[Steamband 0.4.1 Character Dump] Name Mara Self abcdefghijkl@ Best Sex Male Age 113 Mus: 582 ............. 590 Race Rakshasa Height 97 Agi: 599 ..........1.. 620 Class Officer Weight 181 Vig: 316 ............. 493 Title Brig. General Status 15 Sch: 271 ....*8...8... 505 WP -4/131 MaxDepth Lev 23 Ego: 177 ....s....8... 274 SP 217/345 Preserve Y Chr: 688 .3..8........ 743 Level 32 Armor [22,+162] Saving Throw Fair Cur Exp 610008 Blows 4/turn Stealth Bad Max Exp 610008 Shots 4/turn Fighting Legendary[5+] Adv Exp 690000 Infra 100 ft Shooting Superb Disarming Fair Stat Skill Equip. Total Magic Device Tolerable Melee (+12,+11) (+10,+20) (+34,+45) (+56,+76) Perception Excellent Shoot (+12,+0) (+0,+0) (+35,+8) (+47,+8) Searching Superb You come from across the veil. You are unknown. You have green eyes, and an average complexion. [Resists & Abilities] Critical:............. Fthr Fall:............. Hvy Curse:............. Vampiric:............. Telepathy:............. Mutation:............+ Throw:............. See Invis:............. No Magic:............. Vorpal:+............ Free Act:.......+..+.. No Teleprt............. Return:............. Wraithfrm:............. Drain SP:............. Frce Brnd:............. Hold Life:.........+... Drain HP:............. Fire Brnd:............. Reflect:............. Disrupt:............. Elec Brnd:............. Invisible:............. Drn Items:............. Ice Brand:+............ Res Confu:.........+... Drn Exp:............. Acid Brnd:............. Res Blind:.........+... Teleport:............. Psn. Brnd:............. Res Fear:....+.......+ Aggravate:............. Resistances: Fire :93% ..++..++.....+ Acid :60% ..++..++...... Light:30% ......+....... Erth :93% ..++..++.....+ Poisn:30% ..++..++.-.... Dark :60% ......+..+.... Air :63% ..++...+.....+ Time :10% .......+...... Water:93% ..++...+.+...+ Ether:30% .......+.++... Elec :60% ..++..++...... Sound:40% +......+...... Ice :100%+.++..++.+.... Nethr:50% ......++.+.... abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~[([]]] |}=="~[([]]] |}=="~[([]]] [Last Messages] > You strongly *impale* the Jaguar Man four times. > The Jaguar Man blinks away. > It was a good sequence of hits. > You strongly *impale* the Jaguar Man three times, killing it. > You have slain the Jaguar Man. > You failed to concentrate hard enough! > You feel safe from evil! > You feel yourself moving faster! > You feel more resistant to fire! > You feel more resistant to earth! > You feel more resistant to water! > You feel more resistant to air! > You fail to correctly incant the spell! > i have seen our doom. THERE IS NO ESCAPE!!! > You die. [Skills] Disarming Traps 5 Stealth 1 Searching 1 Demonic Attunement 17 Dark Charm 1 Neophyte Combat 17 Standard Combat 15 Advanced Combat 15 Master Combat 1 Critical Strike 12 Accurate Strike 10 Vicious Strike 20 Swift Blow 10 Weapon Finesse 16 Martial Arts 1 Neophyte Firearms 1 Pistols 1 Throwing 1 Critical Throw 1 Swords 1 Command Techniques 1 Combat Techniques 20 Latin {*} 20 Occult Lore {O} 20 Ritual Magic {O} 17 Spirituality {S} 1 Tempered Will {*} 17 Hardened Will {*} 1 Anatomy 1 Utility Bandolier 1 Using Devices 1 Toughness 1 Hold the Line 3 Knock-down 1 [Steamware & Mutations] You are subject to berserker fits. You are superhumanly strong (+80 MUS). Your reflexes are slowed (-3 speed). You are completely fearless. You are telepathic. Your body is very limber (+60 AGI). You have alpha level enhanced eyesight (60' infra). You have alpha level wired reflexes (+2 speed). You have beta level dermal plating (+20 ac -1 speed). [Character Equipment] a) The Dirk 'Red Nail' (1d7|2) (+10,+15) <+3> {@w0 !d!k!s} b) a .30 Lever-Action Carbine (Pearl Handled) (x3) (+11,+8) <+3> c) a Ring of Protection [+36] d) a Ring of Protection [+41] e) The Amulet of Arbaces <+10, +3, +8> f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4> g) The Leather Harness of Carrion Caves [6,+15] <+4> h) The Cloak of Aleriel [5,+15] i) a Set of Petticoats [5,+11] j) The Crown of Isis [0,+9] <+8, +5, +1> k) a Set of Silk Gloves (Etheric) [1,+10] <+1> l) a Pair of Laced Boots of Speed [5,+6] <+5> n) 4 Rifle bullets (4d11|0) (+0,+0) (+96/384) {10% off} [Character Inventory] a) 3 Books of Arcane Incantations [Liber AL vel Legis] <+1> {@m1} b) a Book of Arcane Incantations [Revelations of Glaaki] <+2> {!d!k!s} c) 2 Meat Pies d) 17 Tonics of Cure Critical Wounds {50% off} e) 5 Tonics of Restore Life Levels f) The Book [Ivanhoe] g) The Book [Faust I] h) The Book [Allan Quartermain] i) 19 Mechanisms of Phase Door {40% off} j) 20 Mechanisms of Etheric Travel {50% off} k) 15 Mechanisms of Returning {!r, 50% off} l) 39 Mechanisms of Object Analysis {@r9, 40% off} m) 3 Mechanisms of Power Cell {40% off} n) a Ray Gun of Phasic Shift (18 charges) o) 3 Ray Guns of Vaporize Solid (27 charges) p) a Tool of Structural Analysis (4 charges) q) a Tool of Object Location (42 charges) r) The Broad Sword of Aquilonia (2d5|3) (+10,+15) <+1> {@w0 !d!k!s} s) a Pick (1d3|1) (+0,+0) <+15> {!d!k!s, 10% off} [Home Inventory] 44 Tonics of Cure Critical Wounds {50% off} a Tonic of Healing 12 Tonics of Restore Life Levels {75% off} 2 Mechanisms of Teleport Level 94 Mechanisms of Object Analysis {@r9, 40% off} 4 Mechanisms of Detailed Object Analysis 5 Mechanisms of Power Cell {40% off} a Tool of Object Analysis (17 charges) a Tool of Structural Analysis (8 charges) a Ring of Freedom of Mobility {!d!k!s} a Ring of Resist Bewilderment The Locket of Madame Defarge <+8, +2, -4> The Leather Waistcoat of Gideon Barr [20,+25] <+2> a Top Hat of Safari [3,+1] <+6> The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1> {@w1 !d!s} The Green-tinted Glasses of Auguste Dupin [8,+1] <+8> {@w1 !d!s} The Eye of Ra [0,+8] <+4> The Pair of Buttoned Boots of Hans Bjelke [5,+20] <+1> [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)