[Angband 4.0.5 Character Dump] Name BJA2 CXLIX Age 43 Self RB CB EB Best Race Dwarf Height 3'11" STR! 18/100 +2 -1 +9 18/200 Class Priest Weight 10st 4lb INT: 18/83 -3 -3 +4 18/63 Title Prophet Turns used: WIS! 18/100 +2 +3 +0 18/150 HP -91/556 Game 896877 DEX! 18/100 -2 -1 +3 18/100 SP 72/248 Standard 106837 CON: 18/91 +2 +1 +0 18/121 Resting 26055 Level 41 Armor [81,+68] Saving Throw 100% Cur Exp 1979221 Stealth Good Max Exp 1983216 Melee 7d3,+43 Disarming 64% Adv Exp 2100000 To-hit 48,+31 Magic Devices 84 Blows 3.3/turn Perception 1 in 7 Gold 400995 Searching 48% Burden 212.4 lb Shoot to-dam +11 Infravision 100 ft Overweight 32.5 lb To-hit 39,+31 Speed 13 Max Depth 3450' (L69) Shots 2/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:+.......+.... Nexus:......+...... rElec:.....++.++... Nethr:............. rFire:*.......+.... Chaos:............. rCold:......*.+.... Disen:.........+... rPois:........+.... pFear:............. rLite:.......+.+... pBlnd:............+ rDark:.......+..... pConf:+............ Sound:............. pStun:.........+... Shard:............. HLife:.......+..... Regen:.........+... Stea.:.......++.... ESP:....+........ Sear.:....+........ Invis:+............ Infra:.........+..+ FrAct:+............ Tunn.:+......+....+ Feath:.........+... Speed:...+.......+. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+...+... [Last Messages] > The Dracolich misses you. > The Dracolich claws you. > The Dracolich misses you. > You miss the Dracolich. > You corrode the Dracolich (69). > The Dracolich claws you. > The Dracolich misses you. > The Dracolich bites you. > You feel your life slipping away! > You corrode the Dracolich (109). It was a good hit! > You corrode the Dracolich (61). > You corrode the Dracolich (71). > The Dracolich breathes nether. > You die. > Successfully created a spoiler file. Killed by a Dracolich. [Character Equipment] a) the Scythe of Dolath (7d3) (+12,+13) [+1] <+2> Conjured forth by magic at 2050 feet (level 41) +2 intelligence. +2 tunneling. Slays demons (powerfully). Branded with weak acid. Provides immunity to fire. Provides resistance to acid. Provides protection from confusion. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. When activated, it detects traps nearby. Takes 112 to 124 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 3.3 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 255 vs. creatures not resistant to acid, 412.9 vs. demons, and 202.1 vs. others. b) a Heavy Crossbow of Extra Shots (x4) (+12,+11) <+1> Found lying on the floor in a vault at 2100 feet (level 42) +1 shooting speed. c) a Ring of Damage (+0,+12) Dropped by an Acidic cytoplasm at 2050 feet (level 41) d) a Ring of Speed <+5> Dropped by Ar-Pharazôn the Golden at 3400 feet (level 68) +5 speed. e) an Amulet of ESP <+5> Dropped by a Paladin at 1450 feet (level 29) +5 searching skill. Grants telepathy. f) the Phial of Ainoron <+3> Dropped by Adunaphel the Quiet at 2150 feet (level 43) Provides resistance to lightning. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 25 to 46 turns to recharge at your current speed. Your chance of success is 96.4% g) the Full Plate Armour of Carthisil (-3) [62,+16] <+3> Found lying on the floor in a vault at 2150 feet (level 43) +3 dexterity. Provides immunity to frost. Provides resistance to lightning, nexus. Cannot be harmed by acid. When activated, it teleports you randomly up to 100 squares away. Takes 112 to 124 turns to recharge at your current speed. Your chance of success is 95.1% h) the Cloak 'Mirildon' [1,+11] <+2> Dropped by a Spirit naga at 2100 feet (level 42) +2 intelligence. +2 stealth. +2 tunneling. Provides resistance to light, dark. Cannot be harmed by acid, fire. Sustains your life force. i) a Leather Shield of Elvenkind [8,+12] <+2> Found lying on the floor in a vault at 2150 feet (level 43) +2 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. j) the Metal Cap 