[PosChengband 5.0.0 Character Dump] ***LOSER*** Name : Forath ========== Stats ========== Sex : Male STR : 11 Personality: Lucky INT : 18/30 Race : Amberite WIS : 8 Subrace : None DEX : 12 Class : High-Mage CON : 11 Realm : Hex CHR : 11 Level : 11 HP : -6/81 Cur Exp : 1512 SP : 41/54 Max Exp : 1512 AC : 19 Adv Exp : 1605 Speed: -3 ========== Skills ========= Gold : 4149 Melee : Very Good Kills : 753 Ranged : Good Uniques : 5 SavingThrow: Excellent Artifacts : 0+0 Stealth : Very Good Perception : Excellent Game Day : 6 Searching : Good Game Time : 19:02 Disarming : Excellent Play Time : 04:50 Device : Superb ============================= Character Equipment ============================= a) a Quarterstaff (1d9) (+0,+0) {@w7} c) a Sling (x2) (+2,+3) e) a Ring of Protection {(St?, Day 3/7:09, Level 8, 'Thieves Hideout' Reward} g) a Brass Lantern of Illumination (with 10800 turns of light) {A:Illumination, @A0} h) Soft Leather Armour of Elemental Protection [4,+7] {?, Day 6/15:49, Level 11, Stronghold/200', Smeagol} i) a Cloak [1,+0] j) a Hard Leather Cap [2,+0] l) a Pair of Soft Leather Boots [2,+3] \ } = ~((] ] \ } = ~((] ] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ............. 0% Free Act : ............. Fire : ............. 0% See Invis : ............. Cold : ............. 0% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ............. 0% Regenerate : ............+ 200% Dark : ............. 0% Levitation : ............. Confusion : ............. 0% Perm Lite : ............. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. \ } = ~((] ] Stealth : ............. Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. \ } = ~((] ] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ....+........ Revenge : ............. Sust Int : ............. Sust Wis : ............. \ } = ~((] ] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. \ } = ~((] ] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. \ } = ~((] ] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. \ } = ~((] ] abcdefghijkl@ Base R C P E Total STR : ....s........ 16 1 -4 -2 0 11 INT : ............. 17 2 4 -2 0 18/30 WIS : ............. 8 2 0 -2 0 8 DEX : ............. 12 2 0 -2 0 12 CON : ............s 12 3 -2 -2 0 11 CHR : ............. 15 0 -2 -2 0 11 ==================================== Melee ==================================== Hand #1: a Quarterstaff (1d9) (+0,+0) Accuracy Weight : 15.0 lbs AC Hit Profic : Skilled (+10 To Hit) 25 78% To Hit : 0 + 10 = 10 50 61% To Dam : 0 + 0 = 0 75 43% Blows : 1.00 100 26% Damage 125 9% Crits : 1.06x (4.4%) 150 5% Normal : 5 [1.06x] 175 5% Your weapon requires two hands to wield properly. 200 5% =================================== Shooting ================================== Shooting: a Sling (x2) (+2,+3) Range : 160' Shots : 1.25 Mult : 2.00x To Hit : 2 + 0 = 2 To Dam : 3 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 14 Rounded Pebbles (1d2) (+0,+0) AC Hit Weight : 0.4 lbs 25 76% To Hit : 0 + 2 = 2 50 56% To Dam : 0 + 3 = 3 (Multiplier Applies) 100 17% Damage 150 5% Crits : 1.00x 175 5% Normal : 11 [2.00x] 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Stop Spelling 1 0 0% 283 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Un] 1 4 5% unknown 0 0 0% b) Cure light wounds [Be] 1 3 5% heal 1d10 33 4 11% c) Demonic aura [Be] 3 3 5% 16 3 16% d) Stinking mist [Be] 5 4 5% dam 1d10 234 40 15% e) Extra might [Be] 7 4 20% 10 3 23% f) Curse weapon [Un] 8 16 43% unknown 0 0 0% g) Evil detection [Be] 9 4 16% range 20 25 4 14% h) Patience [Un] 10 8 29% untried 0 0 0% =================================== Dungeons ================================== Stronghold : level 4 You were killed by a Swordsman in Outpost. Last Message: *GRUMBLE!* ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 8 Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 753 enemies including 5 unique monsters in total. Uniques Lvl Smeagol 3 Freesia 2 Fang, Farmer Maggot's dog 2 Wolf, Farmer Maggot's dog 2 Grip, Farmer Maggot's dog 2 Non-uniques Lvl Count Non-uniques Lvl Count White wolf 12 1 Jackal 1 113 Bandit 8 3 Grid bug 1 65 Skeleton orc 8 1 Giant white mouse 1 36 Brown yeek 8 1 Cave spider 2 29 Night lizard 7 1 Fruit bat 1 23 Novice archer 6 1 White icky thing 1 22 Brown mold 6 1 White worm mass 1 20 Snaga 6 10 Floating eye 1 19 Novice warrior 6 11 Insect swarm 1 18 Green jelly 5 1 Small kobold 1 17 Copperhead snake 5 2 Soldier ant 1 17 Grey icky thing 5 1 Newt 1 17 Novice mage 5 5 Rock lizard 1 16 Red worm mass 5 5 Large brown snake 1 14 Novice paladin 4 3 Green worm mass 2 13 Novice mindcrafter 4 3 Grey mold 1 13 Novice ranger 4 2 Giant white centipede 1 13 Blue jelly 4 1 Novice priest 2 12 Large grey snake 4 1 Large white snake 1 12 Cave lizard 4 1 Blinking dot 1 12 =================================== Virtues =================================== Your alignment: Chaotic You are neutral to Enlightenment. You have strayed from the path of Mysticism. You are somewhat virtuous in Knowledge. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are somewhat virtuous in Patience. You have sinned against Justice. You are a great champion of Diligence. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) a Hex Spellbook [Handbook of Hex] {@m4} b) 11 Rations of Food c) 3 Pieces of Elvish Waybread d) 3 Potions of Salt Water e) 3 Potions of Blindness {!q} f) 5 Potions of Infra-vision g) 5 Potions of Detect Invisible h) 5 Potions of Neutralize Poison i) 3 Potions of Speed j) 8 Potions of Heroism k) 5 Potions of Cure Serious Wounds l) 2 Scrolls of Word of Recall {25% off, !r} m) 8 Scrolls of Identify n) 3 Scrolls of Monster Confusion o) a Wand: Beam of Light (4/4 charges) {?} p) a Staff: Detect Traps (7/7 charges) {@u0} q) a Pair of Hard Leather Boots [3,+0] r) a Tulwar (2d4) (+0,+0) s) a Scimitar of Slaying (4d5) (+8,+4) {/D?} t) a Broad Axe (2d6) (+3,+4) u) a Mace (2d4) (+0,+0) v) a War Hammer (3d3) (+0,+0) w) a Shovel (1d2) (+0,+0) (+1) {Dg, @w7} x) 14 Rounded Pebbles (1d2) (+0,+0) {@f0} ================================ Home Inventory =============================== ( page 1 ) a) 64 Rations of Food b) 3 Pieces of Elvish Waybread c) 37 Flasks of oil d) a Potion of Water e) a Potion of Salt Water f) 4 Potions of Infra-vision g) 2 Potions of Detect Invisible h) 9 Potions of Speed i) 8 Potions of Resist Heat j) 8 Potions of Resist Cold k) 26 Potions of Heroism l) a Potion of Cure Serious Wounds ( page 2 ) a) a Potion of Restore Mana b) 41 Scrolls of Phase Door c) 3 Scrolls of Teleportation d) 6 Scrolls of Word of Recall {!r} e) 45 Scrolls of Identify f) 3 Scrolls of Treasure Detection g) 4 Scrolls of Monster Confusion h) a Wand: Magic Missile (7/7 charges) i) a Staff: Illumination (4/4 charges) {?} j) a Small Leather Shield [3,+1] k) a Small Metal Shield [5,+0] l) a Metal Cap [3,+0] ( page 3 ) a) a Dagger (1d4) (+5,+1) {@w7} b) 99 Rounded Pebbles (1d2) (+0,+0) {@f0} c) 21 Rounded Pebbles of Hurt Animal (1d2) (+8,+7) {/Z, @f0} d) a Jackal Skeleton e) a Jackal Corpse f) an Iron Spike g) 5 Broken Sticks h) 2 Empty Bottles ==================================== Museum =================================== ( page 1 ) a) The Corpse of Grip, Farmer Maggot's dog {Day 4/16:11, Level 9, Stronghold/150'} b) The Corpse of Fang, Farmer Maggot's dog {Day 6/8:48, Level 10, Stronghold/150'} ================================== Statistics ================================= Gold Found : 6737 Selling : 3514 Winnings : 500 10751 Purchases: 5945 Services : 272 Stolen : 385 6602 4149 Objects Found : 987 Objects Bought : 125 Objects Destroyed: 269 Equipment Found Bought Used Dest Weapons 29 2 0 3 Shields 1 2 0 0 Bows 5 2 0 1 Rings 1 0 0 0 Lights 64 1 0 5 Body Armor 30 1 0 7 Cloaks 2 1 0 1 Helmets 2 2 0 0 Gloves 10 0 0 