[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" Str: 18/18 -1 +3 +6 18/98 18/80 Class Warrior Weight 6st 9lb INT: 12 +2 -2 +0 12 Title Commando Turns used: WIS: 10 -1 -2 +0 7 HP 256/271 Game 214187 DEX: 18/54 +1 +2 +4 18/124 SP 0/0 Standard 25040 CON: 5 -1 +2 +0 6 Resting 5424 Level 32 Armor [63,+56] Saving Throw 56% Cur Exp 218749 Stealth Fair Max Exp 218749 Melee 7d8,+23 Disarming 66% Adv Exp 240000 To-hit 69,+44 Magic Devices 47 Blows 3.3/turn Perception 1 in 21 Gold 79481 Searching 37% Burden 168.9 lb Shoot to-dam +0 Infravision 30 ft Overweight -11.0 lb To-hit 71,+26 Speed 5 Max Depth 2200' (L44) Shots 0/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:............. rFire:*.....+...... Chaos:+............ rCold:......+.+.... Disen:+............ rPois:............. pFear:............+ rLite:............+ pBlnd:.........+... rDark:+............ pConf:............. Sound:............. pStun:............. Shard:......++..... HLife:............. Regen:............. Stea.:......+...... ESP:............. Sear.:.........+... Invis:.........+... Infra:............+ FrAct:....+........ Tunn.:+............ Feath:............. Speed:....+......+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 3.3 blows/round. With +6 STR and +0 DEX you would get 3.8 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 475.1 vs. creatures not resistant to fire, 475.1 vs. dragons, 347.3 vs. animals, 347.3 vs. evil creatures, 731.2 vs. undead, and 219.4 vs. others. c) a Ring of Accuracy (+18,+0) Taken from a chest found at 2200 feet (level 44) d) a Ring of Dexterity <+4> Dropped by a Dread at 2100 feet (level 42) +4 dexterity. Sustains dexterity. e) an Amulet of Inertia <-1> Found lying on the floor at 850 feet (level 17) -1 speed. Prevents paralysis. f) a Lantern (Everburning) <+2> Dropped by a Blue yeek at 850 feet (level 17) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Partial Plate Armour of Elvenkind (-3) [40,+14] <+2> Dropped by Ufthak of Cirith Ungol at 1800 feet (level 36) +2 stealth. Provides resistance to acid, lightning, fire, frost, shards. Cannot be harmed by acid. h) a Fur Cloak of Protection [3,+11] Dropped by a Young black dragon at 1750 feet (level 35) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Leather Shield of Resist Cold [8,+7] Dropped by an Imp at 1800 feet (level 36) Provides resistance to frost. j) a Hard Leather Cap of Seeing [2,+6] <+3> Found lying on the floor at 1400 feet (level 28) +3 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets [3,+3] {!d, ignore} Dropped by Ulfast, Son of Ulfang at 1050 feet (level 21) l) a Pair of Steel Shod Boots of Speed [7,+7] <+6> Dropped by an Orc captain at 1300 feet (level 26) +6 speed. Cannot be harmed by fire. [Character Inventory] a) 2 Potions of Cure Critical Wounds b) 3 Potions of Healing c) a Potion of Speed d) 3 Potions of Resist Poison e) 6 Scrolls of Phase Door f) 5 Scrolls of Teleportation g) 22 Scrolls of Satisfy Hunger h) 4 Scrolls of Word of Recall i) a Rod of Detection (charging) Cannot be harmed by lightning. j) a Rod of Disarming k) 3 Rods of Illumination l) a Staff of Mapping (8 charges) m) 6 Staves of Teleportation (18 charges) n) a Staff of Identify (11 charges) o) a Ring of Bodykeeping Dropped by an Easterling champion at 2100 feet (level 42) Sustains strength, dexterity, constitution. p) a Ring of the Dog <-2> Found lying on the floor at 850 feet (level 17) -2 stealth. Provides protection from fear. q) a Ring of Free Action Dropped by a Master vampire at 2150 feet (level 43) Prevents paralysis. r) a Lantern of True Sight (7500 turns) Found lying on the floor at 1850 feet (level 37) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. [Character Quiver] [Home Inventory] a) a Potion of Enlightenment b) a Scroll of Banishment [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 329 50' Reached level 2 444 100' Reached level 3 471 100' Killed Fang, Farmer Maggot's dog 471 100' Reached level 4 691 100' Killed Grip, Farmer Maggot's dog 1030 150' Reached level 5 1408 150' Reached level 6 1796 250' Reached level 7 1881 300' Killed Bullroarer the Hobbit 1881 300' Reached level 8 2050 300' Reached level 9 2296 300' Reached level 10 2683 400' Killed Wormtongue, Agent of Saruman 2683 400' Reached level 11 2840 400' Reached level 12 4005 450' Reached level 13 5149 550' Reached level 14 5567 550' Killed Sméagol 5863 700' Reached level 15 5921 700' Killed Grishnákh, the Hill Orc 6039 700' Reached level 16 7997 850' Reached level 17 8055 850' Killed Boldor, King of the Yeeks 8055 850' Reached level 18 8060 850' Killed Orfax, Son of Boldor 8829 1050' Killed Ulfast, Son of Ulfang 8829 1050' Reached level 19 9150 1050' Reached level 20 9217 1050' Reached level 21 10453 1050' Killed Nár, the Dwarf 10722 1050' Killed Gorbag, the Orc Captain 10722 1050' Reached level 22 10796 1050' Killed Shagrat, the Orc Captain 11869 1150' Reached level 23 12749 1300' Reached level 24 14308 1300' Killed Azog, King of the Uruk-Hai 14308 1300' Reached level 25 14490 1300' Killed Bolg, Son of Azog 15526 1400' Reached level 26 15578 1400' Killed Khîm, Son of Mîm 16520 1400' Killed Sangahyando of Umbar 16876 1400' Killed Angamaitë of Umbar 17975 1750' Reached level 27 18384 1800' Killed Ufthak of Cirith Ungol 19508 1800' Reached level 28 20560 2100' Reached level 29 21730 2100' Killed Lorgan, Chief of the Easterlings 22642 2150' Reached level 30 22767 2150' Reached level 31 22767 2150' Reached level 32 23470 2150' Killed Golfimbul, the Hill Orc Chief 24213 2150' Reached level 32 24837 2150' Killed Adunaphel the Quiet 24969 2150' Killed The Queen Ant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)