[Angband 3.0.3 Character Dump] Name GhenIX Self RB CB EB Best Sex Male Age 25 STR! 18/100 -1 -5 +3 18/70 Race Kobold Height 35 INT! 18/100 -1 +3 +4 18/160 Class Mage Weight 74 WIS! 18/100 +0 +0 +3 18/130 Title Sorcerer Status 1 DEX! 18/100 +2 +1 +9 18/220 HP -69/694 Maximize Y CON! 18/100 +2 -2 +9 18/190 SP 256/316 Preserve Y CHR! 18/100 -2 +1 +0 18/90 Level 45 Armor [20,+96] Saving Throw Superb Cur Exp 3639795 Fight (+17,+4) Stealth Superb Max Exp 3639795 Melee (+39,+29) Fighting Heroic Adv Exp 3915000 Shoot (+27,+14) Shooting Heroic Blows 4/turn Disarming Superb Gold 2675585 Shots 1/turn Magic Device Legendary Perception Superb Burden 154.1 lbs Infra 50 ft Searching Superb You are the largest of a litter of 4 pups. Your father was a hunter, and your mother was a cook. You have light brown eyes, a reddish-brown hide, and small, sharp teeth. [Last Messages] > The Eye druj grunts with pain. > The Eye druj casts a nether bolt. > The Eye druj looks deep into your eyes. > You resist the effects! > The Eye druj casts a nether bolt. > Target Selected. > The Eye druj grunts with pain. > The Eye druj magically summons an undead adversary! > The Eye druj casts a nether ball. > The Black wraith is immune. > The Skeleton troll is immune. > The Skeleton troll misses you. <2x> > The Skeleton troll bites you. > The Eye druj casts a nether bolt. > You die. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {law drake 2600'} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and it is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) an Engagement Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. d) a Malachite Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. e) an Obsidian Amulet of Searching (+7) It increases your searching by 7. f) The Star of Elendil {4 roomed vault 1800'} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) a Robe of Permanence [2,+17] {biggest g.vault 2000'} It provides resistance to acid, lightning, fire, cold, nexus, and life draining. It sustains all your stats. It cannot be harmed by the elements. h) a Shadow Cloak of Stealth [6,+8] (+3 to stealth) It increases your stealth by 3. i) a Large Metal Shield of Elvenkind [5,+18] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and shards. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) {biggest g.vault 2000'} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light , blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) a Set of Cesti of Agility [5,+8] (+4) It increases your dexterity by 4. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1} b) a Book of Magic Spells [Conjurings and Tricks] {!d!k!v@m2} c) 4 Books of Magic Spells [Incantations and Illusions] {!d!k!v@m3} d) 3 Books of Magic Spells [Sorcery and Evocations] {!d!k!v@m4, 10% off} e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!k@m5} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {!d!k@m9} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {!d!k@m6} It cannot be harmed by the elements. h) 7 Pink Speckled Potions of Cure Critical Wounds {40% off} i) 3 Grey Speckled Potions of Healing j) a Clotted Red Potion of Strength k) a Zinc-Plated Rod of Lightning Bolts l) a Titanium Rod of Fire Bolts m) Chain Mail of Resist Fire (-2) [14,+13] It provides resistance to fire. It cannot be harmed by fire. n) Partial Plate Armour of Resist Acid (-3) [22,+9] It provides resistance to acid. It cannot be harmed by acid. o) a Short Sword of *Slay Dragon* (1d7) (+9,+11) (+2) It increases your constitution by 2. It is especially deadly against dragons. It provides resistance to fear. [Home Inventory] a) 63 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1} b) 14 Books of Magic Spells [Conjurings and Tricks] {!d!k!v@m2} c) 9 Books of Magic Spells [Incantations and Illusions] {!d!k!v@m3} d) 2 Books of Magic Spells [Sorcery and Evocations] {!d!k!v@m4, 10% off} e) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. f) 21 Red Mushrooms of Restoring {40% off} g) 10 Grey Speckled Potions of Healing h) 2 Red Speckled Potions of *Healing* i) 11 Red Potions of Restore Mana j) 21 Scrolls titled "ashaus sun" of *Identify* {75% off} k) a Ruby Ring of Woe [-6] (-3) {cursed} It decreases your wisdom and charisma by 3. It induces random teleportation and is cursed. l) a Ruby Ring of Woe [-10] (-4) {cursed} It decreases your wisdom and charisma by 4. It induces random teleportation and is cursed. m) a Fluorite Ring of Speed (+9) {butterfly vault 2950'} It increases your speed by 9. n) a Copper Amulet of DOOM [-4] (-4) {cursed} It decreases all your stats by 4. It is cursed. o) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. p) The Hard Leather Cap of Thranduil [2,+10] (+2) {Troll pit 1650'} It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. q) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. r) a Set of Cesti of Free Action [5,+14] It grants you immunity to paralysis. s) a Pair of Soft Leather Boots of Speed [2,+8] (+10) {4 roomed vault 3000'} It increases your speed by 10. t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {2100' floor} It increases your intelligence and dexterity by 3. It increases your speed by 3. It slays trolls and giants. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. u) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. v) The Glaive of Pain (9d6) (+0,+30) {greater vault 1850'} It provides resistance to fear. It cannot be harmed by the elements. w) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) {1900' Troll pit} It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)