5 Boots 3 2 0 0 Totals 147 13 0 22 Devices Found Bought Used Dest Wands 4 0 44 0 Staves 1 1 76 0 Potions 83 31 0 4 Scrolls 155 25 39 25 Totals 243 57 159 29 Other Found Bought Used Dest Shots 190 41 0 32 Arrows 93 0 0 0 Spellbooks 1 0 0 0 Food 72 11 2 0 Corpses 119 0 0 114 Skeletons 67 0 0 66 Totals 542 52 2 212 Potions Found Bought Used Dest Speed 12 0 0 0 Restore Mana 1 0 0 0 Totals 83 31 0 4 Scrolls Found Bought Used Dest Word of Recall 6 4 2 0 Identify 83 0 30 0 Teleportation 0 9 5 0 Totals 155 25 39 25 Wands Found Bought Used Dest Totals 4 0 44 0 Staves Found Bought Used Dest Totals 1 1 76 0 Rods Found Bought Used Dest Spellbooks Found Bought Used Dest Totals 1 0 0 0 Egos Found : 25 Egos Bought : 0 Egos Destroyed: 0 Egos Found Bought Dest Monsters Kills Pct Animals 511 67.8% Breeders 88 11.6% Humans 82 10.8% Orcs 11 1.4% Undead 4 0.5% Uniques 5 0.6% Evil Monsters 64 8.4% Good Monsters 15 1.9% Neutral Monsters 674 89.5% Totals 753 ================================ Last Messages ================================ You activate it... You are surrounded by a white light. You activate it... You are surrounded by a white light. You activate it... You are surrounded by a white light. In your pack: a Scimitar of Slaying (4d5) (+8,+4) {/D?} (t). You have 9 Scrolls of Identify. In your pack: a Broad Axe (2d6) (+3,+4) (u). You have 8 Scrolls of Identify. You attend to the presence of evil creatures. How unfair! You stopped spelling all spells. You have a Scroll of Teleportation. The Novice paladin points at you and curses. You resist the effects! The Novice paladin points at you and curses. You resist the effects! The Novice paladin points at you and curses. You resist the effects! The Novice paladin casts a fearful illusion. You refuse to be frightened. You have no more Scrolls of Teleportation. You activate it... You are surrounded by a white light. The Swordsman shrugs off the attack. The Swordsman grunts with pain. You have 19 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) hits the Swordsman. The Swordsman grunts with pain. The Swordsman shrugs off the attack. You have 18 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) misses the Swordsman. The Swordsman attacks you: He hits. He hits. The Swordsman grunts with pain. You have 17 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) hits the Swordsman. The Swordsman cries out in pain. The Swordsman attacks you: He hits. He hits. The Swordsman grunts with pain. You have 16 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) hits the Swordsman. The Swordsman cries out in pain. The Swordsman attacks you: He hits. He hits. You stand your ground! The Swordsman attacks you: He hits. He misses. The Swordsman cries out in pain. You have 15 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) misses the Swordsman. The Swordsman attacks you: He misses. He hits. The Swordsman grunts with pain. You have 14 Rounded Pebbles (1d2) (+0,+0) {@f0}. The Rounded Pebble (1d2) (+0,+0) hits the Swordsman. The Swordsman writhes in agony. The Swordsman attacks you: He hits. . . ####:##::::##:## ## . : .::::..:::::::: ::: : . :::.:...:::.:#::..:. :: : :####:::..::::.::::::.::.: ..: #:#: :::::::::......:...:.:# :::.:#:#:::#.:::.....::...:... #: ..::.:::::.:::::.::::::...... :::: ::..::::::.::...::::...... ... ..::.::::.....:.......:. :::: #:::::.............::::. :..:::#::....::......:::.::::: #:::#::::::::.:::::::::....... #::::::::@::..::.::::::.:..:.. ......:#::::p.:.:::::#::...::... :... #::::{:..::::.:::# ::. .:::{::...:::.:::::# :.:::::.:.::.:..:...::: :::.:::......::.::.::...:..:. ::::::::..:.:......:.:...:...... .....:.:....:#:::::.::::.::::#### ::.:..:..::...:..:::.:...:.:: :....:........:.....::.::.... ............:.::.:.......:... :................::.:...::.. *GRUMBLE!* Goodbye, Forath! =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled