[ToME 2.2.2 Character Dump] Name : Bronstein Age 22 STR! 40 Sex : Female Height 64 INT! 34 Race : RohanKnight Weight 79 WIS: 30 Class : Swordmaster Social Class 3 DEX: 39 Body : Player CON: 39 God : Tulkas CHR! 29 + To Melee Hit 87 Level 38 Max Hit Points 905 + To Melee Damage 74 Experience 1778934 Cur Hit Points -1 + To Ranged Hit 44 Max Exp 1778934 Max SP (Mana) 142 + To Ranged Damage 18 Exp to Adv. 1870000 Cur SP (Mana) 95 AC 33+92 Gold 1356776 Piety 15816 (Miscellaneous Abilities) Fighting : Legendary[60]Perception : Fair Blows/Round: 13 Bows/Throw : Legendary[7] Searching : Good Shots/Round: 1 Saving Throw: Good Disarming : Superb Mel.dmg/Rnd: 26d5+962 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have brown eyes, straight black hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 40 (2000') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 28 (1400') Illusory Castle: Level 35 (1750') Maze: Level 29 (1450') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Moria: Level 31 (1550') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 3 (150') Your body was a Player. You have defeated 14305 enemies. You saved a young hobbit from an horrible fate. You saved 40 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 20th Quelle of the 2890th year of the third age. Your adventure lasted 34 days. Your Attributes: You are dead, killed by a Spectator in a shallow water area west of Lothlorien. You can drive yourself into a berserk frenzy. You can use rohir powers. You can see invisible creatures. You regenerate quickly. Your appetite is small. You have ESP. You are lucky. You are resistant to acid. You are completely immune to lightning. You are resistant to fire. You are completely immune to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon strikes at animals with extra force. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon strikes at demons with holy wrath. Your weapon is especially deadly against dragons. Skills (points left: 0) - Combat 33.167 [0.900] - Weaponmastery 38.655 [1.150] . Sword-mastery 42.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 04.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 16.300 [0.900] . Disarming 10.000 [0.900] - Magic 02.173 [0.300] . Magic-Device 30.900 [1.150] . Divination 01.000 [0.300] - Spirituality 10.390 [0.500] . Prayer 14.000 [0.500] - Monster-lore 02.000 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows One of your companion(s) has been killed. [Fates] You are fated to die on level 11. [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to nexus, chaos and disenchantment. It allows you to see invisible monsters. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater Mimic on level 25 of The Old Forest. d) The Light Crossbow of Orlaldor (x3) (+8,+18) (+3) It increases your strength, dexterity and constitution by 3. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 3 of Barrow-Downs. e) The Ring of Erastar (+14) (+4) It increases your intelligence and wisdom by 4. It sustains your wisdom. It provides resistance to dark, blindness, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 40 of Mordor. f) The Ring 'Avaingbar' (+2 attacks) It increases your dexterity, constitution and attack speed by 2. It sustains your intelligence. It makes you completely fearless. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 37 of Mordor. k) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) a Feanorian Lamp It provides light (radius 3) forever. It cannot be harmed by fire. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Small Leather Shield of Galman [2,+8] It sustains your intelligence and wisdom. It provides immunity to electricity and cold. It provides resistance to fire, cold, poison and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets of Power (+5,+2) [2,+6] (+4) It increases your strength by 4. It provides resistance to disenchantment. It was given to you as a reward. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 25 of The Sandworm lair. z) (nothing) {) The Bolt of Earistar (1d5) (+16,+12) (+4) It increases your intelligence by 4. It does extra damage from acid. It drains life from your foes. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. |) a Shovel of Digging (1d2) (+12,+12) (+4) It increases your ability to tunnel by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) Raal's Black Candle It can be activated for heal 700 hit points every 250 turns. You found it lying on the ground on level 11 of Orc Cave. b) Benetar's Portable Plague It can be activated for teleport level. You found it in the remains of a Dark elven warlock on level 27 of Mirkwood. c) Agannazar's Antique Acorn (charging) It can be activated for genocide every 500 turns. You found it lying on the ground on level 33 of Mirkwood. d) 99 Potions of Water Curing {quest} e) 13 Potions of Cure Critical Wounds f) 3 Potions of *Healing* g) 12 Scrolls of Identify h) 31 Scrolls of Satisfy Hunger i) a Silver Rod of Capacity of Teleport Other (200/200) It can hold more mana. It was given to you as a reward. j) a Silver Rod of Cheapness of Detection (100/100) It can cast spells for a lesser mana cost. It was given to you as a reward. k) an Amulet of the Magi [Whirlwind] (-4,-4) (+4 to searching) It has a