhole' (+6,+10) [25,+11] (+2) {ChSl;AcElCoPoNx[E} f) The Full Plate Armour of the Spellcaster (-3) [25,+25] (+1) {StIn;CaDiFe;Lu} g) The Ribbed Plate Armour of Rite (-3) [28,+30] (+3) {StDx;AcLiCfNxBl;Rf} h) Mithril Plate Mail of the Demon-Lord (-3,+4) [35,+14] (+4) {StInCn;-Wi;*Fi;PoLiNtNxCa;AgTy[F~Tele} i) Adamantite Plate Mail of Elvenkind (-4) [40,+12] (+3) {DxSl;-St;AcElFiCoPo} j) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] k) The Filthy Rag of Martin [1,+15] (+4) {InChSl;Nt} l) The Filthy Rag of Diamond [1,+7] (+3) {Wi;AcFiNtBl;Lu} ( page 5 ) a) a Robe of the Sorcerer (-24,-6) [2,+14] (+5) [+25%] {In;-Cn;PoLiDk;EsDmRf(In} b) The Robe 'Registor' (+9,+11) [2,+17] (+3) {cursed, StWiDxIf;-Lf;-NxSo;ElFiCoLiCaDi[E} c) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk} d) The Soft Leather Armour 'Oozearmor' [4,+29] (+2) {CnSr;-St;*Ac;-Sh;ElFiNtBlFe;Fa} e) The Soft Leather Armour 'Power Shield' [4,+15] (+4) {StCn;AcElFiCoBl} f) The Soft Leather Armour of the Fairy [4,+15] (+2) {WiDx;AcElFiCoSo} g) The Soft Leather Armour of Hyper Nature [4,+12] (+4) {InCn;CoLiNt[F} h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkCf} i) The Soft Studded Leather of Marinera [5,+15] (+3) {Cn;AcElFiCoPo} j) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} k) The Rhino Hide Armour of the Ninja (-1) [8,+20] (+2) {DxSl;AcElFiCoPoDkCfNx} l) The Rhino Hide Armour of Reason (-1) [8,+19] (+1) {Wi;FiPoCfSoCaDi A:Dominate Demon} ( page 6 ) a) The Rhino Hide Armour 'Rubber Coat' (-1) [8,+20] (+2) {InIf;AcElSoSh[E} b) The Cord Armour 'Great Icefield' [6,+19] (+3) {Sp;CoNxFe[C} c) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn A:Dispel Evil} d) The Leather Scale Mail of Phasing (-1) [11,+12] (+4) {SlIf;PoNx} e) The Leather Scale Mail of Arcane (-1) [11,+16] (+1) {StInWi;Fe[E} f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcNtSh} g) The Leather Jacket of Tropics (-1) [12,+30] (+2) {Cn;*Fi;AcElCoShFe[F} h) a Cloak of the Nazgul (+10,+9) [1,+9] (+2) {cursed, SpSl;-WiLf;-Li;CoPoDkNt;FaSi A:Breathe Nether} i) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaSi A:Recharging} j) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} k) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} l) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters} ( page 7 ) a) The Fur Cloak 'Rubber Coat' [3,+30] (+5) {cursed, -Dx;ElPoDkDi[E} b) The Fur Cloak 'Total Solar Eclipse' [3,+19] (+4) {Ch;FiPoDkNt[EM} c) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold} d) The Small Leather Shield 'Maiden's Hope' [3,+18] (+2) {Ch;PoNtBl(Ch} e) The Small Metal Shield 'Red Sun' [5,+17] {FiPoNx} f) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St} g) The Large Leather Shield of Kevlar [6,+17] (+2) {If;DkDiFe} h) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong} i) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcElLi;RfLu(WiCh A:Star Burst} j) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} k) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters} ( page 8 ) a) The Kabuto 'Steel Bull' [7,+30] (+3) {St;DkNtNxSh;Si} b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St} d) The Set of Gauntlets 'Die Hard' [2,+18] (+4) {St;So;Fa Paurnimmen} e) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} f) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A} g) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLv A:Magic Arrow} i) The Pair of Soft Leather Boots of Cleanness [2,+13] (+3) {SpIn;FiPo;Lv(In} j) The Pair of Soft Leather Boots 'Power Shield' [2,+15] (+3) <-23%> {StDxCn;-DkFe;ElNt} k) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh A:Cure Fear and Poison} l) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa} ( page 9 ) a) The Pair of Hard Leather Boots 'White Snow' [3,+19] (+4) {SlSr;CoSo;Fa} b) a Pair of Dragon Boots of the Sprite [5,+27] (+3) {Sp;AcLiNt;Lv} c) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh