[Angband 4.0.5 Character Dump] Name Lemnar Age 25 Self RB CB EB Best Race Half-Troll Height 8'5" STR: 14 +4 -3 +0 15 Class Mage Weight 19st 13lb INT: 17 -4 +3 +0 16 Title Novice Turns used: WIS: 10 -2 +0 +0 8 HP -3/33 Game 11460 DEX: 10 -4 +0 +0 6 SP 0/4 Standard 1149 CON: 17 +3 -2 +0 18 Resting 0 Level 3 Armor [0,-1] Saving Throw 25% Cur Exp 57 Stealth Bad Max Exp 57 Melee 1d4,+0 Disarming 24% Adv Exp 67 To-hit 19,-1 Magic Devices 33 Blows 1.0/turn Perception 1 in 25 Gold 0 Searching 15% Burden 29.6 lb Shoot to-dam +0 Infravision 30 ft Overweight -72.3 lb To-hit 4,-1 Speed Normal Max Depth 150' (L3) Shots 0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > *** LOW HITPOINT WARNING! *** > The Scout screams in agony. > The Scout flees in terror! > Sméagol shrugs off the attack. > Sméagol touches you. > *** LOW HITPOINT WARNING! *** > Nothing was stolen. > Sméagol touches you. > *** LOW HITPOINT WARNING! *** > Nothing was stolen. > Sméagol touches you. > *** LOW HITPOINT WARNING! *** > Nothing was stolen. > Sméagol touches you. > You die. Killed by Sméagol. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +3 STR and +4 DEX you would attack a bit faster With +5 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would attack a bit faster With +3 STR and +11 DEX you would get 1.1 blows With +0 STR and +14 DEX you would get 1.1 blows Average damage/round: 2.5. f) a Wooden Torch (3944 turns) <+1> An inheritance from your family Radius 1 light. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 4 Rations of Food c) a Flask of oil Branded with fire. d) a Potion of Heroism e) a Potion of Resist Heat f) a Potion of Resist Cold g) a Scroll of Identify h) a Scroll of Word of Recall i) 4 Wooden Torches (5000 turns) <+1> Radius 1 light. j) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1) [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 725 50' Reached level 2 883 100' Killed Grip, Farmer Maggot's dog 883 100' Reached level 3 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)