[Angband 4.0.5 Character Dump] Name Abasorix Age 22 Self RB CB EB Best Race Half-Troll Height 8'4" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 20st 7lb Int: 12 -4 -2 +0 6 5 Title Myrmidon Turns used: WIS: 9 -2 -2 +0 5 HP 361/395 Game 304561 Dex: 18/20 -4 +2 +0 18 9 SP 0/0 Standard 30620 CON: 15 +3 +2 +0 18/20 Resting 1900 Level 29 Armor [44,+43] Saving Throw 39% Cur Exp 79998 Stealth Bad Max Exp 88838 Melee 2d4,+18 Disarming 44% Adv Exp 90000 To-hit 73,+8 Magic Devices 30 Blows 3.0/turn Perception 1 in 43 Gold 8432 Searching 13% Burden 138.0 lb Shoot to-dam +16 Infravision 30 ft Overweight -41.9 lb To-hit 58,+7 Speed Normal Max Depth 2250' (L45) Shots 1/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and green scabby skin. rAcid:....+........ Nexus:...........+. rElec:+............ Nethr:............. rFire:......+...... Chaos:............. rCold:..+.......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:...+......... Infra:............+ FrAct:..........+.. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by a Frost giant at 1750 feet (level 35) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 90.7% Combat info: 3.0 blows/round. With +0 STR and +1 DEX you would get 3.4 blows Average damage/round: 101.5 vs. creatures not resistant to lightning, and 70.5 vs. others. b) a Heavy Crossbow of Power (x4) (+8,+16) Found lying on the floor at 2150 feet (level 43) c) a Ring of Ice [+10] Dropped by a Shade at 1800 feet (level 36) Provides resistance to frost. d) a Ring of See Invisible Dropped by a Grave wight at 1750 feet (level 35) Grants the ability to see invisible things. e) an Amulet of Resist Acid Bought from a store Provides resistance to acid. f) a Lantern of Brightness (13307 turns) <+3> Found lying on the floor at 1150 feet (level 23) Cannot be harmed by fire. Radius 3 light. g) Red Dragon Scale Mail (-2) [24,+15] Found lying on the floor at 2100 feet (level 42) Provides resistance to fire. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1) i) a Small Metal Shield [5,+4] Bought from a store j) a Hard Leather Cap [2,-2] Dropped by a Cave orc at 1700 feet (level 34) k) a Set of Caestus of Free Action (+0,+3) [5,+4] Found lying on the floor at 1650 feet (level 33) Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [7,+2] Dropped by Bullroarer the Hobbit at 500 feet (level 10) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 3 Rations of Food b) 14 Potions of Cure Light Wounds c) 10 Potions of Cure Serious Wounds d) 7 Potions of Cure Critical Wounds e) 8 Potions of Boldness f) 26 Scrolls of Phase Door g) 2 Scrolls of Magic Mapping h) 4 Scrolls of Word of Recall i) a Rod of Lightning Bolts j) a Wand of Cold Balls (0 charges) k) a Wand of Light (5 charges) l) a Wand of Stone to Mud (5 charges) m) a Wand of Teleport Other (0 charges) n) a Staff of Detect Evil (8 charges) o) a Staff of Light (20 charges) p) a Staff of Starlight (4 charges) q) a Staff of Teleportation (0 charges) r) a Staff of Identify (11 charges) s) a Ring of Strength <+2> Found lying on the floor at 2250 feet (level 45) +2 strength. Sustains strength. [Character Quiver] 0) 32 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 76.7. 25% chance of breaking upon contact. 1) 6 Bolts (1d5) (+4,+11) {excellent} You do not know the full extent of this item's powers. Combat info: Hits targets up to 140 feet away. Average damage/round: 121.2. 25% chance of breaking upon contact. [Home Inventory] a) a Potion of Healing b) a Potion of Enlightenment c) 23 Potions of Heroism d) 20 Potions of Boldness e) 6 Scrolls of Treasure Detection f) 4 Scrolls of Blessing g) 8 Scrolls of Holy Chant h) 2 Staves of Detect Evil (26 charges) i) 2 Staves of Mapping (14 charges) j) a Staff of Light (13 charges) k) a Staff of Starlight (5 charges) l) a Staff of Identify (12 charges) m) a Ring of Strength <+1> Dropped by a Crystal drake at 1800 feet (level 36) +1 strength. Sustains strength. n) a Ring of Dexterity <+2> Found lying on the floor of a cavern at 1650 feet (level 33) +2 dexterity. Sustains dexterity. o) a Ring of Constitution <+4> Dropped by a Mage at 1700 feet (level 34) +4 constitution. Sustains constitution. p) a Ring of Resist Poison Found lying on the floor