[Steamband 0.3.1 Character Dump] Name Erg Self EB Best Sex Male Age 101 MUS: 700 +28 980 Race Steam-Mecha Height 93 AGI: 556 +34 896 Class Dashing Hussar Weight 408 VIG: 700 +34 999 Title ***WINNER*** Status 100 SCH: 393 +18 573 HP 1739/1739 EGO: 204 +18 384 SP 377/377 Preserve Y CHR: 141 +30 441 Level 47 Armor [216,+152] Saving Throw Favorable Cur Exp 15624763 Fight (+48,+21) Stealth Fair Max Exp 15624763 Melee (+82,+66) Fighting Legendary[5+] Adv Exp 17500000 Shoot (+74,+30) Shooting Legendary[2] Blows 17/turn Disarming Good Gold 374647 Shots 1/turn Magic Device Poor Perception First-rate Burden 337.3 lbs Infra 40 ft Searching First-rate You are a robot. You are made from Etheric Mirthil. You were once a man. You have glass circles for eyes, a cylindrical torso, and an cylindrical head. Disarming Traps 1 Using Devices 1 Saving Throw 10 Stealth 1 Searching 1 Tunnelling 1 Systems Cypher 20 Onslaught Cypher 20 Aegis Cypher 20 Rocketry Cypher 20 Neophyte Combat 12 Standard Combat 20 Advanced Combat 20 Master Combat 20 Axes / Polearms 1 Hafted / Blunt 1 Swords 1 Power Strike 20 Critical Strike 20 Accurate Strike 20 Vicious Strike 20 Swift Blows 20 Weapon Finesse 1 Neophyte Firearms 1 Rifles 1 Critical Shot 1 Accurate Shot 1 Throwing 1 Combat Techniques 1 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 [Character Equipment] a) The Pneumatic Sword of 'Viridigen' (8d5) (+14,+25) (+4 attacks) It affects your attack speed. b) The 12 Gauge Shotgun of the Marquis de la Tour (x4) (+25,+30) (+1 to stealth) It can be activated for... mass genocide ...if it is being worn. It affects your stealth. It affects your shooting power. It fights against evil with holy fury. It sustains your muscle. It sustains your agility. It sustains your vigor. It provides resistance to nexus. It provides resistance to chaos. It provides resistance to disenchantment. It allows you to see invisible monsters. It provides immunity to paralysis. c) The Ring of Edison (+10) It can be activated for... teleport ...if it is being worn. It affects your speed. It sustains your muscle. It sustains your agility. It sustains your vigor. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to nexus. It provides resistance to nether. It provides resistance to chaos. It provides resistance to disenchantment. d) The Ring of Tesla (+4) It can be activated for... large fire ball (120) ...if it is being worn. It affects your muscle. It affects your agility. It affects your vigor. It affects your schooling. It affects your ego. It affects your charisma. It affects your speed. It sustains your muscle. It sustains your agility. It provides resistance to acid. It provides immunity to electricity. It provides immunity to fire. It provides resistance to cold. It provides resistance to poison. It slows your metabolism. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. e) The Mystical Amulet of John Dee (+8) It can be activated for... identify ...if it is being worn. It affects your schooling. It affects your ego. It affects your charisma. It affects your searching. It affects your speed. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to confusion. It gives telepathic powers. It provides immunity to paralysis. f) The Photic Illuminator of Tesla It can be activated for... clairvoyance ...if it is being worn. It provides light (radius 3) forever. It allows you to see invisible monsters. It provides resistance to life draining. g) a Torso of Mighty Power [60,+3] (+12) h) a Shadow Cloak of Protection [6,+24] i) (nothing) j) a Mithril Head [50,+7] (+6 to searching) k) a Pair of Mithril Arms [50,+13] (+6 attacks) l) a Pair of Mithril Legs (+0,+0) [50,+4] (+6 to stealth) [Character Inventory] a) 13 "Bouncing Synchrodyne" Mechanisms of Phase Door b) 28 "Tin-Plated Macroscope" Mechanisms of Teleportation c) 4 "Clanking Aethercid" Mechanisms of Teleport Level d) 4 "Runed Anemophone" Mechanisms of Word of Recall e) 4 "Whirring Stereocopter" Mechanisms of *Remove Curse* f) a "Venusian Geophone" Mechanism of Door/Stair Location g) 19 "Clanking Aerocopter" Mechanisms of Satisfy Hunger h) 6 "Steel Photonet" Mechanisms of *Destruction* i) a "Gold-Plated Radiodyne" Mechanism of Genocide j) an Oak Tool of Enlightenment (7 charges) k) an Aspen Tool of *Destruction* l) a Pair of Arms of Mighty Power [50] {good} m) a Mithril Torso [60] {good} n) 2 Alexandrite Rings of Celerity o) The Ring of Dr. Materialismus (+2) It can be activated for... confuse monster ...if it is being worn. It affects your muscle. It affects your agility. It affects your vigor. It affects your schooling. It affects your ego. It affects your charisma. It affects your stealth. It provides resistance to poison. p) an Amulet q) a Nautilus r) a Pocket Lantern It provides light (radius 3) forever. s) an Electric Lamp It provides light (radius 3) forever. t) a Dagger (8d3) {special} u) The Billy Club of Dick Donovan (5d4) (+4,+8) (+2 to searching) It might have hidden powers. v) 17 Shotgun buckshot (4d11) {excellent} [Home Inventory] a) a Head of Personability [15,+16] (+6) b) an Alexandrite Ring of Celerity (+8) [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)