[Steamband 0.3.1 Character Dump] Name Weapony Self EB Best Sex Female Age 138 Mus: 517 +0 460 Race American Height 69 AGI: 416 +0 416 Class Weapon Master Weight 123 Vig: 402 +1 409 Title Champion Status 4 Sch: 289 +2 289 HP -4/563 Ego: 241 +0 239 SP 106/136 Preserve Y CHR: 317 +0 317 Level 30 Armor [24,+82] Saving Throw Excellent Cur Exp 185247 Fight (+7,+9) Stealth First-rate Max Exp 309102 Melee (+46,+41) Fighting Legendary[5+] Adv Exp 220000 Shoot (+20,+11) Shooting Good Blows 5/turn Disarming Tolerable Gold 76258 Shots 1/turn Magic Device Fair Perception Very Good Burden 127.5 lbs Infra 0 ft Searching First-rate You are the first child of a Thug. You are a well liked child. You have brown eyes, long brown hair, and a very fair complexion. Disarming Traps 5 Using Devices 5 Saving Throw 20 Stealth 20 Searching 7 Tunnelling 1 Neophyte Combat 20 Standard Combat 20 Advanced Combat 1 Axes / Polearms 1 Hafted / Blunt 1 Swords 1 Power Strike 20 Critical Strike 20 Accurate Strike 20 Vicious Strike 20 Swift Blows 20 Weapon Finesse 20 Neophyte Firearms 1 Pistols 1 Rifles 1 Shotguns 1 Throwing 1 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 [Last Messages] > There is a wall in the way! > Dracula draws psychic energy from you! > Dracula appears healthier. > The Elder vampire points at you, screaming the word DIE! > *** LOW HITPOINT WARNING! *** > You have been given a bad cut. > The Elder vampire hits you. > *** LOW HITPOINT WARNING! *** > The Elder vampire hits you. > *** LOW HITPOINT WARNING! *** > The Elder vampire bites you. > *** LOW HITPOINT WARNING! *** > You feel your life draining away! > The Elder vampire bites you. > You die. [Character Equipment] a) a Scythe of Slay Demon (5d3) (+19,+12) {!*} b) a 16 Gauge Shotgun of Velocity (x4) (+13,+11) {!*} c) a Silver Ring of Celerity (+11) {!*} d) a Silver Ring of Celerity (+9) {!*} e) (nothing) f) The Pocket Lantern of Sherlock Holmes (+2) {!*} It can be activated for... probing ...if it is being worn. It provides light (radius 3) forever. It affects your schooling. g) The Leather Waistcoat and Vest of John Bell (-1) [10,+14] {!*} It can be activated for... detection ...if it is being worn. It allows you to see invisible monsters. It provides immunity to paralysis. h) a Fur Cloak [3,+4] i) a Pair of Hose (Martian) [2,+28] (+1 to speed) {!*} It provides resistance to disenchantment. j) a Top Hat of Seeing [6,+16] (+3 to searching) {!*} k) a Set of Work Gloves (Etheric) (+1,+1) [3,+17] {!*} It sustains your charisma. l) (nothing) [Character Inventory] a) 6 Rations of Food b) a Piece of Waybread c) 4 Betula Beer Tonics of Mutagen Antidote {!*} d) a "Martian Micropan" Mechanism of Teleportation e) The Ring of Dr. Materialismus (+2) {!*} It can be activated for... confuse monster ...if it is being worn. It affects your muscle. It affects your agility. It affects your vigor. It affects your schooling. It affects your ego. It affects your charisma. It affects your stealth. It provides resistance to poison. f) a Jade Ring of Flames [+12] g) a Zircon Ring of Stupidity (-2) {cursed} It is cursed. h) a Corundum Ring of Resist Bewilderment i) a Platinum Ring of Aggravate Monster {cursed} It is cursed. j) an Amethyst Ring of Vigor (-2) {cursed} It is cursed. k) a Bronze Amulet of Teleportation {cursed} It is cursed. l) a Bone Amulet of Slow Digestion m) a Crystal Amulet of Ego (+2) n) a Tortoise Shell Amulet of the Magi [+7] (+6 to searching) o) a Tweed Suit (Etheric) (-1) [16,+16] It sustains your vigor. p) a Robe of Inviolability to Fire [2,+13] q) a Robe of Inviolability to Fire [2,+9] r) a Pair of Hose of Inviolability to Cold [2,+5] {!*} s) a Pair of Hose of Inviolability to Acid [2,+5] {!*} [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)