[Angband 4.0.5 Character Dump] Name Samwise Age 24 Self RB CB EB Best Race Hobbit Height 2'8" STR: 18/92 -2 +0 +5 18/122 Class Ranger Weight 4st 3lb INT: 18/70 +2 +2 +8 18/190 Title Pathfinder Turns used: WIS: 18 +1 -2 +4 18/30 HP 496/496 Game 333006 DEX! 18/100 +3 +1 +1 18/150 SP 55/305 Standard 52432 CON: 16 +2 -1 +11 18/100 Resting 1500 Level 40 Armor [25,+113] Saving Throw 89% Cur Exp 1642367 Stealth Heroic Max Exp 1642367 Melee 4d6,+35 Disarming 99% Adv Exp 1750000 To-hit 55,+44 Magic Devices 101 Blows 5.0/turn Perception 1 in 19 Gold 138224 Searching 36% Burden 137.3 lb Shoot to-dam +15 Infravision 120 ft Overweight -42.6 lb To-hit 90,+41 Speed 15 Max Depth 4400' (L88) Shots 3/turn You are the only child of a Hobbit Burglar. You are a well liked child. You have hazel eyes, wavy red hair, and a dark complexion. rAcid:.?..+.+.....! Nexus:.?........... rElec:.?..+.+.....! Nethr:.?....+...... rFire:++*...+.....! Chaos:.?........... rCold:.?..+.+.....! Disen:.?........... rPois:.?......+...! pFear:..+.....++... rLite:+?........+.. pBlnd:.....+..+.... rDark:.?....+...... pConf:....+....+... Sound:.?.......+... pStun:.?.......+... Shard:.?.....+..... HLife:.?..........+ Regen:.++.......... Stea.:......++...+. ESP:..+.......... Sear.:............. Invis:+.+.++....... Infra:+...+.......+ FrAct:.?+.+.....+.. Tunn.:............. Feath:+?.........+. Speed:+.+........+! S.Dig:.?+.......... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:.?........... Light:+....+....+.. [Character Equipment] a) the Spear of Oromë (4d6) (+15,+15) <+4, +1> {!d!v!k@1!!} Found lying on the floor in a vault at 1600 feet (level 32) +4 intelligence. +4 infravision. +4 speed. Slays giants, animals. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid, fire. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. Radius 1 light. When activated, it turns rock into mud. Takes 17 turns to recharge at your current speed. Your chance of success is 97.0% Combat info: 5.0 blows/round. Average damage/round: 405.5 vs. creatures not resistant to fire, 405.5 vs. giants, 330.5 vs. animals, and 255.5 vs. others. b) the Short Bow of Amrod (x4) (+12,+15) <+2> {special} Dropped by Itangast the Fire Drake at 4100 feet (level 82) You do not know the full extent of this item's powers. +2 strength. +2 constitution. +2 shooting power. Provides resistance to fire. Cannot be harmed by fire. Speeds regeneration. c) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Found lying on the floor of a labyrinth at 4100 feet (level 82) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 714 to 1400 turns to recharge at your current speed. Your chance of success is 91.0% d) a Ring of Constitution <+6> Found lying on the floor in a vault at 4400 feet (level 88) +6 constitution. Sustains constitution. e) the Pendant of Ingwë <+3, +4> Found lying on the floor in a vault at 4200 feet (level 84) +3 intelligence. +3 wisdom. +4 infravision. Provides resistance to acid, lightning, frost. Provides protection from confusion. Prevents paralysis. Grants the ability to see invisible things. When activated, it deals five times your level's damage to all evil creatures that you can see. Takes 178 to 350 turns to recharge at your current speed. Your chance of success is 91.8% f) a Lantern of True Sight (14579 turns) <+2> Bought from a store Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Dropped by a Quasit at 3450 feet (level 69) +3 stealth. Provides resistance to acid, lightning, fire, frost, dark, nether. Cannot be harmed by acid, fire. h) a Cloak of Aman [1,+25] <+3> Found lying on the floor in a vault at 4200 feet (level 84) +3 stealth. Provides resistance to shards. Cannot be harmed by acid, fire. i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Found lying on the floor in a vault at 4200 feet (level 84) +2 strength. +2 constitution. Provides resistance to poison gas. