[ToME 2.2.2 Character Dump] Name : Darendalthas Age 116 STR: 12 Sex : Male Height 62 INT: 27 Race : Dark-Elf Weight 100 WIS: 15 Class : Mage Social Class 33 DEX: 25 Body : Player CON: 14 God : Nobody CHR: 19 + To Melee Hit 15 Level 29 Max Hit Points 145 + To Melee Damage 16 Experience 124920 Cur Hit Points 145 + To Ranged Hit 3 Max Exp 124920 Max SP (Mana) 273 + To Ranged Damage 0 Exp to Adv. 135000 Cur SP (Mana) 273 AC 30+97 Gold 195840 (Miscellaneous Abilities) Fighting : Very Good Perception : Superb Blows/Round: 1 Bows/Throw : Fair Searching : Excellent Shots/Round: 1 Saving Throw: Excellent Disarming : Very Good Mel.dmg/Rnd: 2d5+16 Stealth : Excellent Magic Device: Legendary[20]Infra-Vision: 70 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dark Elven Warlock. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Bree. You have defeated 3776 enemies. You saved 29 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Enderi of the 2890th year of the third age. You have been adventuring for 13 days. adefkmnopsuxz{|@ Add Int : 3............... Add Dex : 3.....3......... Add Con : .2.......2...... Add Stea. : .......1........ Add Infra : .........2...... Add Tun.. : ..............4. Add Speed : 3.....3......... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : ..++..+......... Res Elec : ....+...+....... Res Fire : .........+...... Res Cold : .+.............. Res Pois : ................ Res Fear : +.....+......... Res Lite : .......+..+..... Res Dark : .......+.......+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ................ Levitate : ...........+.... Lite : ..........+..... See Invis : +..............+ Activate : .+++......+..... Troll.ESP : .........+...... Dragon.ESP: .........+...... Skills (points left: 4) - Combat 05.000 [0.500] . Weaponmastery 00.700 [0.500] . Sneakiness 03.700 [0.900] - Magic 33.021 [1.100] . Magic-Device 33.400 [1.200] . Spell-power 15.000 [0.600] . Sorcery 00.000 [0.300] . Mana 17.200 [0.900] . Fire 10.000 [1.000] . Water 01.000 [1.000] . Air 00.000 [1.000] . Earth 01.000 [1.000] . Meta 00.000 [1.000] . Conveyance 10.000 [1.000] . Divination 15.000 [1.000] . Temporal 05.000 [1.000] . Mind 01.000 [1.000] . Nature 00.000 [1.000] . Necromancy 02.100 [0.700] . Runecraft 00.700 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Mindcraft 01.000 [0.300] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may find a Dagger on level 7. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Dragon Horn (+2) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Acid [+16] It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It provides resistance to acid. It cannot be harmed by acid. You bought it from the Rare Jewelry Shop. f) a Ring of Acid [+13] It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It provides resistance to acid. It cannot be harmed by acid. You bought it from the Rare Jewelry Shop. k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) The Phial of Galadriel (+4) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Shadow Cloak [6,+9] (+1 to stealth) p) a Large Leather Shield of Resist Lightning [4,+5] s) a Dwarven Hard Leather Cap [2,+7] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stability [6,+9] It provides resistance to nexus. It allows you to levitate. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel of Digging (1d2) (+11,+6) (+4) [Character Inventory] a) a Book of Beginner Cantrips {@m1} b) a Fireproof Book of Teleportation {@m2} c) a Spellbook of Fireflash {@m3} d) a Spellbook of Identify {@m9} e) 10 Lembases f) 17 Potions of Cure Critical Wounds {25% off} g) 2 Potions of Healing h) a Potion of *Healing* i) 7 Scrolls of Word of Recall {25% off} j) a Rod Tip of Recall (80 Mana to cast) k) a Wand of Ice Storm[1|27] (5 charges) l) a Wand of Essence of Speed[1|10] (4 charges) m) a Ring of Protection [+14] n) an Indestructible Ring of Sound Resistance o) a Robe of Permanence [2,+13] p) The Cloak 'Colluin' [1,+20] q) a Dagger of Slay Evil (1d4) (+5,+7) r) The Main Gauche 'Estalir' (1d5) (+10,+29) (+4 to speed) s) a Long Sword of Slay Dragon (2d5) (+8,+6) t) a Katana of Slay Evil (3d4) (+8,+5) u) a Fauchard of Spinning (1d10) (+17,+10) (+2) v) a Flail of Slay Animal (2d6) (+6,+3) w) a Spectral Lead-Filled Mace (3d4) (+8,+11) [Home Inventory - Bree ] a) a Rune [Self] b) a Rune [Ray] c) a Runestone {Rune of Self-Knowledge} d) a Runestone e) a Runestone {Rune of Banishing Sphere - 50} f) a Rune [Element] g) a Rune [Life] h) the Crystal Ball of The Witch-King of Angmar {{Teleport}} It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 23 of Mirkwood. i) a Potion of *Healing* j) 6 Wands of Dig[1|1] (112 charges) k) 2 Wands of Essence of Speed[1|10] (10 charges) l) a Ring of Invisibility m) a Ring of Spell n) an Amulet of Anti-Teleportation o) an Amulet of Weaponmastery (+4,+4) [+4] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Black Market. p) an Amulet of Spell [Teleportation] {@m0} q) an Amulet of Spell [Fireflash] {@m2} r) an Amulet of Spell s) Elven Hard Leather Armour of Resist Fire (-1) [6,+9] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Cloak of Thorongil [1,+10] {FA/RFear/RAcid/SI} It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) 18 Seeker Arrows (exploding) (4d4) (+4,+4) v) a Wooden Boomerang of *Slay Undead* (1d8) (+4,+4) (+2) It increases your wisdom by 2. It is a great bane of undead. It provides resistance to nether. It allows you to see invisible monsters. It allows you to sense the presence of undead. It was given to you as a reward. w) a Mage Staff of Mana (1d4) (-2,+1)(20%) It can be wielded two-handed. It can be used to store a spell. It increases your mana capacity by 20%. You found it lying on the ground on level 22 of Mirkwood.