[Angband 4.0.4 Character Dump] Name Tink Age 126 Self RB CB EB Best Race High-Elf Height 7'9" STR: 18/42 +1 +0 +0 18/52 Class Rogue Weight 14st 5lb INT: 8 +3 +1 +0 12 Title Robber Turns used: WIS: 10 -1 -3 +0 6 HP 136/136 Game 96471 DEX: 18 +3 +3 +3 18/90 SP 11/11 Standard 10142 CON: 10 +1 -1 +0 10 Resting 6474 Level 16 Armor [28,+22] Saving Throw 64% Cur Exp 5074 Stealth Excellent Max Exp 5074 Melee 2d4,+4 Disarm - phys. 86% Adv Exp 5175 To-hit 44,+11 Disarm - magic 78% Blows 2.8/turn Magic Devices 69 Gold 5507 Infravision 50 ft Burden 151.5 lb Shoot to-dam +4 Speed Normal Overweight -28.4 lb To-hit 46,+9 Max Depth 1100' (L22) Shots 1/turn You are one of several children of a Telerin Ranger. You have light blue eyes, straight black hair, and a fair complexion. rAcid:+.......+.... Nexus:........?..?. rElec:........?..?. Nethr:........?..?. rFire:........?.... Chaos:........?.... rCold:........+.... Disen:........?..?. rPois:............. pFear:........?.... rLite:........?..?+ pBlnd:.........+... rDark:........?..?. pConf:........?.... Sound:........?..?. pStun:........?.... Shard:........?..?. HLife:........?..?. Regen:............. Stea.:...+......... ESP:............. Infra:....+.......+ Invis:.........+..+ Tunn.:............. FrAct:..+.......... Speed:............. Feath:........?..?. Blows:............. S.Dig:............. Shots:............. ImpHP:............. Might:............. Fear:............. Light:............. Aggrv:............. :............. [Character Equipment] a) a Mace of Acid (2d4) (+6,+6) Found lying on the floor at 400 feet (level 8) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.1 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 56.7 vs. creatures not resistant to acid, and 27 vs. others. b) a Sling (x2) (+4,+4) Found lying on the floor at 50 feet (level 1) c) a Ring of Free Action Bought from a store Prevents paralysis. d) a Ring of the Mouse (+0,-5) <+3, +1> Found lying on the floor at 500 feet (level 10) +3 dexterity. +1 stealth. e) an Amulet of Infravision <+1> Found lying on the floor at 500 feet (level 10) +1 infravision. f) a Lantern (Everburning) Found lying on the floor at 950 feet (level 19) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 500 feet (level 10) i) the Leather Shield of Amron [8,+12] {??} Found lying on the floor at 1050 feet (level 21) You do not know the full extent of this item's powers. Provides resistance to acid, frost. Cannot be harmed by acid. j) an Iron Helm of Seeing [7,+5] Dropped by Mughash the Kobold Lord at 500 feet (level 10) Provides protection from blindness. Grants the ability to see invisible things. l) a Pair of Leather Sandals [1,+0] {??} Found lying on the floor at 500 feet (level 10) You do not know the full extent of this item's powers. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1!k} b) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9!k} Cannot be harmed by fire. c) 10 Potions of Cure Critical Wounds d) 3 Potions of Restore Life Levels e) a Potion of Heroism f) 12 Scrolls of Phase Door g) a Scroll of Teleportation h) 4 Scrolls of Magic Mapping i) 13 Scrolls of Satisfy Hunger j) 2 Scrolls of Word of Recall k) a Scroll of Recharging l) 5 Rods of Treasure Location (1 charging) {@z3} m) a Rod of Door/Stair Location {@z2} n) 2 Rods of Curing o) a Wand of Acid Balls (2 charges) p) a Wand of Stone to Mud (4 charges) q) a Staff of Teleportation (4 charges) r) a Mithril Ring <-2> {??} Found lying on the floor at 1100 feet (level 22) You do not know the full extent of this item's powers. -2 stealth. s) a Katana (3d5) (+5,+5) {??} Found lying on the floor at 1050 feet (level 21) You do not know the full extent of this item's powers. Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.1 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 35.9. t) a Ball-and-Chain (2d4) (+2,+3) {??} Found lying on the floor at 1000 feet (level 20) You do not know the full extent of this item's powers. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 15.4. [Character Quiver] 0) 15 Iron Shots (1d4) (+5,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. 1) 19 Iron Shots (1d4) (+8,+4) {??} You do not know the full extent of this item's powers. Combat info: Hits targets up to 100 feet away. Average damage/round: 21.2. 25% chance of breaking upon contact. 2) 21 Iron Shots (1d4) (+8,+4) {??} You do not know the full extent of this item's powers. Combat info: Hits targets up to 100 feet away. Average damage/round: 21.2. 25% chance of breaking upon contact. [Home Inventory] a) an Alexandrite Ring {tried, ??} Found lying on the floor at 950 feet (level 19) You do not know the full extent of this item's powers. b) a Corundum Ring {tried, ??} You do not know the full extent of this item's powers. Provides resistance to frost. c) an Azure Amulet {tried, ??} Found lying on the floor of a special room at 900 feet (level 18) You do not know the full extent of this item's powers. d) a White Amulet {tried, ??} You do not know the full extent of this item's powers. e) a Hard Leather Cap of Infravision [2,+6] <+4> Found lying on the floor at 800 feet (level 16) +4 infravision. f) a Short Sword (1d7) (+4,+2) {??} Found lying on the floor at 450 feet (level 9) You do not know the full extent of this item's powers. Combat info: 3.1 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +1 DEX you would get 3.5 blows Average damage/round: 13.1. g) an Awl-Pike (1d8) (+7,+7) {??} Found lying on the floor at 1000 feet (level 20) You do not know the full extent of this item's powers. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 24.5. h) 22 Bolts (2d5) (+6,+5) {??} You do not know the full extent of this item's powers. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 286 100' Reached level 2 439 50' Reached level 3 657 100' Killed Grip, Farmer Maggot's dog 768 150' Reached level 4 1091 450' Reached level 5 1230 400' Killed Fang, Farmer Maggot's dog 1270 500' Reached level 6 1451 500' Reached level 7 1887 500' Reached level 8 1980 500' Killed Mughash the Kobold Lord 1980 500' Reached level 9 5477 500' Reached level 10 5710 850' Reached level 11 5733 850' Reached level 12 5757 850' Killed Ufthak of Cirith Ungol 6128 900' Reached level 13 6520 950' Reached level 14 7335 1050' Reached level 15 7630 1050' Reached level 16 10036 1050' Found the Leather Shield of Amron [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)