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 175 turns to recharge at your current speed. Your chance of success is 95.3% j) a Jewel Encrusted Crown of Serenity [0,+15] Found lying on the floor in a vault at 4200 feet (level 84) Provides resistance to sound. Provides protection from fear, confusion, stunning. Cannot be harmed by acid. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+11] <+1> Found lying on the floor in a vault at 3000 feet (level 60) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 7 turns to recharge at your current speed. Your chance of success is 97.3% l) a Pair of Iron Shod Boots of Elvenkind [4,+17] <+3, +6> Found lying on the floor in a vault at 4200 feet (level 84) +3 stealth. +6 speed. Cannot be harmed by acid, fire. Feather Falling. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@1} b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] {@2} d) a Book of Magic Spells [Sorcery and Evocations] {@3} e) a Book of Magic Spells [Resistances of Scarabtarices] {@4} Cannot be harmed by fire. f) a Book of Magic Spells [Mordenkainen's Escapes] {@5} Cannot be harmed by fire. g) 13 Potions of Cure Serious Wounds h) 12 Potions of Cure Critical Wounds i) 3 Potions of Healing j) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. k) 2 Potions of Enlightenment l) 28 Scrolls of Phase Door m) 11 Scrolls of Teleportation {!*} n) a Scroll of Banishment o) 3 Wands of Teleport Other (11 charges) p) 2 Staves of Mapping (7 charges) q) a Staff of Healing (3 charges) r) 2 Staves of Power (0 charges) {!u} [Character Quiver] 0) 20 Arrows of Venom (1d4) (+5,+5) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 491.4 vs. creatures not resistant to poison, and 280.8 vs. others. 35% chance of breaking upon contact. 1) 20 Arrows of Flame (1d4) (+4,+4) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 469.5 vs. creatures not resistant to fire, and 268.2 vs. others. 35% chance of breaking upon contact. 2) 20 Arrows of Venom (1d4) (+6,+6) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 513.3 vs. creatures not resistant to poison, and 293.1 vs. others. 35% chance of breaking upon contact. 3) 24 Seeker Arrows of Lightning (4d4) (+16,+15) Branded with lightning. Combat info: Hits targets up to 140 feet away. Average damage/round: 882 vs. creatures not resistant to lightning, and 504 vs. others. 35% chance of breaking upon contact. 4) 10 Mithril Arrows of Wounding (3d4) (+16,+21) Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 548.1. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by fire. b) 26 Potions of Cure Critical Wounds c) 5 Potions of *Healing* It can be thrown at creatures with damaging effect. d) a Potion of Life It can be thrown at creatures with damaging effect. e) 8 Potions of Restore Mana f) 3 Scrolls of Mass Banishment g) 3 Scrolls of Rune of Protection h) a Scroll of *Destruction* i) a Rod of Teleport Other j) a Ring of Intelligence <+6> {!d!v!k} +6 intelligence. Sustains intelligence. k) the Ring of Tulkas <+4> {special} Found lying on the floor in a vault at 4200 feet (level 84) You do not know the full extent of this item's powers. +4 strength. +4 dexterity. +4 constitution. When activated, it hastens you for d75+75 turns. Takes 528 to 1050 turns to recharge at your current speed. Your chance of success is 91.0% l) an Amulet of Weaponmastery (+4,+4) <+3> Found lying on the floor in a vault at 4200 feet (level 84) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. m) an Amulet of Trickery <+3, +1, +5> Dropped by Itangast the Fire Drake at 4100 feet (level 82) +3 dexterity. +1 stealth. +5 searching skill. +5 infravision. +3 speed. Provides resistance to poison gas, nexus. Sustains dexterity. n) Chaos Dragon Scale Mail (Dwarven) (-2) [40,+39] <+1, +2, +3> Found lying on the floor of a labyrinth at 4100 feet (level 82) +1 strength. +2 constitution. +3 infravision. Provides resistance to chaos, disenchantment. Prevents paralysis. o) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor of a cavern at 2200 feet (level 44) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. p) the Hard Leather Armour of Himring [20] {special} Taken from a chest found at 4400 feet (level 88) You do not know the full extent of this item's powers. It can be activated. q) the Cloak 'Colluin' [1,+15] Found lying on the floor of a cavern at 3900 feet (level 78) Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid, fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 388 turns to recharge at your current speed. Your chance of success is 97.7% r) a Wicker Shield of Elvenkind [2,+13] <+2> Taken from a chest found at 3450 feet (level 69) +2 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. s) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5> Dropped by an Easterling warrior at 4400 feet (level 88) +5 dexterity. +5 speed. Provides resistance to nether. Provides protection from confusion. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. When activated, it cures you of fear and poison. Takes 17 turns to recharge at your current speed. Your chance of success is 97.3% t) a Pair of Iron Shod Boots of Speed [4] <+10> {splendid} Found lying on the floor in a vault at 4200 feet (level 84) You do not know the full extent of this item's powers. +10 speed. u) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by a Dark elven druid at 2450 feet (level 49) +2 strength. +2 dexterity. Slays evil creatures, undead (powerfully). Branded with poison. Provides resistance to light, dark. Cannot be harmed by acid, fire. Blessed by the gods. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 475 vs. creatures not resistant to poison, 386 vs. evil creatures, 653.5 vs. undead, and 297 vs. others. v) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Found lying on the floor at 4250 feet (level 85) +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 4.3 blows/round. With +0 STR and +3 DEX you would get 4.7 blows Average damage/round: 720.4 vs. creatures not resistant to fire, 720.4 vs. dragons, 551.1 vs. animals, 551.1 vs. evil creatures, 1059.3 vs. undead, and 381.4 vs. others. w) a Mace of Disruption (Holy Avenger) (5d8) (+19,+21) [+3] <+3> Found lying on the floor in a vault at 4200 feet (level 84) +3 wisdom. Slays evil creatures, demons, undead. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. With +6 STR and +0 DEX you would get 4.3 blows With +0 STR and +3 DEX you would get 4.3 blows Average damage/round: 406.8 vs. evil creatures, 517.6 vs. demons, 517.6 vs. undead, and 296 vs. others. x) 23 Seeker Arrows of Holy Might (4d4) (+18,+23) Slays evil creatures, demons, undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 907.2 vs. evil creatures, 1058.4 vs. demons, 1058.4 vs. undead, and 604.8 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 160 0' Killed Farmer Maggot 300 100' Killed Grip, Farmer Maggot's dog 300 100' Reached level 2 300 100' Reached level 3 345 100' Reached level 4 535 150' Reached level 5 1134 200' Reached level 6 1627 200' Reached level 7 2354 250' Reached level 8 3546 400' Reached level 9 3891 400' Reached level 10 4387 450' Reached level 11 5130 600' Killed Fang, Farmer Maggot's dog 5576 650' Reached level 12 5877 650' Killed Brodda, the Easterling 6061 650' Reached level 13 6604 650' Reached