spell stored inside. It increases your intelligence and searching by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Impenetrable Earth It cannot be harmed by acid. b) The Ebon Cube of Darkness It can be activated for Destruction. You found it lying on the ground on level 1 of Barrow-Downs. c) 18 Mushrooms of Cure Serious Wounds {100% off} d) a Sprig of Athelas e) a Potion of Enlightenment f) a Potion of Resistance g) a Scroll of Remove Curse h) 5 Scrolls of Reset Recall i) a Rod Tip of Sleep Monster (25 Mana to cast) j) a Staff of Remove Curses[2|16] (8 charges) k) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 3 of Barrow-Downs. l) Gold Dragon Scale Mail (-2) [30,+16] It can be activated for breathe sound (130) every 90+d90 turns if it is being worn. It provides resistance to sound. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. m) Elven Chain Mail of Resistance (-2) [14,+17] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll in the town of Bree . n) a Dwarven Hard Leather Cap [2,+5] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of a Lizard king in a shallow water area. o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Minas Anor ] a) a Tome of the Impenetrable Earth It cannot be harmed by acid. b) a War Tome of Tulkas c) The Tome of Bronstein It cannot be harmed by acid, cold, lightning or fire. d) The Gem of Ghosts It can be activated for curing. You found it lying on the ground on level 27 of The Sandworm lair. e) The Crystal Ball of Godly Sights (charging) It can be activated for acquirement. You found it in the remains of a Dark elven mage in a shallow water area. f) a Sprig of Athelas g) 9 Potions of Cure Critical Wounds h) 5 Potions of Restore Life Levels i) 35 Scrolls of Identify j) a Silver Rod of Cheapness of Nothing (100/100) It can cast spells for a lesser mana cost. You found it lying on the ground on level 40 of Mordor. k) a Golden Rod of Nothing (125/125) l) a Ring of Damage (+16) You found it in the remains of a Half-orc on level 27 of Cirith Ungol. m) a Ring of Flying n) an Amulet of the Serpents [+4] (+6) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 6. It provides resistance to poison. You bought it from the Black Market. o) Bronze Dragon Scale Mail (-2) [30,+10] It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It provides resistance to confusion. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. p) Dwarven Augmented Chain Mail (-2) [16,+20] (+2) It increases your strength, constitution and infravision by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 40 of Mordor. q) Dwarven Splint Mail (-2) [19,+16] (+2) It increases your strength, constitution and infravision by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. r) The Thunderlord Coat of Annama [9,+13] It sustains your intelligence, constitution and charisma. It provides resistance to life draining, fire, cold, poison, sound and nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) It increases your dexterity and speed by 3. It poisons your foes. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It speeds your regenerative powers. It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) a Fireproof War Tome of Tulkas b) a Sprig of Athelas c) 2 Potions of Restore Life Levels d) 3 Scrolls of Reset Recall e) a Copper Rod of Quickness of Illumination (20/20) It can cast spells faster. You found it in the remains of a Ghoul on level 36 of The Helcaraxe. f) an Iron Rod of Disarming (50/50) g) a Golden Rod of Recall (125/125) {!*} h) a Mithril Rod of Fire Bolts (160/160) i) a Mithril Rod of Trap Location (160/160) {25% off} j) a Rod Tip of Detection (80 Mana to cast) k) a Rod Tip of Cold Balls (55 Mana to cast) l) a Staff of Remove Curses[2|21] (5 charges) m) a Staff of Identify[3|15] (4 charges) n) The Ring 'Ethor' (+3 to speed) It increases your speed by 3. It sustains your strength. It provides immunity to paralysis. It provides resistance to chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Flying skull on level 23 of Mirkwood. o) The Amulet of Bereth (+3 to stealth) It increases your wisdom, stealth, searching and infravision by 3. It sustains your intelligence. It provides resistance to poison. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. p) an Indestructible Amulet of Anti-Teleportation It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. q) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. r) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) Gruumsh's Bottle of Death It can be activated for cure hallucination. You found it in the remains of a Novice priest on level 2 of Barrow-Downs. b) The Skull of Ancient Wisdom It can be activated for gain corruption. You found it lying on the ground on level 15 of Orc Cave. c) A parchment titled ''Famous Last Words'' It can be activated for light absorption. You found it in the remains of a Bullywug on level 18 of The Old Forest. d) a Broad Sword of Morgul (2d5) (-9,-11) [-5] (-2) It decreases your luck by 2. It is very sharp and make your foes bleed. It allows you to see invisible monsters. It drains experience . It aggravates nearby creatures. It fills you with the Black Breath. It can re-curse itself. You found it in the remains of a Lizard man on level 17 of Orc Cave.