[Angband 4.0.4 Character Dump] Name BJA VIII Age 24 Self RB CB EB Best Race Kobold Height 2'3" Str: 18 -1 +0 +0 17 12 Class Ranger Weight 5st 2lb INT: 9 -1 +2 +0 10 Title Tracker Turns used: WIS: 14 +0 -2 +4 16 HP -10/164 Game 420658 DEX: 17 +2 +1 +0 18/20 SP 14/17 Standard 40631 CON: 10 +2 -1 +0 11 Resting 23255 Level 25 Armor [59,+30] Saving Throw 55% Cur Exp 19828 Stealth Superb Max Exp 19828 Melee 2d6,+8 Disarming 60% Adv Exp 25375 To-hit 42,+29 Magic Devices 63 Blows 1.1/turn Perception 1 in 19 Gold 6997 Searching 39% Burden 127.5 lb Shoot to-dam +3 Infravision 70 ft Overweight 43.6 lb To-hit 64,+20 Speed -4 Max Depth 1750' (L35) Shots 2/turn You come from a litter of 6 pups. Your father was a hunter, and your mother was a cook. You have light brown eyes, an olive green hide, and large, sharp teeth. rAcid:....+.+...... Nexus:............. rElec:......+.+.... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:............+ pFear:+............ rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:.......+...+. ESP:............. Sear.:............. Invis:+............ Infra:.........+..+ FrAct:..+.......... Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Dread misses you. > The Dread hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > You feel very good. > You have 3 Potions of Cure Critical Wounds (f). > The Dread hits you. > *** LOW HITPOINT WARNING! *** > The Dread hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak. > The Dread hits you. > *** LOW HITPOINT WARNING! *** > The Dread hits you. > You die. Killed by a Dread. [Character Equipment] a) a Morning Star (Holy Avenger) (2d6) (+12,+8) [+3] <+4> Dropped by a Ranger at 1450 feet (level 29) +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +8 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 27.9 vs. evil creatures, 36.7 vs. undead, 36.7 vs. demons, and 19 vs. others. b) a Long Bow (x3) (+3,+3) Bought from a store c) a Ring of Free Action Found lying on the floor at 1300 feet (level 26) Prevents paralysis. d) a Ring of Accuracy (+16,+0) Found lying on the floor at 1450 feet (level 29) e) an Amulet of Resist Acid Found lying on the floor at 850 feet (level 17) Provides resistance to acid. f) a Lantern (7479 turns) <+2> Found lying on the floor at 1150 feet (level 23) Cannot be harmed by fire. Radius 2 light. g) Bar Chain Mail of Resistance (-2) [45,+8] Found lying on the floor in a vault at 1350 feet (level 27) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. h) a Fur Cloak of Stealth [3,+9] <+3> Dropped by Bullroarer the Hobbit at 250 feet (level 5) +3 stealth. i) a Wicker Shield of Resist Lightning [2,+1] Found lying on the floor at 100 feet (level 2) Provides resistance to lightning. j) an Iron Helm of Infravision [7,+2] <+2> Bought from a store +2 infravision. l) a Pair of Leather Boots of Stealth [2,+5] <+3> Dropped by a Cave orc at 1300 feet (level 26) +3 stealth. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v} c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!k!v} d) 5 Potions of Cure Light Wounds e) 9 Potions of Cure Serious Wounds f) 3 Potions of Cure Critical Wounds g) 20 Scrolls of Phase Door h) 2 Scrolls of Teleportation i) 9 Scrolls of Satisfy Hunger j) 6 Scrolls of Identify k) 5 Scrolls of Word of Recall {!d!k!v!r} l) 4 Scrolls of Recharging m) a Rod of Treasure Location {@a0} n) a Wand of Light (5 charges) o) 2 Wands of Stone to Mud (7 charges) p) a Wand of Teleport Other (11 charges) q) a Staff of Teleportation (8 charges) r) a Staff of Identify (14 charges) {@Z0} s) a Ring of Escaping <+4> Found lying on the floor at 1100 feet (level 22) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. t) a Ring of Digging <+5> Found lying on the floor at 1250 feet (level 25) +5 tunneling. [Character Quiver] 0) 37 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 33.6. 35% chance of breaking upon contact. 1) an Arrow (1d4) (+2,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 58. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!k!v} c) 2 Staves of Detect Invisible (35 charges) d) a Staff of Teleportation (7 charges) e) 4 Staves of Identify (53 charges) {@Z0} f) a Set of Gauntlets of Slaying (+4,+3) [3,+6] Dropped by Lugdush, the Uruk at 1250 feet (level 25) g) the Scimitar of Hannien (4d2) (+12,+10) {@w0} Dropped by a Brown yeek at 600 feet (level 12) Slays evil creatures. Branded with acid. Provides resistance to poison gas. Cannot be harmed by acid. Combat info: 1.1 blows/round. With +8 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 35.5 vs. creatures not resistant to acid, 27.9 vs. evil creatures, and 20.3 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 506 50' Reached level 2 900 100' Reached level 3 1288 100' Killed Grip, Farmer Maggot's dog 1288 100' Reached level 4 2205 150' Reached level 5 3064 200' Reached level 6 3656 250' Reached level 7 4868 250' Killed Bullroarer the Hobbit 4868 250' Reached level 8 7476 400' Reached level 9 10236 550' Reached level 10 10690 550' Killed Wormtongue, Agent of Saruman 10980 550' Reached level 11 12504 600' Reached level 12 13383 600' Reached level 13 13747 600' Killed Orfax, Son of Boldor 13759 600' Found the Scimitar of Hannien 14074 600' Reached level 14 15240 850' Reached level 15 16040 850' Reached level 16 16169 850' Killed Fang, Farmer Maggot's dog 17539 1100' Reached level 17 19274 1150' Reached level 18 27411 0' Killed Farmer Maggot 28091 1200' Reached level 19 29560 1250' Killed Ulfast, Son of Ulfang 29560 1250' Reached level 20 30076 1250' Killed Lugdush, the Uruk 30781 1250' Reached level 21 30990 1250' Killed Sméagol 33248 1350' Reached level 22 34146 1350' Killed Ulwarth, Son of Ulfang 34647 1350' Reached level 23 36358 1350' Killed Lagduf, the Snaga 36491 1350' Reached level 24 38874 1450' Reached level 25 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)