[Angband 3.5.1 Character Dump] Name Arwald Age 16 Self RB CB EB Best Sex Male Height 5'11" STR: 15 +0 +3 +0 18 Race Human Weight 12st 9lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 16 +0 -2 +0 14 Title Swashbuckler Game 72714 DEX: 14 +0 +2 +0 16 HP -1/166 Standard 7250 CON: 10 +0 +2 +0 12 SP 0/0 Resting 308 Level 16 Armor [34,+9] Saving Throw 35% Cur Exp 2016 Stealth Bad Max Exp 2016 Melee 1d10,+6 Disarming 39% Adv Exp 2300 To-hit 47,+6 Magic Devices 30 Blows 1.0/turn Perception 1 in 38 Gold 5342 Searching 14% Burden 140.1 lbs Shoot to-dam +3 Infravision 0 ft Speed -2 To-hit 42,+4 Max Depth 650' (L13) Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. rAcid:........+.... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:...+......... Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > The Brigand flees in terror! > The White wolf bites you. > *** LOW HITPOINT WARNING! *** > The White wolf bites you. > *** LOW HITPOINT WARNING! *** > The Brigand is no longer afraid. > The White wolf misses you. > The White wolf bites you. > *** LOW HITPOINT WARNING! *** > Your eyes feel very sensitive! > You have no more Potions of True Seeing (h). > The White wolf bites you. > *** LOW HITPOINT WARNING! *** > The White wolf bites you. > You die. Killed by a White wolf. [Character Equipment] a) a Trident of Venom (1d10) (+5,+4) Dropped by Bullroarer the Hobbit at 600 feet (level 12). Branded with venom. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 24.2 vs. creatures not resistant to poison, and 12.3 vs. others. b) a Short Bow (x2) (+3,+3) Found lying on the floor at 500 feet (level 10). d) a Ring of Digging <+4> Found lying on the floor at 500 feet (level 10). +4 tunneling. f) a Wooden Torch (2823 turns) <+1> Radius 1 light. g) Leather Scale Mail (-1) [20,+3] Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12). i) a Leather Shield of Resist Acid [8,+6] Dropped by Mughash the Kobold Lord at 450 feet (level 9). Provides resistance to acid. Cannot be harmed by acid. j) a Hard Leather Cap [2,+0] Found lying on the floor at 200 feet (level 4). l) a Pair of Iron Shod Boots [4,-1] Found lying on the floor at 50 feet (level 1). Cannot be harmed by fire. [Character Quiver] n) 23 Arrows (1d4) (+0,+0) Found lying on the floor at 550 feet (level 11). Combat info: Hits targets up to 100 feet away. Average damage/round: 11. 35% chance of breaking upon contact. [Character Inventory] a) 12 Rations of Food b) 6 Slime Molds c) a Potion of Boldness d) a Potion of Resist Heat e) 6 Potions of Resist Cold f) 4 Potions of Infravision g) a Potion of Salt Water h) 4 Scrolls of Satisfy Hunger i) 6 Wooden Torches (5000 turns) <+1> Radius 1 light. j) Augmented Chain Mail (-2) [42,+0] Found lying on the floor at 200 feet (level 4). k) a Spear of *Slay Demon* (1d6) (+5,+7) <+1> Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12). +1 intelligence. *Slays* demons. Provides resistance to fire. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 31.5 vs. demons, and 14.8 vs. others. l) a War Hammer of Westernesse (3d3) (+11,+9) <+1, +2> Found lying on the floor at 300 feet (level 6). +1 strength. +2 dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 35.5 vs. orcs, 35.5 vs. trolls, 35.5 vs. giants, and 20.8 vs. others. m) 21 Rounded Pebbles (1d2) (+0,+0) Found lying on the floor at 100 feet (level 2). n) 22 Iron Shots (1d4) (+0,+0) Found lying on the floor at 550 feet (level 11). [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 167 50' Reached level 2 515 100' Reached level 3 525 100' Reached level 4 735 100' Reached level 5 789 100' Reached level 6 1112 150' Killed Grip, Farmer Maggot's dog 1522 200' Reached level 7 2122 250' Reached level 8 2689 300' Reached level 9 3133 450' Reached level 10 3205 450' Reached level 11 3215 450' Killed Mughash the Kobold Lord 3873 500' Reached level 12 4869 500' Reached level 13 5754 550' Reached level 14 6351 550' Reached level 15 7161 600' Killed Golfimbul, the Hill Orc Chief 7161 600' Reached level 16 7165 600' Killed Bullroarer the Hobbit [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : yes (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : no (birth_start_kit)