[Angband 4.0.5 Character Dump] Name Lemnar Age 25 Self RB CB EB Best Race Half-Troll Height 8'5" STR: 14 +4 -3 +0 15 Class Mage Weight 19st 13lb INT: 17 -4 +3 +0 16 Title Trickster Turns used: WIS: 10 -2 +0 +0 8 HP 117/117 Game 220513 DEX: 10 -4 +0 +0 6 SP 16/20 Standard 21098 CON: 17 +3 -2 +0 18 Resting 1779 Level 15 Armor [18,+22] Saving Throw 36% Cur Exp 2623 Stealth Bad Max Exp 2623 Melee 2d5,+2 Disarming 32% Adv Exp 2700 To-hit 25,+7 Magic Devices 49 Blows 1.0/turn Perception 1 in 25 Gold 1085 Searching 15% Burden 118.6 lb Shoot to-dam +15 Infravision 30 ft Overweight 16.7 lb To-hit 10,+8 Speed -1 Max Depth 800' (L16) Shots 1/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue leprous skin. rAcid:........+.... Nexus:............. rElec:............. Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:....+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Lucerne Hammer of Venom (2d5) (+8,+2) Bought from a store Branded with poison. Combat info: 1.0 blow/round. With +13 STR and +0 DEX you would attack a bit faster With +19 STR and +0 DEX you would get 1.1 blows With +7 STR and +4 DEX you would attack a bit faster With +13 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would attack a bit faster With +7 STR and +11 DEX you would get 1.1 blows With +0 STR and +14 DEX you would get 1.1 blows Average damage/round: 20.8 vs. creatures not resistant to poison, and 8.4 vs. others. b) a Sling of Power (x2) (+9,+15) Dropped by a Kobold at 800 feet (level 16) c) a Ring of Protection [+7] Bought from a store d) a Ring of Resist Fire and Cold {!k} Found lying on the floor at 500 feet (level 10) Provides resistance to fire, frost. e) an Amulet of Slow Digestion {!k} Bought from a store Slows your metabolism. f) a Lantern (13758 turns) <+2> Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+0] Found lying on the floor at 300 feet (level 6) h) a Cloak [1,+5] Found lying on the floor at 150 feet (level 3) i) a Leather Shield of Resist Acid [8,+6] Bought from a store Provides resistance to acid. Cannot be harmed by acid. l) a Pair of Leather Sandals [1,+5] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 2 Mushrooms of Second Sight e) 2 Flasks of oil Branded with fire. f) 2 Potions of Cure Light Wounds g) 7 Potions of Cure Serious Wounds h) 2 Potions of Cure Critical Wounds i) a Potion of Speed j) a Potion of True Seeing k) 12 Scrolls of Phase Door l) a Scroll of Teleportation m) 2 Scrolls of Deep Descent n) a Rod of Trap Location o) 2 Staves of Cure Light Wounds (10 charges) p) a Leather Shield of Resist Lightning [8,+3] Found lying on the floor at 800 feet (level 16) Provides resistance to lightning. [Character Quiver] 0) 33 Iron Shots (1d4) (+0,+0) {=g @f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 35. 25% chance of breaking upon contact. [Home Inventory] a) an Amulet of Resist Acid {!k} Found lying on the floor at 100 feet (level 2) Provides resistance to acid. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 364 0' Killed Farmer Maggot 1069 50' Reached level 2 1548 50' Reached level 3 2635 100' Reached level 4 3044 100' Reached level 5 4485 150' Reached level 6 5977 150' Reached level 7 7967 400' Reached level 8 8505 400' Reached level 9 9546 400' Killed Fang, Farmer Maggot's dog 9976 450' Reached level 10 10047 450' Reached level 11 10580 500' Reached level 12 12137 550' Reached level 12 12650 550' Killed Grishnákh, the Hill Orc 12911 550' Reached level 13 14772 550' Killed Brodda, the Easterling 15917 500' Reached level 14 17759 250' Killed Grip, Farmer Maggot's dog 20276 800' Reached level 15 20423 800' Killed Lagduf, the Snaga [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)