[Angband 4.0.5 Character Dump] Name Ubi Age 36 Self RB CB EB Best Race Dwarf Height 3'5" STR: 18/78 +2 +0 +4 18/138 Class Rogue Weight 12st 0lb INT: 9 -3 +1 +4 11 Title Filcher Turns used: WIS: 10 +2 -3 +0 9 HP 211/234 Game 316964 DEX: 15 -2 +3 +0 16 SP 21/21 Standard 39324 CON: 11 +2 -1 +0 12 Resting 23967 Level 29 Armor [19,+61] Saving Throw 67% Cur Exp 80381 Stealth Fair Max Exp 80381 Melee 7d7,+30 Disarming 88% Adv Exp 108750 To-hit 63,+16 Magic Devices 71 Blows 2.7/turn Perception 1 in 16 Gold 40234 Searching 39% Burden 163.4 lb Shoot to-dam +19 Infravision 50 ft Overweight -16.5 lb To-hit 51,+21 Speed 12 Max Depth 2050' (L41) Shots 1/turn You are one of two children of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:....+.+...... Nexus:............. rElec:......+...... Nethr:............. rFire:....+.+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:.....+......+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:.........+... Sear.:............. Invis:.....+....... Infra:............+ FrAct:..+.......... Tunn.:............+ Feath:............. Speed:........+..+. S.Dig:....+...+.... Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:....++....... [Character Equipment] a) the Short Sword 'Aithruth' (7d7) (+7,+11) Found lying on the floor of a cavern at 2000 feet (level 40) Slays undead (powerfully). Cannot be harmed by acid. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.0 blows Average damage/round: 491.9 vs. undead, and 166.2 vs. others. b) a Light Crossbow of Power (x3) (+12,+19) Found lying on the floor at 1250 feet (level 25) c) a Ring of Free Action {!d, ignore} Bought from a store Prevents paralysis. d) a Ring of Damage (+0,+10) Found lying on the floor at 1800 feet (level 36) e) the Jewel of Galar [+9] <+4> Found lying on the floor in a vault at 1950 feet (level 39) +4 strength. +4 intelligence. Provides resistance to acid, fire. Slows your metabolism. Radius 4 light. f) a Lantern of True Sight (14604 turns) <+2> Found lying on the floor at 1750 feet (level 35) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Soft Leather Armour of Resistance [8,+20] Dropped by Lugdush, the Uruk at 1400 feet (level 28) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. i) the Small Metal Shield of Theler [5,+12] <+4> Found lying on the floor in a vault at 1950 feet (level 39) +4 speed. Cannot be harmed by acid. Slows your metabolism. j) a Hard Leather Cap of Telepathy [2,+11] Dropped by Shagrat, the Orc Captain at 1350 feet (level 27) Grants telepathy. l) a Pair of Iron Shod Boots of Speed [4,+8] <+8> Found lying on the floor at 1900 feet (level 38) +8 speed. Cannot be harmed by fire. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1!k} b) a Book of Magic Spells [Incantations and Illusions] {@m3!k} c) 5 Potions of Cure Critical Wounds d) 2 Potions of Restore Life Levels e) 17 Potions of Heroism f) a Potion of Resist Poison g) 18 Scrolls of Phase Door h) 8 Scrolls of Word of Recall i) 2 Rods of Curing j) a Wand of Stone to Mud (4 charges) k) 4 Staves of Mapping (15 charges) l) 4 Staves of Teleportation (27 charges) m) 6 Staves of Identify (66 charges) {@u1} [Character Quiver] 0) 24 Bolts (1d5) (+3,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 82.6. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 2 Staves of Identify (20 charges) {@u1} c) a Ring of Strength <+3> Found lying on the floor at 1750 feet (level 35) +3 strength. Sustains strength. d) a Ring of Damage (+0,+8) Bought from a store e) Partial Plate Armour (Dwarven) (-3) [40,+18] <+1, +3> Found lying on the floor at 1900 feet (level 38) +1 strength. +1 constitution. +3 infravision. Cannot be harmed by acid. Prevents paralysis. f) the Pair of Leather Boots 'Nimlathir' [2,+10] <+3, +1> Dropped by Wormtongue, Agent of Saruman at 1350 feet (level 27) +3 intelligence. +3 constitution. +3 stealth. Provides resistance to dark. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Radius 1 light. g) the Pair of Iron Shod Boots of Astir [4,+25] Dropped by Bolg, Son of Azog at 1250 feet (level 25) Provides resistance to fire, dark, chaos. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. h) a Katana (Defender) (3d5) (+10,+6) [+1] <+4> {ignore} Found lying on the floor of a cavern at 1250 feet (level 25) +4 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.3 blows Average damage/round: 70. i) 24 Arrows (1d4) {magical} You do not know the full extent of this item's powers. j) 18 Arrows (1d4) {magical} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 243 50' Reached level 2 373 100' Reached level 3 422 100' Killed Grip, Farmer Maggot's dog 422 100' Reached level 4 425 100' Killed Fang, Farmer Maggot's dog 476 50' Reached level 5 1117 100' Reached level 6 1749 300' Reached level 7 2337 400' Reached level 8 2855 450' Reached level 9 3065 400' Reached level 10 3508 700' Reached level 11 4036 750' Reached level 12 4254 750' Killed Lagduf, the Snaga 5441 750' Reached level 13 6533 800' Reached level 14 6737 800' Killed Brodda, the Easterling 7663 850' Reached level 15 8301 850' Killed Nár, the Dwarf 8301 850' Reached level 16 10078 950' Killed Orfax, Son of Boldor 10078 950' Reached level 17 10144 950' Killed Boldor, King of the Yeeks 11009 1050' Reached level 18 12284 1100' Reached level 19 14417 1250' Killed Sangahyando of Umbar 14417 1250' Reached level 20 14452 1250' Killed Angamaitë of Umbar 14876 1250' Reached level 21 17718 1250' Killed Mughash the Kobold Lord 18283 1250' Reached level 22 19928 1250' Reached level 23 21423 1250' Killed Bolg, Son of Azog 21425 1250' Found the Pair of Iron Shod Boots of Astir 22289 1300' Reached level 24 23059 1350' Killed Ulfast, Son of Ulfang 23297 1350' Killed Wormtongue, Agent of Saruman 23299 1350' Found the Pair of Leather Boots 'Nimlathir' 23320 1350' Killed Shagrat, the Orc Captain 23733 1400' Reached level 25 23761 1400' Killed Lugdush, the Uruk 24498 1400' Killed Ufthak of Cirith Ungol 26312 1600' Reached level 26 27062 1600' Killed Lokkak, the Ogre Chieftain 29620 1750' Reached level 27 34461 1950' Killed Uglúk, the Uruk 34501 1950' Killed Golfimbul, the Hill Orc Chief 34606 1950' Killed Bullroarer the Hobbit 34849 1950' Reached level 28 34865 1950' Killed Grishnákh, the Hill Orc 35229 1950' Found the Small Metal Shield of Theler 35279 1950' Found the Jewel of Galar 37633 2000' Killed Ibun, Son of Mîm 38435 2050' Reached level 29 39314 2000' Found the Short Sword 'Aithruth' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)