A:Earthquake} d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di} e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) {-InWiChSlSp;FiFe;Rg[F(StCn} f) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT} g) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball} h) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx} i) The Dagger of Rilia (2d4) (+4,+3) (+1) {Sp;PoDi;Th|P/o A:Stinking Cloud} j) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P} k) The Dagger 'Dethanc' (1d4) (+4,+6) (+1) {Sp;ElPo;Th|E A:Lightning Bolt} l) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiFe;ThLu|F A:Fire Bolt} ( page 10 ) a) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} b) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL} c) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U} d) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing} e) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z} f) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} g) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ} h) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv} i) The Broad Sword 'Acid Drop' (4d6) (+12,+13) (+3) {Cn;Sd|AS/XU/*~Evil} j) The Broad Sword 'Preoxy' (3d6) (+18,+32) {|A/*TP} k) The Broad Sword 'Chainsword' (9d5) (-30,+7) (+2) {-DxCh;SiAg|S/poT~poT} l) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3) {AtCnSr/XD/*~D} ( page 11 ) a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU A:Frost Bolt} b) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {Sl;Co;SdLvLu|Co/Xo/*~oTP} c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {Sr;FiLiNx;SdLu|F/Xo/*~oTP} d) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLu|F/*oT~U(Dx A:Fire Ball} e) The Scimitar of Alaska (4d5) (+17,+7) {Co|Co} f) The Katana 'Blue Steele' (3d4) (+11,+31) (+2) {Sl;SiSd/U} g) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDxDg|S(Dx} h) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S} i) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx} j) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A A:Whirlwind Attack} k) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;-Sl;-Fi;Di/XD/*pTU} l) The Falchion 'Delta' (4d5) (+13,+31) (+1) {At/XD/U} ( page 12 ) a) The Falchion of Guan Yu (4d5) (+20,+20) [+5] (+3) {StDxCn|S/*p} b) The Claymore 'Lawgiver' (2d8) (+16,+19) (+4) {SpDxIf/*TL A:Breathe Shards} c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10) {cursed, Sp;*Fi;Di;LuAgTy|F} d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, StCn;CfNtCa;FaHlAg|V/pA} e) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT A:Frost Ball} f) The Trident 'Bull Elephant' (1d8) (+16,+15) {Lv/pUZ} g) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ~Good A:Teleport Other} h) The Broad Spear of Destiny (3d9) (+15,+15) (+4) {InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL A:Stone to Mud} i) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4) {InWi;ElFiLi;FaSdLuBs|EF/oTP A:Lightning Ball} j) The Broad Axe 'Preoxy' (2d6) (+16,+14) (+3) {SpSl|AV/D A:Acid Ball} k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP} l) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {WiIf;CoLiDk;RgLuBs|Co/o A:Drain Life} ( page 13 ) a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL} b) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo A:Recall} c) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds} d) The Trifurcate Spear 'Aflatoxin' (4d10) (+5,+12) [+13] (+2) {InSlSr;Li;Lv|PV/TPZ(St Wrath} e) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L} f) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) {SrIfDg;AcElFiCo/*P} g) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] {CoSo;FaHl|PV/XDL A:Change Zokusei} h) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L} i) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal} j) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis} k) The Quarterstaff 'Sun Sword' (3d10) (+19,+17) (+3) {cursed, Wi;-LiCfFe;SiBs|Co/*UL(Wi} l) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) [+20%] {InWi;Li;SiLu/* A:Identify} ( page 