at 1650 feet (level 33) Provides resistance to poison gas. q) a Ring of Acid [+9] Dropped by a Soldier at 1700 feet (level 34) Provides resistance to acid. r) a Ring of Lightning [+10] Dropped by an Ogre at 1650 feet (level 33) Provides resistance to lightning. Cannot be harmed by lightning. s) a Ring of Damage (+0,+8) Dropped by a Young white dragon at 1850 feet (level 37) t) the Dagger 'Narthanc' (2d4) (+8,+10) [+10] Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 90.7% Combat info: 3.0 blows/round. With +0 STR and +1 DEX you would get 3.4 blows Average damage/round: 95.4 vs. creatures not resistant to fire, and 64.5 vs. others. u) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Dropped by Golfimbul, the Hill Orc Chief at 1700 feet (level 34) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. Slays evil creatures, undead, orcs, animals. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 4.3 blows/round. With +2 STR and +0 DEX you would get 4.7 blows With +0 STR and +7 DEX you would get 4.7 blows Average damage/round: 103.8 vs. evil creatures, 121.7 vs. undead, 121.7 vs. orcs, 103.8 vs. animals, and 85.4 vs. others. v) a Lochaber Axe of *Slay Dragon* (3d8) (+10,+13) <+1> Found lying on the floor of a cavern at 2150 feet (level 43) +1 constitution. Slays dragons (powerfully). Provides protection from fear. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 93.9 vs. dragons, and 35 vs. others. w) 13 Bolts of Acid (1d5) (+5,+6) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 176.7 vs. creatures not resistant to acid, and 101 vs. others. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 342 100' Killed Fang, Farmer Maggot's dog 342 100' Reached level 2 342 100' Reached level 3 342 100' Reached level 4 966 150' Killed Sméagol 966 150' Reached level 5 1196 200' Reached level 6 1289 200' Reached level 7 1608 200' Killed Grip, Farmer Maggot's dog 2183 300' Reached level 8 3147 300' Found the Dagger 'Nimthanc' (LOST) 3666 300' Reached level 9 4771 400' Reached level 10 5454 450' Killed Wormtongue, Agent of Saruman 5454 450' Reached level 11 5456 450' Found the Dagger 'Narthanc' 6374 450' Reached level 12 6443 500' Killed Bullroarer the Hobbit 6561 750' Reached level 13 7440 850' Reached level 14 7887 900' Reached level 15 7887 900' Reached level 16 7942 900' -- Note: Killed 4-headed hydra for 2 levels at 900'. 8156 950' Reached level 17 8400 950' Reached level 18 8530 950' Killed Boldor, King of the Yeeks 8535 950' Killed Orfax, Son of Boldor 8849 950' Reached level 19 9888 950' Reached level 20 11155 1150' Reached level 21 12794 1300' Killed Khîm, Son of Mîm 12794 1300' Reached level 22 13317 0' Killed Farmer Maggot 13954 1700' Reached level 23 14048 1700' Killed Sangahyando of Umbar 14096 1700' Killed Angamaitë of Umbar 14627 1650' -- Note: Picked up a set of caestus of FA at 1650'. 14654 1700' Reached level 24 14890 1700' Reached level 25 14997 1750' Killed Ulfast, Son of Ulfang 15097 1750' -- Note: *APPLAUSE* Grave wight drops =SI at 1750'. 15101 1750' -- Note: And, LOL, a drolem breath-attacked me right afterward to LHP warn. 15359 1750' Found the Dagger 'Dethanc' 15361 1750' -- Note: \o/ an undisenchanted 'thanc from a little pit! \o/ 16068 1800' Reached level 26 16170 0' -- Note: Unbelievable escape. 16170 0' -- Note: Tried to melee a Gauth and DID NOT NOTICE what it discharged. 16170 0' -- Note: Dispatched it and a mind flayer for a CL, but then... 16170 0' -- Note: ...hit a Patriarch, felt my palms get itchy. Looked in the pack... 16170 0' -- Note: ...and saw that _Teleportation was out of charge. 16170 0' -- Note: Immediately ?WOR, then ?Phased as much as possible. 16170 0' -- Note: The patriarch had me dead in a turn. WOR yanked at 37 HP. 16257 0' -- Note: Good finds: -Trap Location, Dethanc. 18065 1700' Reached level 27 18209 1700' Killed Grishnákh, the Hill Orc 18213 1700' Killed Golfimbul, the Hill Orc Chief 18227 1700' Found the Short Sword 'Sting' 21461 1650' Reached level 28 24687 1700' Killed Gorbag, the Orc Captain 25336 1650' Killed Brodda, the Easterling 26337 1850' Reached level 29 29710 2150' Killed Lugdush, the Uruk 29723 2150' Killed Nár, the Dwarf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)