[Angband 4.0.5 Character Dump] Name Thaegin Age 24 Self RB CB EB Best Race Half-Troll Height 6'6" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 8st 11lb INT: 10 -4 -2 +0 4 Title Swordsman Turns used: WIS: 10 -2 -2 +0 6 HP 197/197 Game 69377 DEX: 16 -4 +2 +0 14 SP 0/0 Standard 6946 CON: 16 +3 +2 +0 18/30 Resting 91 Level 12 Armor [13,+3] Saving Throw 22% Cur Exp 877 Stealth Bad Max Exp 877 Melee 1d4,+3 Disarming 28% Adv Exp 1020 To-hit 48,+1 Magic Devices 18 Blows 3.4/turn Perception 1 in 38 Gold 5981 Searching 18% Burden 90.7 lb Shoot to-dam +2 Infravision 30 ft Overweight -89.2 lb To-hit 33,+4 Speed Normal Max Depth 450' (L9) Shots 1/turn Your mother was a Cave-Troll Warrior. You have slime-green eyes, dirty bright red hair, and blue scabby skin. rAcid:............. Nexus:............. rElec:........+.... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:..+.......... Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Dagger (1d4) (+0,+0) Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows Average damage/round: 18.9. b) a Long Bow (x3) (+3,+2) Dropped by Bullroarer the Hobbit at 400 feet (level 8) c) a Beryl Ring of Searching <+1> Found lying on the floor at 450 feet (level 9) +1 searching skill. f) a Wooden Torch (3122 turns) <+1> Found lying on the floor at 100 feet (level 2) Radius 1 light. g) Soft Leather Armour [8,+1] Found lying on the floor of a special room at 400 feet (level 8) h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2) i) a Wicker Shield of Resist Lightning [2,+2] Found lying on the floor at 50 feet (level 1) Provides resistance to lightning. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 150 feet (level 3) l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 400 feet (level 8) [Character Inventory] a) 8 Rations of Food b) 3 Flasks of oil Branded with fire. c) 8 Blue Potions of Cure Light Wounds d) 2 Red Speckled Potions of Neutralize Poison e) a Clear Potion of Resist Heat f) 2 Grey Speckled Potions of Confusion It can be thrown at creatures with damaging effect. g) 2 Coagulated Crimson Potions of Poison It can be thrown at creatures with damaging effect. h) a Light Green Potion {tried} You do not know the full extent of this item's powers. i) 7 Scrolls titled "quo ilius pum" of Phase Door j) 9 Scrolls titled "obdus inus que" of Treasure Detection k) 2 Scrolls titled "inso ae leas" of Trap Detection l) 9 Scrolls titled "sa imons trium" of Blessing m) 4 Scrolls titled "nitarus his" {tried} You do not know the full extent of this item's powers. n) a Scroll titled "duriludo teo" You do not know the full extent of this item's powers. o) a Pair of Leather Boots [2,+0] Found lying on the floor at 150 feet (level 3) p) a Dagger (1d4) (+0,+0) Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows Average damage/round: 18.9. q) a Scimitar of *Slay Evil* (4d2) (+10,+7) <+1> Dropped by Mughash the Kobold Lord at 400 feet (level 8) +1 wisdom. Slays evil creatures. Blessed by the gods. Slows your metabolism. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 26.9 vs. evil creatures, and 19.5 vs. others. r) a Light Crossbow (x3) {magical} Dropped by Bullroarer the Hobbit at 400 feet (level 8) You do not know the full extent of this item's powers. [Character Quiver] 0) 23 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 13.5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1875 50' Reached level 2 3256 100' Reached level 3 3310 100' Reached level 4 3403 100' Reached level 5 3455 100' Killed Fang, Farmer Maggot's dog 4469 100' Reached level 6 4983 150' Killed Grip, Farmer Maggot's dog 4983 150' Reached level 7 5395 400' Reached level 8 5398 400' Killed Bullroarer the Hobbit 5409 400' Reached level 9 5420 400' Killed Mughash the Kobold Lord 5430 400' Reached level 10 5650 400' Reached level 11 6095 400' Reached level 12 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)