'Brain' [3,+11] <+5, +1> Dropped by Bill the Stone Troll at 1900 feet (level 38) +5 strength. +5 infravision. Provides resistance to lightning, light, disenchantment. Provides protection from stunning. Cannot be harmed by acid. Sustains constitution. Feather Falling. Speeds regeneration. Radius 1 light. k) a Set of Gauntlets of Power (+3,+4) [3,+2] <+4> Dropped by Golfimbul, the Hill Orc Chief at 1200 feet (level 24) +4 strength. l) a Pair of Iron Shod Boots of Speed [4,+9] <+10> Bought from a store +10 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1!d!k!v} b) 2 Holy Books of Prayers [Words of Wisdom] {@m2!d!k!v} c) 2 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!k!v} e) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k1v} Cannot be harmed by fire. f) 2 Holy Books of Prayers [Godly Insights] {@m6!d!k!v} Cannot be harmed by fire. g) a Holy Book of Prayers [Holy Infusions] {@m8!d!k!v} Cannot be harmed by fire. h) 16 Potions of Cure Critical Wounds i) 8 Potions of Healing j) 17 Potions of Restore Mana k) a Potion of Speed l) 20 Potions of Resist Poison m) 9 Scrolls of Teleportation n) 2 Scrolls of Teleport Level o) a Scroll of Banishment p) a Scroll of *Destruction* q) 4 Rods of Light r) 2 Staves of Teleportation (12 charges) s) a Ring of Damage (+0,+11) Found lying on the floor of a special room at 2050 feet (level 41) t) the Elfstone of Luina (+5,+7) <+2> Dropped by Ar-Pharazôn the Golden at 3400 feet (level 68) +2 dexterity. +2 constitution. Provides resistance to fire, frost. Prevents paralysis. Grants the ability to see invisible things. Radius 2 light. u) the Long Sword 'Turufired' (2d5) (+10,+19) [+4] <+3> Found lying on the floor in a vault at 2150 feet (level 43) +3 wisdom. +3 tunneling. Slays trolls, orcs, dragons. Branded with acid, lightning, fire. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Sustains dexterity. Blessed by the gods. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 288.4 vs. creatures not resistant to acid, 288.4 vs. creatures not resistant to lightning, 288.4 vs. creatures not resistant to fire, 288.4 vs. trolls, 288.4 vs. orcs, 288.4 vs. dragons, and 236.4 vs. others. [Character Quiver] 0) 10 Bolts (1d5) (+6,+7) Combat info: Hits targets up to 140 feet away. Average damage/round: 173. 25% chance of breaking upon contact. 1) 10 Bolts of Acid (1d5) (+9,+9) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 331.6 vs. creatures not resistant to acid, and 189.4 vs. others. 25% chance of breaking upon contact. 2) 10 Seeker Bolts of Frost (4d5) (+12,+9) Branded with cold. Combat info: Hits targets up to 140 feet away. Average damage/round: 465.8 vs. creatures not resistant to cold, and 266.2 vs. others. 25% chance of breaking upon contact. 3) 23 Seeker Bolts of Acid (4d5) (+11,+11) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 495 vs. creatures not resistant to acid, and 282.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 37 Potions of Cure Critical Wounds c) 37 Potions of Cure Critical Wounds d) 6 Potions of *Healing* It can be thrown at creatures with damaging effect. e) 10 Potions of Speed f) 3 Scrolls of *Destruction* g) 11 Staves of Teleportation (86 charges) h) a Ring of Free Action Found lying on the floor of a cavern at 1200 feet (level 24) Prevents paralysis. i) the Jewel of Rahiluin (+5,+5) <+3> Found lying on the floor in a vault at 2150 feet (level 43) +3 stealth. Provides resistance to frost, disenchantment. Radius 3 light. j) Soft Leather Armour of Elvenkind [8,+10] <+1> Dropped by Angamaitë of Umbar at 1200 feet (level 24) +1 stealth. Provides resistance to acid, lightning, fire, frost, nether. Cannot be harmed by acid, fire. k) a Cloak of Protection [1,+10] Dropped by a Gnome mage at 600 feet (level 12) Provides resistance to shards. Cannot be harmed by acid, fire. l) a Large Metal Shield of Elvenkind [12,+8] <+2> Taken from a chest found at 2100 feet (level 42) +2 stealth. Provides resistance to acid, lightning, fire, frost, chaos. Cannot be harmed by acid. m) the Large Metal Shield of Nionwe [12,+17] <+2> Dropped by Beorn, the Shape-Changer at 1600 feet (level 32) +2 intelligence. Provides resistance to acid, lightning, frost, nexus. Cannot be harmed by acid. n) the Golden Crown 'Cirrion' [0,+18] Dropped by Ji Indur Dawndeath at 2700 feet (level 54) Provides protection from blindness, confusion. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. o) a Set of Leather Gloves of Free Action [1,-1] Bought from a store Prevents paralysis. p) a Rapier (Holy Avenger) (1d6) (+11,+14) [+1] <+4> {@w0} Found lying on the floor of a cavern at 1150 feet (level 23) +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 217.2 vs. evil creatures, 232 vs. undead, 232 vs. demons, and 202.4 vs. others. q) the Short Sword 'Valadil' (2d7) (+9,+12) [+2] <+4> (charging) Dropped by a Master vampire at 3050 feet (level 61) +4 intelligence. +4 dexterity. +4 tunneling. Slays animals, undead, evil creatures, dragons (powerfully), demons (powerfully). Branded with weak fire, acid, weak lightning, weak poison. Provides resistance to acid, fire, light, dark, nether. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it restores all your stats and your experience points. Takes 319 to 430 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 4.0 blows/round. Average damage/round: 240.4 vs. creatures not resistant to fire, 274.4 vs. creatures not resistant to acid, 240.4 vs. creatures not resistant to lightning, 240.4 vs. creatures not resistant to poison, 240.4 vs. animals, 274.4 vs. undead, 240.4 vs. evil creatures, 342.8 vs. dragons, 342.8 vs. demons, and 206 vs. others. r) an Executioner's Sword (Holy Avenger) (4d5) (+17,+18) [+1] <+4> Dropped by Qlzqqlzuup, the Emperor Quylthulg at 2100 feet (level 42) +4 wisdom. Slays demons, undead, evil creatures. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 314.3 vs. demons, 314.3 vs. undead, 268.3 vs. evil creatures, and 222.4 vs. others. s) the Ball-and-Chain of Anath (2d4) (+12,+20) <+2> Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42) +2 intelligence. +2 wisdom. Slays dragons, evil creatures. Provides resistance to frost, light, disenchantment. Cannot be harmed by acid, fire. Grants the ability to see invisible things. When activated, it teleports you randomly up to 100 squares away. Takes 112 to 124 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 4.0 blows/round. Average damage/round: 282.8 vs. dragons, 260.8 vs. evil creatures, and 238.8 vs. others. t) the Quarterstaff 'Bandennar' (1d9) (+8,+13) [+12] <+4> Found lying on the floor at 2100 feet (level 42) +4 strength. Slays demons (powerfully), trolls, orcs, dragons. Branded with weak cold. Provides resistance to dark, chaos. Provides protection from blindness. Cannot be harmed by acid, fire. Sustains intelligence. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 244.8 vs. creatures not resistant to cold, 310.4 vs. demons, 266.8 vs. trolls, 266.8 vs. orcs, 266.8 vs. dragons, and 223.2 vs. others. u) a Long Bow of Extra Might (x4) (+8,+14) <+1> Found lying on the floor at 650 feet (level 13) +1 shooting power. v) 28 Arrows of Acid (1d4) (+12,+13) Branded with acid. Cannot be harmed by acid. w) 25 Iron Shots of Slay Evil (1d4) (+10,+9) Slays evil creatures. x) 21 Iron Shots of Wounding (1d4) (+20,+16) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 444 50' Reached level 2 940 0' Reached level 3 2136 100' Reached level 4 2573 100' Reached level 5 3745 150' Reached level 6 3924 150' Killed Fang, Farmer Maggot's dog 4892 100' Reached level 7 5517 50' Killed Grip, Farmer Maggot's dog 6741 150' Reached level 8 8064 250' Reached level 9 8251 250' Killed SmĂ©agol 9323 250' Reached level 10 12390 600' Reached level 11 13931 600' Reached level 12 15006 600' Reached level 13 17269 650' Reached level 14 18781 650' Reached level 15 20178 700' Reached level 16 