level 14 7727 650' Reached level 15 7772 650' Reached level 16 7816 650' Reached level 17 7855 650' Reached level 18 7978 650' Reached level 19 8890 900' Reached level 20 9857 1000' Reached level 21 10838 1100' Killed Orfax, Son of Boldor 10892 1100' Killed Boldor, King of the Yeeks 10897 1100' Found the Long Sword 'Elvagil' (LOST) 11677 1350' Killed Nár, the Dwarf 11797 1350' Reached level 22 12164 1400' Reached level 23 13637 1450' Reached level 24 14745 1600' Reached level 25 14745 1600' Reached level 26 14907 1600' Reached level 27 15600 1600' Found the Broad Axe 'Barukkheled' (LOST) 15631 1600' Found the Spear of Oromë 16187 1600' Killed Ibun, Son of Mîm 16511 1600' Killed Wormtongue, Agent of Saruman 17659 1600' Reached level 28 17749 1600' Killed Draebor, the Imp 17752 1600' Found the Phial of Galadriel (LOST) 18900 1900' Killed Sangahyando of Umbar 18915 1900' Killed Angamaitë of Umbar 18932 1900' Found the Flail 'Totila' (LOST) 19300 2200' Found the Chain Mail of Arvedui 19810 2200' Reached level 29 22356 2450' Found the Trident of Wrath 22836 2450' Reached level 30 23414 2600' Killed Bullroarer the Hobbit 24358 2550' Reached level 31 25822 2650' Killed Gorbag, the Orc Captain 25887 2650' Killed Beorn, the Shape-Changer 25900 2650' Found the Executioner's Sword 'Crisdurian' (LOST) 26829 2650' Reached level 32 28906 2900' Reached level 33 29706 2900' Killed Uvatha the Horseman 29806 2900' Killed Golfimbul, the Hill Orc Chief 30065 2900' Killed Bert the Stone Troll 30081 2900' Killed Bill the Stone Troll 30101 2900' Killed Grishnákh, the Hill Orc 30158 2900' Killed Tom the Stone Troll 31963 3000' Killed Rogrog the Black Troll 32008 3000' Found the Set of Leather Gloves 'Cammithrim' 32202 3000' Killed Lorgan, Chief of the Easterlings 32220 3000' Killed Lokkak, the Ogre Chieftain 32227 3000' Found the Amulet of Carlammas (LOST) 32619 3250' Reached level 34 33829 3350' Killed Uldor the Accursed 35152 3450' Killed Akhorahil the Blind 35152 3450' Reached level 35 35619 3450' Found the Soft Leather Armour 'Hithlomir' 35836 3450' Killed The Cat Lord 36745 3500' Found the Leather Scale Mail 'Thalkettoth' (LOST) 36772 3500' Killed The Queen Ant 37075 3500' Killed Khîm, Son of Mîm 38531 3500' Killed Ulfast, Son of Ulfang 38531 3500' Killed Mughash the Kobold Lord 38537 3500' Found the Rapier 'Careth Asdriag' (LOST) 38768 3500' Reached level 36 39667 3550' Killed Harowen the Black Hand 39826 3550' Killed Castamir the Usurper 39829 3550' Found the Necklace of the Dwarves (LOST) 41256 3900' Found the Cloak 'Colluin' 41771 4000' Killed Bolg, Son of Azog 42200 4050' Killed Lagduf, the Snaga 43302 4100' Killed Gorlim, Betrayer of Barahir 43644 4100' Reached level 37 43684 4100' Found the Ring of Fire 'Narya' 44418 4100' Killed Itangast the Fire Drake 44431 4100' Found the Short Bow of Amrod 44465 4100' Found the Lucerne Hammer 'Turmil' (LOST) 44953 4200' Killed Smaug the Golden 45011 4200' Killed Ulwarth, Son of Ulfang 45412 4200' Killed Shagrat, the Orc Captain 46082 4200' Found the Mithril Chain Mail 'Belegennon' (LOST) 46241 4200' Killed Ufthak of Cirith Ungol 46243 4200' Found the Leather Shield of the Haradrim 46521 4200' Reached level 38 46597 4200' Killed Vargo, Tyrant of Fire 46643 4200' Found the Ring of Tulkas 47060 4200' Found the Pendant of Ingwë 47135 4200' Killed Scatha the Worm 48556 4250' Found the Mace of Disruption 'Deathwreaker' 48915 4250' Reached level 39 49045 4250' Found the Pair of Steel Shod Boots of Thrór (LOST) 49662 4350' Killed The Lernaean Hydra 50311 4400' Reached level 40 51220 4400' Found the Hard Leather Armour of Himring 51255 4400' Found the Pair of Leather Boots 'Dal-i-thalion' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)