[ToME 2.2.2 Character Dump] Name : Lync Age 15 STR: 23 Sex : Neuter Height 65 INT: 15 Race : Maia Weight 206 WIS: 13 Class : Swordmaster Social Class 82 DEX: 18 Body : Player CON: 16 God : Nobody CHR: 14 + To Melee Hit 27 Level 8 Max Hit Points 100 + To Melee Damage 28 Experience 205 Cur Hit Points -13 + To Ranged Hit 12 Max Exp 205 Max SP (Mana) 0 + To Ranged Damage 6 Exp to Adv. 280 Cur SP (Mana) 0 AC 32+9 Gold 2564 (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 2 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d7+56 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: berserker Explor: fast (Character Background) You are a notable follower of Nienna. In the past you dwelt on earth in the form of a wise and ancient counsellor. You have red eyes, straight green hair, and a light complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 2 (100') Your body was a Player. You have defeated 230 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by a Mature multi-hued dragon in the Encircling Sea. You are terrified. You aggravate monsters. You are lucky. You are surrounded by an anti-magic field. You are resistant to acid. You are resistant to lightning. You are resistant to poison. Your dexterity is affected by your equipment. Your weapon poisons your foes. Skills (points left: 0) - Combat 12.971 [0.900] - Weaponmastery 12.636 [0.950] . Sword-mastery 12.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 01.650 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.000 [0.300] . Magic-Device 00.000 [1.150] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) a Venomous Short Sword (1d7) (+6,+5) {100% off} It poisons your foes. It provides resistance to poison. You stole it from the Weaponsmith. d) a Long Bow (x3) (+3,+6) {100% off} e) a Ring of Protection [+11] {100% off} You stole it from the Magic shop. f) an Indestructible Ring of Dexterity (+3) {100% off} It increases your dexterity by 3. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) an Amulet of Lightning Resistance {100% off} It provides resistance to electricity. It cannot be harmed by electricity. You stole it from the Black Market. m) (nothing) n) Metal Brigandine Armour of Resist Acid (-3) [19,+3] {100% off} It provides resistance to acid. It cannot be harmed by acid. You stole it from the Armoury. o) a Cloak [1,+2] {100% off} p) a Large Leather Shield [4,+7] {100% off} s) a Metal Cap [3,+5] {100% off} u) a Set of Gauntlets [2,+4] {100% off} x) a Pair of Hard Leather Boots [3,+0] {100% off} z) (nothing) {) 99 Arrows (1d4) (+0,+0) {100% off} |) (nothing) [Character Inventory] a) 14 Rations of Food b) 8 Flasks of oil c) 2 Potions of Salt Water d) 2 Potions of Sleep e) 4 Potions of Cure Light Wounds {100% off} f) 16 Potions of Cure Critical Wounds {100% off} g) 5 Scrolls of Word of Recall {100% off} h) 20 Scrolls of Satisfy Hunger {100% off} i) a Brass Lantern (with 6630 turns of light) {100% off} It provides light (radius 2) when fueled. It cannot be harmed by fire. j) a Cleaver (2d4) (+5,+7) {100% off} k) a Broken Stick l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Ring of Invisibility {100% off} It makes you invisible. You stole it from the Black Market. b) a Katana (3d4) (+0,+0) {100% off} It can be wielded two-handed. c) a Broken Bone