[Angband 4.0.4 Character Dump] Name BJA VI Age 31 Self RB CB EB Best Race Hobbit Height 2'11" STR: 18/14 -2 +0 +4 18/34 Class Ranger Weight 3st 13lb INT: 12 +2 +2 +0 16 Title Guide Turns used: WIS: 12 +1 -2 +0 11 HP -13/161 Game 419768 DEX: 14 +3 +1 +6 18/60 SP 15/31 Standard 40155 Con: 11 +2 -1 +1 13 10 Resting 16783 Level 28 Armor [61,+15] Saving Throw 75% Cur Exp 59291 Stealth Excellent Max Exp 59291 Melee 2d4,+13 Disarming 69% Adv Exp 70000 To-hit 43,+13 Magic Devices 80 Blows 3.0/turn Perception 1 in 19 Gold 1596 Searching 36% Burden 152.3 lb Shoot to-dam +15 Infravision 80 ft Overweight -3.6 lb To-hit 72,+12 Speed Normal Max Depth 1950' (L39) Shots 2/turn You are one of several children of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight blond hair, and a very fair complexion. rAcid:........+.... Nexus:............. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:.....+....... rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:.....+....... Infra:....+.+.....+ FrAct:......+...... Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You have 24 Arrows (1d4) (+6,+4) (2). > You have 22 Arrows (1d4) (+0,+0) (0). > The Uruk misses you. > The Uruk hits you. > *** LOW HITPOINT WARNING! *** > You miss the Uruk. > You hit the Uruk (18). > The Uruk misses you. > The Uruk hits you. > *** LOW HITPOINT WARNING! *** > The Air hound breathes poison. > You die. > The Uruk grunts with pain. > The Warg yelps in pain. > Successfully created a spoiler file. Killed by an Air hound. [Character Equipment] a) a Mace of Extra Attacks (2d4) (+11,+10) <+1> Dropped by a Quasit at 1600 feet (level 32) +1 attack speed. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 56.4. b) a Long Bow of Power (x3) (+10,+15) Bought from a store c) a Ring of Strength <+3> Found lying on the floor of a special room at 1950 feet (level 39) +3 strength. Sustains strength. d) a Ring of Dexterity <+3> Found lying on the floor in a pit at 1950 feet (level 39) +3 dexterity. Sustains dexterity. e) an Amulet of Infravision <+3> Found lying on the floor of a cavern at 1300 feet (level 26) +3 infravision. f) a Lantern of True Sight (14619 turns) <+2> Found lying on the floor at 1600 feet (level 32) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Partial Plate Armour (Dwarven) (-3) [40,+13] <+1> Found lying on the floor of a cavern at 1300 feet (level 26) +1 strength. +1 constitution. +1 infravision. Cannot be harmed by acid. Prevents paralysis. h) a Fur Cloak [3,-3] Dropped by a Ghast at 1950 feet (level 39) i) a Wicker Shield of Resistance [2,+9] Bought from a store Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) a Steel Helm [9,+0] Dropped by Gorbag, the Orc Captain at 1600 feet (level 32) k) a Set of Gauntlets of Agility [3,-3] <+3> Bought from a store +3 dexterity. l) a Pair of Iron Shod Boots [4,-4] Dropped by a Hill orc at 550 feet (level 11) Cannot be harmed by fire. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v} c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!k!v} d) 8 Potions of Cure Light Wounds e) a Potion of Restore Mana f) 24 Scrolls of Phase Door g) 3 Scrolls of Teleportation h) 2 Scrolls of Magic Mapping i) 4 Scrolls of Word of Recall {!d!k!v!r} j) a Scroll of Monster Confusion k) 2 Rods of Frost Bolts {@a3} l) a Rod of Identify {@a6} Cannot be harmed by lightning. m) a Wand of Stone to Mud (4 charges) n) a Wand of Teleport Other (7 charges) o) a Staff of Teleportation (5 charges) p) 3 Staves of Identify (9 charges) {@Z0} q) Black Dragon Scale Mail (-2) [16,+15] Dropped by Bolg, Son of Azog at 1950 feet (level 39) Provides resistance to acid. [Character Quiver] 0) 22 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 106. 35% chance of breaking upon contact. 1) 19 Arrows (1d4) (+2,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 118. 35% chance of breaking upon contact. 2) 24 Arrows (1d4) (+6,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 130.2. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!k!v} b) a Potion of Restore Life Levels c) a Scroll of Recharging d) a Staff of Identify (0 charges) {@Z0} e) a Ring of Bodykeeping Dropped by a Mummified human at 1950 feet (level 39) Sustains strength, dexterity, constitution. f) a Ring of Soulkeeping Found lying on the floor of a special room at 1950 feet (level 39) Sustains strength, intelligence, wisdom. g) a Ring of Accuracy (+13,+0) Found lying on the floor at 1650 feet (level 33) h) a Ring of Protection [+16] Found lying on the floor at 500 feet (level 10) i) a Ring of Reckless Attacks (+4,+4) [-17] Dropped by a Shade at 1650 feet (level 33) j) 2 Rings of Digging <+5> +5 tunneling. k) Metal Lamellar Armour of Resistance (-3) [58,+15] Found lying on the floor in a pit at 1950 feet (level 39) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. l) a Set of Leather Gloves of Free Action [1,+11] Dropped by a Master rogue at 1950 feet (level 39) Prevents paralysis. m) a Light Crossbow (x3) (+0,+0) Found lying on the floor at 1850 feet (level 37) n) 27 Bolts (1d5) (+4,+6) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 525 50' Reached level 2 632 300' Reached level 3 939 350' Reached level 4 998 350' Killed Grip, Farmer Maggot's dog 1216 350' Reached level 5 1676 350' Reached level 6 2269 400' Reached level 7 5176 500' Reached level 8 5824 500' Killed Wormtongue, Agent of Saruman 5824 500' Reached level 9 5861 500' Reached level 10 7412 550' Reached level 11 9858 550' Reached level 12 10975 550' Reached level 13 13025 650' Reached level 14 14943 850' Killed Bullroarer the Hobbit 14965 850' Reached level 15 17185 950' Killed Shagrat, the Orc Captain 17185 950' Reached level 16 18141 950' Reached level 17 20738 1300' Reached level 18 21387 1300' Reached level 19 23189 1450' Reached level 20 24732 1550' Reached level 21 25935 1600' Killed Gorbag, the Orc Captain 26291 1600' Reached level 22 27155 1650' Reached level 23 28656 1700' Reached level 24 31614 1850' Reached level 25 31892 1850' Reached level 26 34048 1950' Reached level 27 36663 1950' Reached level 28 40032 1950' Killed Bolg, Son of Azog [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)