[Angband 4.0.5 Character Dump] Name Glass Age 104 Self RB CB EB Best Race Elf Height 4'5" STR: 18 -1 +3 +11 18/130 Class Warrior Weight 6st 9lb INT: 9 +2 -2 +0 9 Title Veteran Turns used: WIS: 8 -1 -2 +0 5 HP -7/223 Game 146214 DEX: 18/18 +1 +2 +0 18/48 SP 0/0 Standard 14545 CON: 4 -1 +2 +0 5 Resting 239 Level 25 Armor [37,+39] Saving Throw 49% Cur Exp 16141 Stealth Poor Max Exp 16141 Melee 7d8,+30 Disarming 56% Adv Exp 21000 To-hit 59,+31 Magic Devices 40 Blows 1.6/turn Perception 1 in 21 Gold 4538 Searching 37% Burden 166.8 lb Shoot to-dam +3 Infravision 30 ft Overweight -13.1 lb To-hit 60,+15 Speed Normal Max Depth 1350' (L27) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:...+......... Nexus:............. rElec:....+........ Nethr:............. rFire:*............ Chaos:+............ rCold:......+...... Disen:+............ rPois:............. pFear:............. rLite:............+ pBlnd:.....+...+... rDark:+............ pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:.........+... Invis:.....+...+... Infra:............+ FrAct:..+.......... Tunn.:+............ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:+............ Light:.....+....... [Last Messages] > The Bat of Gorgoroth bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Bat of Gorgoroth claws you. > *** LOW HITPOINT WARNING! *** > The Bat of Gorgoroth bites you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Bat of Gorgoroth misses you. > You failed to use the staff properly. > The Bat of Gorgoroth misses you. > The Bat of Gorgoroth claws you. > *** LOW HITPOINT WARNING! *** > The Bat of Gorgoroth breathes poison. > You die. Killed by a Bat of Gorgoroth. [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 242.8 vs. creatures not resistant to fire, 242.8 vs. dragons, 180.6 vs. animals, 180.6 vs. evil creatures, 367.1 vs. undead, and 118.3 vs. others. b) a Light Crossbow (x3) (+2,+3) Found lying on the floor at 1050 feet (level 21) c) a Ring of Free Action Found lying on the floor at 1050 feet (level 21) Prevents paralysis. d) a Ring of Acid [+9] Found lying on the floor at 1100 feet (level 22) Provides resistance to acid. e) an Amulet of Resist Lightning Found lying on the floor at 600 feet (level 12) Provides resistance to lightning. f) a Lantern of True Sight (14223 turns) <+2> Bought from a store Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Studded Leather Armour of Resist Cold (-1) [12,+9] Dropped by a Black knight at 1350 feet (level 27) Provides resistance to frost. h) a Fur Cloak [3,+3] Found lying on the floor of a cavern at 1350 feet (level 27) i) a Small Metal Shield [5,+3] Dropped by Bullroarer the Hobbit at 1350 feet (level 27) j) an Iron Helm of Seeing [7,+4] <+3> Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27) +3 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Power (+3,+3) [6,+5] <+5> Found lying on the floor in a vault at 1050 feet (level 21) +5 strength. Cannot be harmed by acid, fire. l) a Pair of Iron Shod Boots [4,+4] Dropped by Farmer Maggot in town Cannot be harmed by fire. [Character Inventory] a) a Potion of Cure Serious Wounds b) 6 Potions of Cure Critical Wounds c) a Potion of Speed d) 28 Scrolls of Phase Door e) 4 Scrolls of Teleportation f) 7 Scrolls of Satisfy Hunger g) 4 Scrolls of Word of Recall h) a Scroll of Recharging i) a Rod of Treasure Location j) 2 Rods of Door/Stair Location k) a Rod of Trap Location l) a Rod of Curing m) a Rod of Disarming n) a Rod of Light o) a Wand of Slow Monster (12 charges) p) 2 Staves of Teleportation (11 charges) q) a Staff of Starlight (10 charges) r) a Ring of Digging <+3> Found lying on the floor at 1050 feet (level 21) +3 tunneling. s) a Wicker Shield [2,+5] Found lying on the floor of a special room at 1350 feet (level 27) t) a Hard Leather Cap of Infravision [2,+1] <+2> Dropped by a Soldier at 700 feet (level 14) +2 infravision. [Character Quiver] 0) 40 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 18.3. 25% chance of breaking upon contact. 1) 39 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 18.3. 25% chance of breaking upon contact. [Home Inventory] a) 2 Scrolls of Word of Recall b) a Ring of Accuracy (+15,+0) Found lying on the floor of a special room at 1050 feet (level 21) c) 2 Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. d) an Amulet of Resist Acid Dropped by a Brigand at 1050 feet (level 21) Provides resistance to acid. e) 28 Arrows (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 201 50' Reached level 2 201 50' Reached level 3 201 50' Reached level 4 385 150' Reached level 5 552 150' Reached level 6 880 300' Reached level 7 1403 450' Reached level 8 1490 500' Reached level 9 1758 600' Reached level 10 1772 600' Reached level 11 2186 600' Reached level 12 2751 600' Reached level 13 4252 650' Reached level 14 4280 650' Reached level 15 4549 650' Killed Grip, Farmer Maggot's dog 5411 700' Reached level 16 6873 750' Reached level 17 7255 750' Reached level 18 7754 800' Reached level 19 8036 1050' Killed Fang, Farmer Maggot's dog 8298 1050' Reached level 20 9619 1050' Reached level 21 9686 1050' Killed Gorbag, the Orc Captain 10769 1050' Reached level 22 11993 1050' Killed Shagrat, the Orc Captain 12223 1100' Reached level 23 12296 1100' Killed Nár, the Dwarf 13052 1350' Reached level 24 13669 0' Killed Farmer Maggot 14387 1350' Killed Grishnákh, the Hill Orc 14387 1350' Reached level 25 14387 1350' Killed Bullroarer the Hobbit 14401 1350' Killed Golfimbul, the Hill Orc Chief [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)