[Steamband 0.3.1 Character Dump] Name Steamy II Self EB Best Sex Female Age 50 MUS: 342 +1 352 Race Dwarf Height 43 AGI: 289 +1 299 Class Steam Engineer Weight 120 VIG: 344 +1 354 Title Warrant Off. Status 1 SCH: 504 +1 514 HP 350/350 EGO: 166 +0 166 SP 111/111 Preserve Y CHR: 141 +0 141 Level 21 Armor [17,+36] Saving Throw First-rate Cur Exp 19687 Fight (+6,+7) Stealth Favorable Max Exp 19687 Melee (+16,+30) Fighting Excellent Adv Exp 23120 Shoot (+17,+43) Shooting Fair Blows 2/turn Disarming Excellent Gold 66840 Shots 1/turn Magic Device Excellent Perception Fair Burden 90.2 lbs Infra 50 ft Searching Favorable You were born from the forest. You are a creative Fae. You have blue eyes, straight auburn hair, and a fair complexion. Disarming Traps 3 Using Devices 4 Saving Throw 17 Stealth 10 Searching 3 Tunnelling 1 Stonelore 1 Neophyte Combat 10 Standard Combat 1 Axes / Polearms 3 Vicious Strike 10 Weapon Finesse 1 Neophyte Firearms 1 Throwing 1 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 Gadgeteer 20 Utility Bandolier 20 Detectives Kit 20 Clockwork Chassis 20 Clockwork Carbine 20 Velocipede 8 Analytic Engine 8 [Character Equipment] a) a Small Black Walking stick of Exigency (1d3) (+10,+13) (+1) {!*} b) an Elephant gun of Extra Might (x3) (+11,+43) (+1) {!*} c) a Pearl Ring of Resist Bewilderment {!*} d) a Zircon Ring of Searching (+2) {!*} e) (nothing) f) a Wooden Torch (with 6302 turns of light) It provides light (radius 1) when fueled. g) a Heavy Jacket of Inviolability to the Elements (-1) [6,+7] {!*} h) a Cloak [1,+5] i) a Pair of Breeches [3,+5] {!*} j) a Hard Leather Cap of Intellect [2,+6] (+1) {!*} k) a Set of Work Gloves of Slaying (+4,+2) [3,+5] {!*} l) a Pair Needle Toe Dress Shoes of Stealth [2,+7] (+3 to stealth) {!*} [Character Inventory] a) 2 Enigmatic Devices [Utility Bandolier] {!k!d!v} b) 2 Enigmatic Devices [Detective's Kit] {!k!d!v} c) 2 Enigmatic Devices [Clockwork Chassis] {!k!d!v, 25% off} d) 2 Enigmatic Devices [Clockwork Carbine] {!k!d!v} e) 7 Vin-O-Sula Cuban Tonics of Cure Critical Wounds {!*, 75% off} f) 5 "Molybdenum Photophone" Mechanisms of Teleportation {!*} g) 5 "Clicking Gyrophone" Mechanisms of Word of Recall {!*, 10% off} h) a Magnesium Apparatus of Disarming {@z5 !k!d!v} i) 20 Tapers (with 1000 turns of light) {!*} It provides light (radius 1) when fueled. [Home Inventory] a) 2 Enigmatic Devices [Utility Bandolier] {!k!d!v} b) an Enigmatic Device [Detective's Kit] {!k!d!v} c) an Enigmatic Device [Clockwork Chassis] {!k!d!v, 25% off} d) 2 Enigmatic Devices [Clockwork Carbine] {!k!d!v} e) a Happy Home Blood Purifier and Health Tonic of Mutagen Antidote {!*} f) a Granite Ring of Resist Fire g) a .45 Martini-Henry Rifle of Extra Shots (x3) (+14,+12) (+1) h) a Col. Moran's Air Rifle of Extra Shots (x3) (+23,+3) (+1) {!*} [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)