14 ) a) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z} b) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr A:Aggravate Monsters} c) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD A:Speed} d) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism} e) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2) {StDxChDg;Co;SiRgBs/*DoPU A:Heroism} f) The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ} g) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ} h) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters} i) The Lead-Filled Mace 'Big Punch' (8d5) (+1,+3) [-6] j) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St} k) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) l) a Mace of Disruption (Daemon) (5d8) (+11,+17) (+2) {AtStDx;-Wi;LuAg|F/L A:Resist Fire} ( page 15 ) a) The Dwarven Shovel of Alaska (1d3) (+15,+12) (+6) {ChIfDg;ElCo|CoQ/UZ} b) The Dwarven Pick 'Mirror of Seeing' (1d4) (+12,+13) (+5) {StInDxIfDg;Lv(In} c) a Mattock of Disruption (3d8) (+13,+14) (+5) {cursed, StDg;-CnCh|A A:Stone to Mud} d) The Mattock of Nain (3d8) (+12,+18) (+5) {StSrIfDg;AcDkDi|A/DoTP A:Stone to Mud} e) The Mattock of Khazad-dum (4d8) (+12,+12) (+4) {StCnIfDg;-Sl;DiBl;Rg/*} f) a Sling of Buckland (x2) (+21,+14) (+3) {Sp;Fe;Xs} g) The Sling 'Shiningcalibur' (x2.75) (+19,+20) (+2) {cursed, WiSr;-CnCh;-FiCf;ShDi;Bs} h) The Sling of Alaska (x2) (+20,+18) (+2) {DkNxFe;Xs} i) The Sling of the Valkyrie (x3.10) (+13,+11) (+3) {Dx;Rg} j) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;LiCfBl} k) The Short Bow 'Icicle' (x3.60) (+13,+17) (+2) {Sp;AcCo A:Frost Bolt} l) The Short Bow 'Purple Lightning' (x2.50) (+20,+18) (+3) {Sl;ElNt;SiLvXs} ( page 16 ) a) The Short Bow 'Hellwind' (x2.50) (+19,+15) (+3) {StDxCn;Li;Xs} b) The Short Bow 'Weapon Alpha' (x2.50) (+14,+15) (+4) {NxFe;Xs} c) The Short Bow 'Limbslicer' (x3.25) (+16,+13) (+2) {Dx;CfBl;Fa(Dx} d) The Short Bow of Justice (x2.50) (+5,+9) (+2) {CnSr[T~Evil(St} e) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Nx} f) a Long Bow of Lothlorien (x3.60) (+15,+22) (+2) {DxSl;Dk} g) a Long Bow of Lothlorien (x3.75) (+20,+13) (+3) {DxSl;Xs} h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs} i) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa} j) The Long Bow of Heracles (x3) (+12,+17) (+2) {SpStInCh;Fe|P} k) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si} l) The Light Crossbow 'God Hand' (x3.50) (+17,+18) (+4) {Wi;Ac;XsBs} ( page 17 ) a) The Light Crossbow 'Red October' (x3.50) (+20,+16) (+4) {Ch;Sh;Xs(Ch} b) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F} c) a Heavy Crossbow of the Haradrim (x4.80) (+21,+17) (+1) {St;Cf} d) a Heavy Crossbow of the Haradrim (x4.35) (+8,+13) (+3) {St;So} e) The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light} f) The Arrow 'Cupid's Arrow' (1d4) (+0,+0) g) The Black Arrow of Bard (8d4) (+30,+19) {/XD} h) The Rounded Pebble of David (2d3) (+20,+12) {/XP} ================================== Statistics ================================= Gold Found : 6608590 Selling : 6222077 Winnings : 0 12830667 Purchases: 2591536 Services : 3852412 Stolen : 3405 6447353 6383314 Objects Found : 33773 Objects Bought : 354 Objects Destroyed: 11326 Equipment Found Bought Used Dest Weapons 3578 1 0 2434 Shields 505 1 0 349 Bows 865 1 0 590 Rings 340 1 0 25 Amulets 329 2 0 14 Lights 142 2 0 8 Body Armor 3022 0 0 2074 Cloaks 356 1 0 217 Helmets 474 0 0 326 Gloves 479 0 0 330 Boots 453 0 0 321 Totals 10543 9 0 6688 Devices Found Bought Used Dest Wands 408 1 851 40 Staves 361 4 3098 49 Rods 404 1 5626 27 Potions 2592 20 243 297 Scrolls 2488 51 65 392 Totals 6253 77 9883 805 Other Found Bought Used Dest Shots 3909 95 0 151 Arrows 5760 70 0 539 Bolts 3457 85 0 315 Spellbooks 510 0 0 37 Food 781 4 6 74 Corpses 1837 0 0 1997 Skeletons 529 0 0 549 Totals 16783 254 6 3662 Potions Found Bought Used Dest Cure Critical Wounds 157 0 