[Angband 4.0.5 Character Dump] Name Lemnar Age 25 Self RB CB EB Best Race Half-Troll Height 8'5" STR: 14 +4 -3 +0 15 Class Mage Weight 19st 13lb INT: 17 -4 +3 +0 16 Title Apprentice Turns used: WIS: 10 -2 +0 +0 8 HP -1/68 Game 50805 Dex: 10 -4 +0 +0 6 4 SP 0/10 Standard 5090 CON: 17 +3 -2 +0 18 Resting 536 Level 7 Armor [3,+3] Saving Throw 29% Cur Exp 244 Stealth Bad Max Exp 244 Melee 1d4,+0 Disarming 26% Adv Exp 300 To-hit 21,+10 Magic Devices 40 Blows 1.0/turn Perception 1 in 25 Gold 231 Searching 15% Burden 59.0 lb Shoot to-dam +0 Infravision 30 ft Overweight -42.9 lb To-hit 6,+10 Speed Normal Max Depth 600' (L12) Shots 1/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue leprous skin. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Something wails at you. > *** LOW HITPOINT WARNING! *** > You stand your ground! > Something touches you. > *** LOW HITPOINT WARNING! *** > You feel very clumsy. > Something wails at you. > *** LOW HITPOINT WARNING! *** > You resist the effect! > You have 26 Arrows (1d4) (+0,+0) (0). > Something wails at you. > *** LOW HITPOINT WARNING! *** > You resist the effect! > Something touches you. > You die. Killed by a Moaning spirit. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +3 STR and +6 DEX you would attack a bit faster With +5 STR and +6 DEX you would get 1.1 blows With +0 STR and +13 DEX you would attack a bit faster With +3 STR and +13 DEX you would get 1.1 blows With +0 STR and +16 DEX you would get 1.1 blows Average damage/round: 2.5. b) a Long Bow (x3) (+0,+0) Bought from a store f) a Wooden Torch (170 turns) <+1> An inheritance from your family Radius 1 light. g) a Robe of Resist Lightning [2,+6] Dropped by a Small kobold at 50 feet (level 1) Provides resistance to lightning. h) a Cloak [1,+0] Bought from a store [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 15 Rations of Food c) a Flask of oil Branded with fire. d) a Scroll titled "biccurga pro" of Detect Invisible e) 5 Scrolls titled "saetsbus" of Identify f) 13 Scrolls titled "na demo pris" of Light g) a Scroll titled "sa quiscies" of Word of Recall h) 2 Wooden Torches (5000 turns) <+1> An inheritance from your family Radius 1 light. i) a Whip (1d3) (+0,+0) Dropped by a Kobold shaman at 350 feet (level 7) Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +3 STR and +6 DEX you would attack a bit faster With +5 STR and +6 DEX you would get 1.1 blows With +0 STR and +13 DEX you would attack a bit faster With +3 STR and +13 DEX you would get 1.1 blows With +0 STR and +16 DEX you would get 1.1 blows Average damage/round: 2. [Character Quiver] 0) 26 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 731 50' Reached level 2 2386 50' Reached level 3 3340 50' Reached level 4 4638 350' Reached level 5 4709 350' Reached level 6 5045 350' Reached level 7 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)