[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" Str: 18 -1 +3 +6 18/80 18/70 Class Warrior Weight 6st 9lb INT: 10 +2 -2 +1 11 Title Myrmidon Turns used: WIS: 11 -1 -2 +2 10 HP 233/233 Game 169670 DEX: 17 +1 +2 +0 18/20 SP 0/0 Standard 16753 CON: 3 -1 +2 +0 4 Resting 768 Level 27 Armor [32,+56] Saving Throw 52% Cur Exp 33185 Stealth Bad Max Exp 33185 Melee 7d8,+23 Disarming 57% Adv Exp 42000 To-hit 62,+23 Magic Devices 43 Blows 1.3/turn Perception 1 in 36 Gold 15491 Searching 22% Burden 154.1 lb Shoot to-dam +8 Infravision 30 ft Overweight -25.8 lb To-hit 63,+13 Speed Normal Max Depth 1600' (L32) Shots 2/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:........++... Nexus:............. rElec:...+....++... Nethr:............. rFire:*.......++... Chaos:+............ rCold:......+.++... Disen:+............ rPois:............. pFear:..+.......... rLite:............+ pBlnd:............. rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:..+.......... ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:.........+... Tunn.:+............ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays undead (powerfully), evil creatures, animals, dragons. Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 1.3 blows/round. With +7 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 183.6 vs. creatures not resistant to fire, 282.6 vs. undead, 134.3 vs. evil creatures, 134.3 vs. animals, 183.6 vs. dragons, and 84.8 vs. others. b) a Light Crossbow of Extra Shots (x3) (+8,+8) <+1> Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13) +1 shooting speed. c) a Bronze Ring of the Dog <-2> -2 stealth. Provides protection from fear. d) an Obsidian Ring of Lightning [+11] Found lying on the floor at 1050 feet (level 21) Provides resistance to lightning. Cannot be harmed by lightning. e) an Adamant Amulet of Wisdom <+2> Found lying on the floor of a special room at 1350 feet (level 27) +2 wisdom. Sustains wisdom. f) a Lantern (7584 turns) <+2> Found lying on the floor at 650 feet (level 13) Cannot be harmed by fire. Radius 2 light. g) White Dragon Scale Mail (-2) [14,+10] Dropped by an Uruk at 1500 feet (level 30) Provides resistance to frost. h) a Cloak [1,+6] Dropped by an unknown monster at 1500 feet (level 30) i) a Large Metal Shield of Resistance [12,+9] Bought from a store Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) an Iron Crown of the Magi [0,+6] <+1> Dropped by Bolg, Son of Azog at 1500 feet (level 30) +1 intelligence. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. Sustains intelligence. Prevents paralysis. k) a Set of Leather Gloves of Slaying (+2,+1) [1,+8] Dropped by Shagrat, the Orc Captain at 950 feet (level 19) l) a Pair of Iron Shod Boots [4,+4] Dropped by an unknown monster at 1500 feet (level 30) Cannot be harmed by fire. [Character Inventory] a) 4 Rations of Food b) 3 Flasks of oil Branded with fire. c) 18 Gold Potions of Cure Serious Wounds d) 9 Orange Speckled Potions of Cure Critical Wounds e) a Metallic Purple Potion of Healing f) a Metallic Blue Potion of Enlightenment g) 4 Yellow Potions of Speed h) 11 Scrolls titled "lector niissis" of Phase Door i) 2 Scrolls titled "uloque pratim" of Teleportation j) 11 Scrolls titled "terduceo ver" of Word of Recall k) a Gold Rod of Door/Stair Location l) 3 Lead Rods of Trap Location m) a Steel Rod of Lightning Bolts n) an Ivory Rod of Light o) 3 Aluminium Rods of Illumination p) a Titanium Wand of Magic Missile (5 charges) q) a Steel Wand of Stone to Mud (2 charges) r) a Hemlock Staff of Identify (11 charges) [Character Quiver] 0) 40 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 66.6. 25% chance of breaking upon contact. [Home Inventory] a) a Flint Stone Amulet of Infravision <+4> Dropped by a Priest at 600 feet (level 12) +4 infravision. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 144 100' Reached level 2 192 100' Reached level 3 243 100' Killed Fang, Farmer Maggot's dog 243 100' Reached level 4 511 100' Reached level 5 1396 150' Reached level 6 1545 200' Killed Grip, Farmer Maggot's dog 1660 250' Reached level 7 1900 300' Reached level 8 2013 300' Reached level 9 2513 400' Reached level 10 3107 500' Reached level 11 3381 500' Reached level 12 3821 600' Reached level 13 3904 600' Killed Grishnákh, the Hill Orc 3904 600' Reached level 14 4285 650' Killed Orfax, Son of Boldor 4312 650' Reached level 15 4480 0' Reached level 15 4843 650' Reached level 16 5866 650' Reached level 17 5873 650' Killed Bullroarer the Hobbit 5881 650' Killed Golfimbul, the Hill Orc Chief 6314 750' Reached level 18 6687 850' Reached level 19 6960 900' Reached level 20 7131 950' Killed Shagrat, the Orc Captain 7453 950' Reached level 21 7708 1000' Killed Wormtongue, Agent of Saruman 8553 1000' Reached level 22 9188 1050' Killed Sméagol 9771 1050' Killed Lugdush, the Uruk 9771 1050' Reached level 23 10143 1100' Reached level 24 10857 1100' Killed Nár, the Dwarf 11864 1200' Reached level 25 12448 1250' Killed Brodda, the Easterling 12886 1300' Killed Sangahyando of Umbar 12888 1300' Killed Angamaitë of Umbar 13274 1300' Killed Uglúk, the Uruk 13913 1350' Reached level 26 13920 1350' Killed Ufthak of Cirith Ungol 15248 1500' Killed Bolg, Son of Azog 15755 1550' Reached level 27 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)