[ToME 2.2.2 Character Dump] Name : Zorak Age 17 Str: 30 31 Sex : Male Height 30 INT: 22 Race : High-Elf Weight 181 WIS: 23 Class : Warrior Social Class 59 Dex: 29 30 Body : Player CON: 21 God : Manwe Sulimo CHR: 32 + To Melee Hit 34 Level 34 Max Hit Points 402 + To Melee Damage 37 Experience 417757 Cur Hit Points -12 + To Ranged Hit 41 Max Exp 426485 Max SP (Mana) 35 + To Ranged Damage 9 Exp to Adv. 490000 Cur SP (Mana) 5 AC 6+127 Gold 226652 Piety 15931 (Miscellaneous Abilities) Fighting : Legendary[25]Perception : Bad Blows/Round: 5 Bows/Throw : Legendary[12]Searching : Bad Shots/Round: 2 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 10-640 Stealth : Bad Magic Device: Very Good Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Guildsman. You are a credit to the family. You have dark brown eyes, straight auburn hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Barrow-Downs: Level 10 (500') Illusory Castle: Level 35 (1750') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Moria: Level 30 (1500') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 26 (1300') The Sandworm lair: Level 30 (1500') Your opponents are behaving stupidly. Your body was a Player. You have defeated 3481 enemies. You saved Bree from a dreadful Nazgul. You saved 11 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 13th Quelle of the 2890th year of the third age. Your adventure lasted 27 days. Your Attributes: You are dead, killed by The Lernaean Hydra on level 45 of The Sacred Land Of Mountains. You are poisoned. You will soon be recalled. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You are lucky. You are carrying a permanent light. You are resistant to bright light. You are resistant to confusion. You are resistant to chaos. You are resistant to nexus attacks. You are completely fearless. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Skills (points left: 0) - Combat 26.550 [0.700] . Weaponmastery 01.000 [0.700] . Archery 10.100 [0.700] . Barehand-combat 38.800 [0.700] - Sneakiness 04.185 [0.700] . Stealth 12.900 [0.700] . Disarming 01.000 [0.700] - Magic 00.000 [0.600] . Magic-Device 01.000 [1.000] . Thaumaturgy 01.000 [0.300] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 08.810 [1.100] . Summoning 03.000 [0.500] . Corpse-preservation 01.000 [0.700] . Possession 00.000 [0.500] . Symbiosis 32.500 [0.500] . Mimicry 00.000 [0.500] Abilities * Ammo creation * Spread blows [Character Equipment] a) (nothing) d) The Sling 'Antan' (x2) (+7,+9) (+4) It provides light (radius 1) forever. It increases your strength, intelligence, dexterity, constitution and charisma by 4. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Weaponsmith. e) a Ring of Speed (+5) f) a Ring of Protection [+23] {25% off} You bought it from the Black Market. k) an Indestructible Amulet of Brilliance (+3) It provides light (radius 1) forever. It increases your intelligence and wisdom by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) a Dwarven Lantern n) (nothing) o) a Fur Cloak of Aman [3,+16] (+3 to stealth) It increases your stealth by 3. It provides resistance to chaos. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) (nothing) s) (nothing) u) (nothing) x) a Pair of Hard Leather Boots of Stability [3,+7] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. z) a Silent watcher (1152 hp) {Trogdor I} {) 24 Iron Shots 'Turimron' (1d4) (+14,+7) {90% off} It does extra damage from acid, electricity and fire. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is especially deadly against giants. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Shovel (1d2) (+0,+0) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Lost Works of Kenault (charging) It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 10 of Barrow-Downs. b) 10 Mushrooms of Cure Serious Wounds {100% off} c) 26 Rations of Food d) 49 Potions of Cure Critical Wounds e) 18 Scrolls of Word of Recall f) a Silver Rod of Perception (100/100) g) a Wand of Tidal Wave[5|25] (7 charges) h) The Wand of Digging of Thrain (90 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. i) a Partial Totem of a Mature black dragon j) a Partial Totem of an Aranea k) a Partial Totem of a Law drake l) a Partial Totem of an Ancient green dragon m) a Ring of Slaying (+8,+14) n) an Amulet of Acid Resistance o) The Large Leather Shield of Celegorm [4,+20] p) a Lochaber Axe of Slay Giant (3d8) (+10,+10) q) a Rapier of *Slay Animal* (1d6) (+7,+4) (+1 to stealth) r) The Tulwar of Lainaril (2d4) (+10,+10) (+2 attacks) s) a Mace of *Slay Undead* (2d4) (+10,+9) (+2) t) a Flail of Gondolin (2d6) (+13,+14) (+2) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) a Draconic quylthulg (480 hp) b) a Trapper (600 hp) c) an Ultimate Mimic (600 hp) {Binky II} d) 5 Sprigs of Athelas e) 98 Potions of Water Curing {quest} f) The Ring of Power of Uvatha the Horseman (+1 to infravision) It increases your intelligence and infravision by 1. It makes you invisible. It provides resistance to poison, light, blindness, shards, chaos and disenchantment. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . g) a Ring of Free Action h) a Ring of Confusion Resistance i) a Ring of Invisibility j) an Indestructible Amulet of the Serpents [+3] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Shadow drake on level 35 of Illusory Castle. k) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off} l) a Long Bow of Power (x3) (+8,+8) m) 20 Arrows 'Hatarin' (1d4) (+11,+13) {90% off} It does extra damage from electricity. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. n) a Parchment - Numenorean for Beginners (II) o) a Parchment - Advanced Lessons of Sindarin