[Angband 4.0.5 Character Dump] Name Lemnar Age 25 Self RB CB EB Best Race Half-Troll Height 8'5" STR: 14 +4 -3 +0 15 Class Mage Weight 19st 13lb INT: 17 -4 +3 +0 16 Title Novice Turns used: WIS: 10 -2 +0 +0 8 HP -1/22 Game 8564 DEX: 10 -4 +0 +0 6 SP 1/3 Standard 858 CON: 17 +3 -2 +0 18 Resting 7 Level 2 Armor [0,-1] Saving Throw 24% Cur Exp 18 Stealth Bad Max Exp 18 Melee 1d4,+0 Disarming 23% Adv Exp 37 To-hit 19,-1 Magic Devices 25 Blows 1.0/turn Perception 1 in 25 Gold 41 Searching 15% Burden 47.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -54.8 lb To-hit 4,-1 Speed Normal Max Depth 100' (L2) Shots 0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and blue leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > There is a wall in the way! > You are no longer bleeding. > You miss Grip, Farmer Maggot's dog. > Grip, Farmer Maggot's dog bites you. > *** LOW HITPOINT WARNING! *** > You have 19 Scrolls of Phase Door (e). > You are confused! > You have no more Potions of Confusion (d). > You are confused. > Grip, Farmer Maggot's dog bites you. > *** LOW HITPOINT WARNING! *** > You are confused. > You miss Grip, Farmer Maggot's dog. > Grip, Farmer Maggot's dog bites you. > You die. Killed by Grip, Farmer Maggot's dog. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +3 STR and +4 DEX you would attack a bit faster With +5 STR and +4 DEX you would get 1.1 blows With +0 STR and +11 DEX you would attack a bit faster With +3 STR and +11 DEX you would get 1.1 blows With +0 STR and +14 DEX you would get 1.1 blows Average damage/round: 2.5. f) a Wooden Torch (4652 turns) <+1> An inheritance from your family Radius 1 light. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) 10 Rations of Food c) 4 Flasks of oil Branded with fire. d) 19 Scrolls of Phase Door e) 5 Wooden Torches (5000 turns) <+1> Radius 1 light. [Character Quiver] 0) 14 Bolts of Slay Animal (1d5) (+3,+8) Slays animals. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 450 0' Killed Farmer Maggot 549 50' Reached level 2 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)