[Angband 3.5.1 Character Dump] Name Aren Illday Age 33 Self RB CB EB Best Sex Male Height 5'7" STR: 15 +0 +0 +0 15 Race Half-Elf Weight 8st 0lb INT: 12 +1 +1 +0 14 Class Rogue Turns used: WIS: 10 -1 -3 +0 6 Title Cutpurse Game 149870 DEX: 15 +1 +3 +0 18/10 HP -1/98 Standard 14888 CON: 17 -1 -1 +0 15 SP 6/6 Resting 1297 Level 9 Armor [6,+13] Saving Throw 40% Cur Exp 425 Stealth Fair Max Exp 425 Melee 4d2,+2 Disarming 60% Adv Exp 513 To-hit 31,+6 Magic Devices 45 Blows 1.0/turn Perception 1 in 15 Gold 2005 Searching 38% Burden 105.2 lbs Shoot to-dam +0 Infravision 20 ft Speed -1 To-hit 32,+3 Max Depth 200' (L4) Shots 1/turn Your father was of the Nandor. You are the illegitimate and unacknowledged child of a Townsman. You are the black sheep of the family. You have brown eyes, straight blond hair, and an average complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You hit the Giant white louse (9). > You have slain the Giant white louse. > The Giant white louse bites you. > You hit the Giant white louse (9). > You have slain the Giant white louse. > The Giant white louse bites you. > The Giant white louse misses you. > The Giant white louse bites you. > You hit the Giant white louse (7). > You have slain the Giant white louse. > The Giant white louse bites you. > You hit the Giant white louse (10). > You have slain the Giant white louse. > The Giant white louse bites you. > You die. Killed by a Giant white louse. [Character Equipment] a) a Scimitar of Slay Dragon (4d2) (+3,+2) {@w0} Dropped by Farmer Maggot in town. Slays dragons. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 21.8 vs. dragons, and 8.8 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 100 feet (level 2). f) a Wooden Torch (4866 turns) <+1> {*} Radius 1 light. g) a Robe of Resist Lightning [2,+8] {*} Found lying on the floor at 100 feet (level 2). Provides resistance to lightning. Cannot be harmed by electricity. h) a Cloak [1,+1] {*} Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,+1] {*} Found lying on the floor at 150 feet (level 3). l) a Pair of Leather Sandals [1,+1] {*} Found lying on the floor at 100 feet (level 2). [Character Quiver] n) 11 Rounded Pebbles of Slay Undead (1d2) (+2,+5) Dropped by a Soldier at 100 feet (level 2). Slays undead. Combat info: Hits targets up to 100 feet away. Average damage/round: 32.5 vs. undead, and 13 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 7 Books of Magic Spells [Magic for Beginners] {@m1} b) 19 Rations of Food {*} c) a Flask of oil {*} Branded with flames. d) 26 Potions of Cure Light Wounds {*} e) 6 Potions of Neutralize Poison {*} f) a Potion of Speed {*} g) a Potion of Boldness {*} h) a Potion of Infravision i) 14 Scrolls of Phase Door {*} j) a Scroll of Word of Recall {!r} k) a Scroll of *Destruction* l) a Wand of Scare Monster (4 charges) {*} m) 2 Wands of Light (12 charges) {*} n) 2 Wooden Torches (5000 turns) <+1> {*} Radius 1 light. o) a Robe of Resist Cold [2,+3] {*} Found lying on the floor of a special room at 150 feet (level 3). Provides resistance to cold. Cannot be harmed by cold. p) a Shovel (1d2) (+0,+0) <+1> {@w0} Bought from a store. +1 tunneling. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 1.7. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) 3 Rations of Food {*} c) a Potion of Resist Cold d) a Potion of Sleep It can be thrown at creatures with damaging effect. e) a Scroll of Deep Descent f) a Scroll of Treasure Detection [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 955 50' Reached level 2 2284 50' Reached level 3 3086 100' Reached level 4 3799 100' Reached level 5 5990 50' Reached level 6 7595 0' -- Note: Farmer Maggot spotted. 7711 0' Killed Farmer Maggot 7758 0' -- Note: Maggot drop: {excellent} scimitar. 8603 100' -- Note: Grip spotted. 8614 100' Killed Grip, Farmer Maggot's dog 9122 100' Reached level 7 10077 150' -- Note: Something worthwhile . . . ? 10077 150' -- Note: What *COULD* it be!?! 11958 150' Reached level 8 12539 150' -- Note: Well, it's not something obvious! 13896 200' -- Note: Smeagol! 14075 200' Killed Sméagol 14080 200' -- Note: Only gold! Feh! 14334 200' Reached level 9 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)