43 46 Curing 209 0 3 6 Speed 273 0 6 20 Healing 97 3 11 33 *Healing* 27 2 7 6 Life 8 0 0 0 Restore Mana 7 0 0 1 Restore Life Levels 117 4 5 9 Strength 28 1 18 2 Intelligence 32 2 16 5 Wisdom 30 2 21 1 Dexterity 31 1 19 1 Constitution 29 0 12 1 Charisma 24 0 19 1 New Life 15 0 0 1 Experience 11 2 13 0 Totals 2592 20 243 297 Scrolls Found Bought Used Dest Word of Recall 182 4 2 30 Identify 491 0 7 88 *Identify* 0 0 0 2 Remove Curse 26 17 7 1 *Remove Curse* 13 7 6 0 Teleportation 677 23 17 57 Teleport Level 64 0 0 9 Destruction 36 0 1 2 Genocide 15 0 0 1 Mass Genocide 10 0 0 1 Forest Creation 4 0 1 1 Banishment 8 0 2 0 Acquirement 10 0 10 0 *Acquirement* 3 0 3 0 Artifact Creation 2 0 2 0 Totals 2488 51 65 392 Wands Found Bought Used Dest Stone to Mud 40 1 0 1 Teleport Other 42 0 351 7 Dragon's Frost 40 0 3 1 Dragon's Flame 27 0 27 4 Dragon's Breath 17 0 0 4 Meteor 23 0 42 3 Whirlpool 12 0 0 2 Disintegrate 13 0 20 3 Rocket 5 0 85 0 Totals 408 1 851 40 Staves Found Bought Used Dest Identify 54 0 0 7 Enlightenment 9 2 574 4 Telepathy 17 0 1 2 Speed 22 0 359 7 Destruction 22 0 134 3 Healing 15 0 682 7 Genocide 6 0 365 0 Mana Storm 4 0 8 0 Star Burst 5 0 0 1 Darkness Storm 4 0 0 0 Totals 361 4 3098 49 Rods Found Bought Used Dest Detect Traps 1 0 0 0 Detect Doors & Stair 2 0 0 0 Detect Monsters 7 0 107 0 Illumination 3 0 4 0 Recall 32 0 1121 0 Detection 12 0 2725 0 Enlightenment 36 0 941 2 Sound Ball 41 0 0 3 Heroic Speed 15 0 576 2 Angelic Healing 2 1 47 2 Restoring 4 0 0 0 Mana Ball 9 0 3 2 Shard Ball 8 0 0 2 Invoke Logrus 2 0 0 1 Clairvoyance 1 0 89 1 Totals 404 1 5626 27 Spellbooks Found Bought Used Dest Third Spellbooks 198 0 0 19 Fourth Spellbooks 79 0 0 11 Totals 510 0 0 37 Egos Found : 5234 Egos Bought : 8 Egos Destroyed: 386 Egos Found Bought Dest Ring of Speed 46 0 2 Ring/Amulet (Defende 30 0 1 Boots of Elvenkind 13 0 1 Boots of the Sprite 6 0 0 Boots of Speed 14 0 1 Monsters Kills Pct Animals 3680 25.0% Breeders 172 1.1% Demons 1721 11.6% Dragons 1710 11.6% Giants 656 4.4% Hounds 1542 10.4% Humans 1302 8.8% Orcs 751 5.1% Trolls 1829 12.4% Undead 1098 7.4% Uniques 298 2.0% Evil Monsters 9433 64.1% Good Monsters 578 3.9% Neutral Monsters 4711 32.0% Totals 14714 ================================ Last Messages ================================ The Arch-vile is scared stiff! Targetting an Arch-vile. You cast a mana storm. The Arch-vile is destroyed. The Arch-vile is destroyed. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! The Arch-vile casts a fire ball. Targetting an Arch-vile. You failed to concentrate hard enough! You cast a mana storm. The Arch-vile is destroyed. You leave a trap detected zone. You sense the presence of doors! You sense the presence of stairs! You sense the presence of objects! You sense the presence of invisible creatures! You sense the presence of monsters! You leave a trap detected zone. The Arch-vile casts a fire ball. Targetting an Arch-vile. You cast a mana storm. The Arch-vile is destroyed. You see Augmented Chain Mail (-2) [16,+10]. Auto-destroying. The Arch-vile tries to cast a spell, but fails. You sense the presence of doors! You sense the presence of invisible creatures! You sense the presence of monsters! The Arch-vile casts a fire ball. Targetting an Arch-vile. You cast a mana storm. The Arch-vile is destroyed. You sense the presence of doors! You sense the presence of monsters! You have 1 charge remaining. The air about you becomes charged... Rest (0-9999, '*' for HP/SP, '&' as needed): 300 Targetting an Arch-vile. You cast a mana storm. The Arch-vile is destroyed. Rest (0-9999, '*' for HP/SP, '&' as needed): 300 You feel yourself yanked upwards! There is a permanent wall blocking your way. You have nothing. There is a permanent wall blocking your way. =================================== Options =================================== Game Mode: Monster Preserve Mode: On Small Levels: Sometimes Easy Identify: On Easy Lore: On Arena Levels: Sometimes