[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" STR: 18/26 -1 +3 +6 18/106 Class Warrior Weight 6st 9lb INT: 10 +2 -2 +2 12 Title Myrmidon Turns used: WIS: 11 -1 -2 +1 9 HP -47/255 Game 166685 DEX: 18 +1 +2 +0 18/30 SP 0/0 Standard 23580 CON: 4 -1 +2 +0 5 Resting 4248 Level 29 Armor [58,+56] Saving Throw 54% Cur Exp 85642 Stealth Very Good Max Exp 85642 Melee 7d8,+29 Disarming 59% Adv Exp 90000 To-hit 65,+27 Magic Devices 45 Blows 1.3/turn Perception 1 in 26 Gold 15838 Searching 32% Burden 184.1 lb Shoot to-dam +17 Infravision 30 ft Overweight 4.2 lb To-hit 66,+26 Speed 5 Max Depth 1900' (L38) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:......+.+.... Nexus:...........+. rElec:......+.+.... Nethr:............. rFire:*.....+.+.... Chaos:+............ rCold:......+.+.... Disen:+............ rPois:............. pFear:............. rLite:........+...+ pBlnd:.........+... rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:.......+..... Regen:............. Stea.:.......++.... ESP:............. Sear.:.........+... Invis:.........+... Infra:............+ FrAct:...+......... Tunn.:+............ Feath:...........+. Speed:..+.......... S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Last Messages] > You have no room for a Short Bow (x2). > You drop a Potion of Contemplation (c). > You have no more Potions of Contemplation (c). > You see a Short Bow (x2). > You have a Short Bow (x2) (u). > You feel the Short Bow (u) in your pack is excellent... > You have no room for a Potion of Contemplation. > You drop a Ring of Dexterity <+2> (n). > You have no more Rings of Dexterity <+2> (n). > You see a Potion of Contemplation. > You have a Potion of Contemplation (c). > You have no room for a Ring of Dexterity <+2>. > You miss the Greater basilisk. > The Greater basilisk breathes poison. > You die. Killed by a Greater basilisk. [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 193.2 vs. creatures not resistant to fire, 193.2 vs. dragons, 143.3 vs. animals, 143.3 vs. evil creatures, 292.8 vs. undead, and 93.4 vs. others. b) a Light Crossbow of Power (x3) (+17,+17) Bought from a store c) a Ring of Speed <+6> {Wormtongue lvl 10} Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10) +6 speed. d) a Ring of Free Action Found lying on the floor at 1250 feet (level 25) Prevents paralysis. e) an Amulet of Wisdom <+1> Found lying on the floor of a labyrinth at 1650 feet (level 33) +1 wisdom. Sustains wisdom. f) a Lantern (Everburning) <+2> Found lying on the floor at 900 feet (level 18) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Partial Plate Armour of Resistance (-3) [40,+18] Found lying on the floor at 1650 feet (level 33) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. h) a Fur Cloak of the Magi [3,+11] <+2, +3> Dropped by Sangahyando of Umbar at 1350 feet (level 27) +2 intelligence. +3 stealth. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. i) a Small Metal Shield of Elvenkind [5,+17] <+1> Dropped by Bolg, Son of Azog at 1050 feet (level 21) +1 stealth. Provides resistance to acid, lightning, fire, frost, light. Cannot be harmed by acid. j) a Metal Cap of Seeing [3,+5] <+2> Bought from a store +2 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets of Slaying (+4,+5) [3,-1] Bought from a store l) a Pair of Iron Shod Boots of Stability [4,+4] Dropped by a Crystal drake at 1650 feet (level 33) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 25 Potions of Cure Critical Wounds b) 2 Potions of Healing c) a Potion of Contemplation d) 2 Potions of Speed e) 9 Scrolls of Phase Door f) 6 Scrolls of Teleportation g) 8 Scrolls of Satisfy Hunger h) 4 Scrolls of Word of Recall i) 2 Scrolls of Deep Descent j) 5 Rods of Door/Stair Location k) a Rod of Illumination l) a Rod of Curing m) 2 Staves of Teleportation (17 charges) n) a Staff of Speed (6 charges) o) a Ring of Constitution <+3> Dropped by a Ninja at 1900 feet (level 38) +3 constitution. Sustains constitution. p) a Ring of Damage (+0,+8) Dropped by a Dark elven priest at 1850 feet (level 37) q) a Ring of the Dog <-2> Dropped by a Snaga at 1800 feet (level 36) -2 stealth. Provides protection from fear. r) a Ring of the Mouse (+0,-8) <+4, +2> Found lying on the floor of a labyrinth at 1800 feet (level 36) +4 dexterity. +2 stealth. s) a Pair of Steel Shod Boots of Free Action [7,+13] Found lying on the floor at 1850 feet (level 37) Cannot be harmed by fire. Prevents paralysis. t) a Katana of Slay Animal (3d5) (+4,+8) Dropped by a Quasit at 1800 feet (level 36) Slays animals. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 58.7 vs. animals, and 42.9 vs. others. u) a Short Bow of Extra Shots (x2) (+10,+8) <+1> Found lying on the floor of a labyrinth at 1800 feet (level 36) +1 shooting speed. [Character Quiver] 0) 16 Bolts of Frost (1d5) (+6,+1) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 128.5 vs. creatures not resistant to cold, and 64.2 vs. others. 25% chance of breaking upon contact. 1) 29 Arrows (1d4) (+0,+0) [Home Inventory] a) a Mushroom of Second Sight b) a Mushroom of Emergency c) 2 Flasks of oil Branded with fire. d) 2 Potions of Healing e) 2 Potions of Intellect f) a Potion of Contemplation g) a Potion of Resist Poison h) 5 Scrolls of Teleportation i) 5 Scrolls of Detect Invisible j) a Scroll of Protection from Evil k) a Rod of Trap Location l) a Rod of Restoration Cannot be harmed by lightning. m) a Wand of Stone to Mud (7 charges) n) a Staff of Teleportation (8 charges) o) a Ring of Flames [+11] Found lying on the floor at 1400 feet (level 28) Provides resistance to fire. p) a Ring of Acid [+8] Found lying on the floor at 1850 feet (level 37) Provides resistance to acid. q) a Ring of Teleportation <+2> Found lying on the floor at 1000 feet (level 20) +2 speed. Induces random teleportation. r) 2 Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. s) a Ring of See Invisible Dropped by a Mature gold dragon at 1800 feet (level 36) Grants the ability to see invisible things. t) a Katana of Extra Attacks (3d5) (+5,+4) <+2> Found lying on the floor at 850 feet (level 17) +2 attack speed. Combat info: 3.6 blows/round. With +2 STR and +0 DEX you would get 4.0 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 79.4. u) a Long Bow of Power (x3) (+13,+15) Bought from a store [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 423 50' Reached level 2 1037 50' Reached level 3 2191 100' Killed Fang, Farmer Maggot's dog 2191 100' Reached level 4 2381 100' Reached level 5 2570 150' Reached level 6 3115 300' Killed Bullroarer the Hobbit 3115 300' Reached level 7 3139 300' Reached level 8 4128 450' Reached level 9 4312 500' Reached level 10 4948 500' Killed Wormtongue, Agent of Saruman 4948 500' Reached level 11 5097 500' Reached level 12 5107 500' Killed Lagduf, the Snaga 5280 550' Reached level 13 5990 650' Reached level 14 6683 750' Reached level 15 6698 750' Killed Ufthak of Cirith Ungol 6973 750' Reached level 16 7510 800' Reached level 17 8272 800' Reached level 18 8295 800' Killed Grishnákh, the Hill Orc 8302 800' Killed Golfimbul, the Hill Orc Chief 8700 850' Killed Nár, the Dwarf 8703 850' Reached level 19 9591 950' Killed Shagrat, the Orc Captain 9591 950' Reached level 20 10459 1050' Reached level 21 10474 1050' Killed Bolg, Son of Azog 10514 1050' Reached level 22 11011 1150' Reached level 23 11421 1250' Killed Lugdush, the Uruk 11439 1250' Killed Uglúk, the Uruk 11452 1250' Reached level 24 13499 1350' Killed Sangahyando of Umbar 13499 1350' Reached level 25 13640 1350' Killed Angamaitë of Umbar 14987 1550' Killed Brodda, the Easterling 15293 1550' Reached level 26 15893 1650' Reached level 27 17334 1650' Reached level 28 19511 1800' Killed Mîm, Betrayer of Turin 19523 1800' Killed Khîm, Son of Mîm 19675 1800' Killed Gorbag, the Orc Captain 19735 1800' Killed Ibun, Son of Mîm 19764 1800' Reached level 29 20673 1850' Killed Mughash the Kobold Lord 20869 0' Killed Farmer Maggot [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)