[Angband 4.0.5 Character Dump] Name GlassII Age 104 Self RB CB EB Best Race Elf Height 4'5" STR: 18 -1 +3 +6 18/80 Class Warrior Weight 6st 9lb INT: 10 +2 -2 +0 10 Title Veteran Turns used: WIS: 10 -1 -2 +0 7 HP -1/211 Game 102197 DEX: 17 +1 +2 +0 18/20 SP 0/0 Standard 10396 CON: 3 -1 +2 +0 4 Resting 257 Level 25 Armor [61,+25] Saving Throw 49% Cur Exp 16042 Stealth Poor Max Exp 16042 Melee 7d8,+41 Disarming 55% Adv Exp 21000 To-hit 59,+21 Magic Devices 42 Blows 1.3/turn Perception 1 in 36 Gold 10416 Searching 22% Burden 180.5 lb Shoot to-dam +4 Infravision 40 ft Overweight 0.6 lb To-hit 60,+18 Speed 1 Max Depth 1350' (L27) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:........+.... Nethr:............. rFire:*............ Chaos:+............ rCold:............. Disen:+............ rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:....+.......+ FrAct:............. Tunn.:+............ Feath:............. Speed:...........+. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Last Messages] > The Black ogre misses you. > You burn the Black ogre (461). It was a superb hit! > You have slain the Black ogre. > The Black ogre misses you. > The Black ogre hits you. > *** LOW HITPOINT WARNING! *** > You have no scrolls to read. > You failed to use the staff properly. > The Killer fire beetle bites you. > *** LOW HITPOINT WARNING! *** > The Black ogre misses you. > The Black ogre hits you. > *** LOW HITPOINT WARNING! *** > The Killer fire beetle bites you. > You die. Killed by a Killer fire beetle. [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 1.3 blows/round. With +6 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 206.1 vs. creatures not resistant to fire, 206.1 vs. dragons, 157 vs. animals, 157 vs. evil creatures, 304.1 vs. undead, and 108.1 vs. others. b) a Sling of Accuracy (x2) (+15,+4) Dropped by Sméagol at 200 feet (level 4) c) a Ring of Damage (+0,+10) Found lying on the floor at 1100 feet (level 22) d) a Ring of Damage (+0,+8) Found lying on the floor at 1000 feet (level 20) e) an Amulet of Infravision <+1> Found lying on the floor of a special room at 500 feet (level 10) +1 infravision. f) a Wooden Torch (58 turns) <+1> Found lying on the floor at 50 feet (level 1) Radius 1 light. g) Metal Brigandine Armour (-3) [48,+7] Dropped by Nár, the Dwarf at 1200 feet (level 24) i) a Leather Shield of Resist Lightning [8,+5] Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) Provides resistance to lightning. k) a Set of Gauntlets [3,+0] Found lying on the floor in a pit at 1300 feet (level 26) l) a Pair of Leather Boots of Speed [2,+11] <+2> Found lying on the floor of a special room at 900 feet (level 18) +2 speed. [Character Inventory] a) 7 Rations of Food b) 2 Flasks of oil Branded with fire. c) a Potion of Boldness d) a Rod of Treasure Location e) a Rod of Door/Stair Location f) a Rod of Disarming g) a Wand of Slow Monster (9 charges) h) a Wand of Polymorph (11 charges) i) 3 Staves of Confuse Monsters (29 charges) j) 2 Staves of Curing (5 charges) k) a Staff of Teleportation (4 charges) {!*} l) a Ring of Digging <+3> Dropped by an Acolyte at 900 feet (level 18) +3 tunneling. m) an Amulet of Teleportation Found lying on the floor of a cavern at 750 feet (level 15) Induces random teleportation. n) an Amulet of Resist Acid Dropped by a Ranger at 1350 feet (level 27) Provides resistance to acid. o) a Wooden Torch (5000 turns) <+1> Found lying on the floor at 1300 feet (level 26) Radius 1 light. p) a Pair of Leather Sandals of Free Action [1,+2] Found lying on the floor of a special room at 100 feet (level 2) Prevents paralysis. q) a Dagger (Blessed) (2d4) (+3,+7) <+3> Found lying on the floor at 50 feet (level 1) +3 wisdom. Blessed by the gods. Prevents paralysis. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 100.5. r) a Glaive of Slay Dragon (2d6) (+8,+4) Found lying on the floor at 1350 feet (level 27) Slays dragons. Combat info: 1.3 blows/round. With +4 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 63.7 vs. dragons, and 43.7 vs. others. [Character Quiver] 0) 19 Bolts of Frost (1d5) (+7,+4) Branded with cold. 1) 25 Iron Shots (1d4) (+0,+0) {@f1} Combat info: Hits targets up to 100 feet away. Average damage/round: 13.1. 25% chance of breaking upon contact. 4) 13 Rounded Pebbles (1d2) (+0,+0) {@f4} Combat info: Hits targets up to 100 feet away. Average damage/round: 11.1. 25% chance of breaking upon contact. [Home Inventory] a) a Broad Sword of *Slay Evil* (2d5) (+8,+9) <+2> Dropped by Grishnákh, the Hill Orc at 500 feet (level 10) +2 wisdom. Slays evil creatures. Blessed by the gods. Sustains your life force. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 57.5 vs. evil creatures, and 49.2 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 526 50' Reached level 2 968 100' Reached level 3 969 100' Killed Fang, Farmer Maggot's dog 969 100' Reached level 4 1168 100' Reached level 5 1360 200' Killed Sméagol 1360 200' Reached level 6 1812 350' Reached level 7 2454 400' Killed Grip, Farmer Maggot's dog 2494 500' Reached level 8 2611 500' Reached level 9 2624 500' Reached level 10 2628 500' Killed Grishnákh, the Hill Orc 2628 500' Reached level 11 2825 500' Reached level 12 4456 700' Reached level 13 4721 750' Killed Orfax, Son of Boldor 4974 750' Reached level 14 5485 900' Reached level 15 5551 900' Killed Golfimbul, the Hill Orc Chief 5579 900' Killed Bullroarer the Hobbit 5581 900' Reached level 16 6398 900' Reached level 17 7356 1000' Reached level 18 7415 1000' Killed Boldor, King of the Yeeks 8219 1150' Reached level 19 8663 1200' Killed Nár, the Dwarf 8952 1200' Reached level 20 9313 1300' Reached level 21 9474 1300' Reached level 22 9542 1300' Reached level 23 9646 1300' Killed Ulfast, Son of Ulfang 9739 1350' Reached level 24 10381 1350' Reached level 25 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)