20469 700' Killed Wormtongue, Agent of Saruman 21367 750' Reached level 17 22446 750' Reached level 18 23318 850' Killed Boldor, King of the Yeeks 23780 850' Reached level 19 23785 850' Killed Ufthak of Cirith Ungol 24136 900' Killed Nár, the Dwarf 24444 900' Reached level 20 25995 1150' Killed Mughash the Kobold Lord 26635 1150' Reached level 21 27223 1200' Killed Shagrat, the Orc Captain 27771 1200' Killed Ibun, Son of MĂ®m 28285 1200' Reached level 22 29414 1200' Killed KhĂ®m, Son of MĂ®m 31247 1200' Reached level 22 31854 1200' Killed AngamaitĂ« of Umbar 31886 1200' Killed Sangahyando of Umbar 32212 1200' Reached level 23 34434 1200' Killed Grishnákh, the Hill Orc 34450 1200' Killed Golfimbul, the Hill Orc Chief 34487 1200' Killed Bullroarer the Hobbit 34487 1200' Reached level 24 34548 1200' Killed Lagduf, the Snaga 35745 1200' Killed UglĂşk, the Uruk 35825 1200' Killed Lugdush, the Uruk 36084 1200' Reached level 25 38826 1250' Killed Ulfast, Son of Ulfang 40615 1350' Reached level 26 40643 1350' Found the Great Hammer of Avantir (LOST) 43791 1450' -- Note: Sweet, Amulet of ESP +5 with Telepathy 45276 1500' Reached level 27 48503 1600' Killed Beorn, the Shape-Changer 48508 1600' Found the Large Metal Shield of Nionwe 49074 1600' Reached level 28 49393 1600' Killed Gorbag, the Orc Captain 49398 1600' Found the Dagger 'Arenda' (LOST) 51117 1600' Killed MĂ®m, Betrayer of Turin 52298 1650' Killed Ulwarth, Son of Ulfang 53804 1650' Killed Orfax, Son of Boldor 56232 1700' Killed Uldor the Accursed 56661 1700' Reached level 29 61821 1800' Reached level 30 62586 1900' Reached level 30 64394 1900' Reached level 31 64893 1900' Reached level 31 65578 1900' Reached level 31 65782 1900' Killed Bill the Stone Troll 65788 1900' Found the Metal Cap 'Brain' 65881 1900' Killed Tom the Stone Troll 66065 1900' Killed Bert the Stone Troll 69145 1900' Killed Ulfang the Black 69354 1900' Killed Castamir the Usurper 70638 2000' Reached level 32 71266 2000' Killed Azog, King of the Uruk-Hai 71268 2000' Found the Great Hammer of Hilar (LOST) 71282 2000' Killed Bolg, Son of Azog 74749 2100' Killed Scatha the Worm 74749 2100' Reached level 33 76076 2100' Killed Qlzqqlzuup, the Emperor Quylthulg 76102 2100' Found the Tulwar of Liataurim (LOST) 76502 2100' Killed The Queen Ant 76746 2100' Found the Amulet of Ilperedeb (LOST) 77141 2100' Reached level 34 78332 2100' Killed Medusa, the Gorgon 78352 2100' Found the Cloak 'Mirildon' 78731 2100' Killed Smaug the Golden 79101 2100' Killed Draebor, the Imp 79399 2100' Killed Gorlim, Betrayer of Barahir 79405 2100' Found the Ball-and-Chain of Anath 79825 2100' Reached level 35 79835 2100' Killed Lorgan, Chief of the Easterlings 80385 2100' Found the Quarterstaff 'Bandennar' 80626 2050' Found the Scythe of Dolath 82923 2100' Found the Flail 'Dagon' (LOST) 84000 2150' Killed Brodda, the Easterling 84189 2150' Found the Bastard Sword of Elyar (LOST) 84221 2150' Killed Vargo, Tyrant of Fire 84525 2150' Reached level 36 84537 2150' Found the Pair of Steel Shod Boots of Lethon (LOST) 85280 2150' Killed Itangast the Fire Drake 85858 2150' Found the Long Sword 'Turufired' 86116 2150' Found the Full Plate Armour of Carthisil 87866 2150' Killed Adunaphel the Quiet 87884 2150' Found the Phial of Ainoron 87979 2150' Reached level 37 89944 2150' Found the Jewel of Rahiluin 91163 2200' Killed Quaker, Master of Earth 91918 2250' Reached level 38 95683 2450' Killed Ariel, Queen of Air 96560 2450' Killed Akhorahil the Blind 97333 2450' Killed Saruman of Many Colours 97714 2450' Killed Lokkak, the Ogre Chieftain 97714 2450' Reached level 39 98758 2700' Killed Ji Indur Dawndeath 98786 2700' Found the Golden Crown 'Cirrion' 101529 3050' Found the Short Sword 'Valadil' 102241 3050' Reached level 40 105296 3400' Reached level 41 105377 3400' Killed Ar-PharazĂ´n the Golden 105405 3400' Found the Elfstone of Luina [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)