[Angband 4.0.4 Character Dump] Name BJA62 Age 25 Self RB CB EB Best Race Half-Troll Height 6'2" STR: 18/71 +4 +3 +2 18/161 Class Warrior Weight 13st 4lb INT: 16 -4 -2 +0 10 Title Commando Turns used: WIS: 10 -2 -2 +0 6 HP -13/487 Game 798924 DEX: 18/86 -4 +2 +5 18/116 SP 0/0 Standard 83286 CON: 13 +3 +2 +0 18 Resting 32734 Level 34 Armor [54,+72] Saving Throw 44% Cur Exp 346060 Stealth Bad Max Exp 351014 Melee 6d5,+52 Disarming 58% Adv Exp 420000 To-hit 81,+32 Magic Devices 34 Blows 6.2/turn Perception 1 in 23 Gold 102662 Searching 33% Burden 144.4 lb Shoot to-dam +10 Infravision 60 ft Overweight -35.5 lb To-hit 66,+30 Speed 10 Max Depth 2400' (L48) Shots 1/turn Your father was a Cave-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and black ulcerous skin. rAcid:......+++.... Nexus:......+...... rElec:......+++.... Nethr:........+.... rFire:......+++.... Chaos:............. rCold:......+++.... Disen:............. rPois:.......+..... pFear:............+ rLite:..........+.. pBlnd:.........+... rDark:............. pConf:............. Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:............+ Stea.:........+.... ESP:............. Sear.:.........+... Invis:.........+... Infra:....+.......+ FrAct:..........+.. Tunn.:............. Feath:............. Speed:+..........+. S.Dig:............. Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....+.. [Last Messages] > That rod is still charging. > On the ground: a Wicker Shield of Resistance [2,+17]. > This place seems reasonably safe, yet there are good treasures here. > You see a Wicker Shield of Resistance [2,+17]. > You enter a maze of down staircases. > You feel anxious about this place. > You sense the presence of buried treasure! > You sense the presence of objects! > You hear a door burst open! > You sense the presence of evil creatures! > You have 11 charges remaining. > You are surrounded by a white light. > The Jabberwock breathes chaos. > You die. > Successfully created a spoiler file. Killed by a Jabberwock. [Character Equipment] a) the Katana 'Aglarang' (6d5) (+11,+10) <+5, +1> Found lying on the floor at 2150 feet (level 43) +5 dexterity. +5 speed. +1 attack speed. Cannot be harmed by acid. Sustains dexterity. Combat info: 6.2 blows/round. With +0 STR and +1 DEX you would get 6.5 blows Average damage/round: 448.8. b) a Long Bow (x3) (+9,+10) Bought from a store c) a Ring of Damage (+0,+12) Bought from a store d) a Ring of Damage (+0,+13) Found lying on the floor at 2250 feet (level 45) e) an Amulet of Infravision <+3> Dropped by a Vampire lord at 2200 feet (level 44) +3 infravision. f) the Phial of Galadriel <+3> Found lying on the floor of a cavern at 1600 feet (level 32) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 22 to 40 turns to recharge at your current speed. Your chance of success is 90.7% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by a Mage at 2100 feet (level 42) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. h) the Cloak 'Colluin' [1,+15] Found lying on the floor at 2250 feet (level 45) Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid, fire. When activated, it grants temporary resistance to acid, electricity, fire, cold and poison for 1d20+20 turns. Takes 222 turns to recharge at your current speed. Your chance of success is 90.7% i) a Small Metal Shield of Elvenkind [5,+14] <+2> Dropped by a Dread at 1900 feet (level 38) +2 stealth. Provides resistance to acid, lightning, fire, frost, nether. Cannot be harmed by acid. j) a Metal Cap of Seeing [3,+4] <+4> Found lying on the floor at 1500 feet (level 30) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1> Dropped by Nár, the Dwarf at 850 feet (level 17) Provides resistance to light. Cannot be harmed by acid, fire. Sustains constitution. Prevents paralysis. Radius 1 light. When activated, it fires a magic missile with damage 3d4. Takes 4 turns to recharge at your current speed. Your chance of success is 89.9% l) a Pair of Iron Shod Boots of Speed [4,+8] <+5> Dropped by a Dracolich at 2300 feet (level 46) +5 speed. Cannot be harmed by fire. [Character Inventory] a) 11 Potions of Cure Serious Wounds b) 9 Potions of Cure Critical Wounds c) 2 Potions of Healing d) a Potion of *Healing* It can be thrown at creatures with damaging effect. e) 9 Scrolls of Teleportation f) 19 Scrolls of Satisfy Hunger g) 6 Scrolls of Word of Recall {!d!k!v!r} h) a Scroll of *Destruction* i) 3 Rods of Treasure Location (1 charging) {@a0} j) 3 Rods of Door/Stair Location {@a1} k) 2 Rods of Trap Location {@a4} l) 6 Rods of Frost Bolts {@a3} m) 2 Rods of Lightning Bolts {@a5} n) 6 Rods of Curing {!d!k!v} o) 3 Rods of Teleport Other p) 3 Rods of Illumination (1 charging) {@a2} q) a Rod of Identify {!d!k!v@a6} Cannot be harmed by lightning. r) a Staff of Detect Evil (11 charges) s) 2 Staves of Teleportation (15 charges) t) a Staff of Speed (3 charges) [Character Quiver] 0) 11 Arrows (1d4) (+4,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 60.2. 35% chance of breaking upon contact. 1) 29 Arrows of Frost (1d4) (+10,+7) Branded with cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 120.5 vs. creatures not resistant to cold, and 60.2 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 2 Mushrooms of Vigor b) 9 Potions of Cure Serious Wounds c) a Potion of Restore Life Levels d) 4 Rods of Treasure Location {@a0} e) a Rod of Door/Stair Location {@a1} f) a Rod of Trap Location {@a4} g) 4 Rods of Curing h) 6 Staves of Teleportation (40 charges) i) 9 Staves of Identify (104 charges) {@Z0} j) a Lantern of True Sight (7500 turns) <+2> Dropped by an Ettin at 2200 feet (level 44) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. k) Metal Scale Mail of Elvenkind (-2) [38,+9] <+1> Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21) +1 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. l) a Fur Cloak of Protection [3,+9] Dropped by Bullroarer the Hobbit at 1050 feet (level 21) Provides resistance to shards. Cannot be harmed by acid, fire. m) the Leather Shield of Celegorm [8,+20] Dropped by a Fire giant at 2300 feet (level 46) Provides resistance to acid, lightning, fire, frost, light, dark. Provides protection from blindness. Cannot be harmed by acid. n) a Set of Gauntlets of Free Action [3,+7] Bought from a store Prevents paralysis. o) a Pair of Iron Shod Boots of Stability [4,-1] Found lying on the floor at 750 feet (level 15) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] {@w0} Dropped by Bolg, Son of Azog at 1150 feet (level 23) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid. When activated, it creates a lightning bolt (that always beams) with damage 6d6. Takes 14 to 24 turns to recharge at your current speed. Your chance of success is 91.4% Combat info: 4.7 blows/round. With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 333.6 vs. creatures not resistant to lightning, and 284.1 vs. others. q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Found lying on the floor in a vault at 1900 feet (level 38) +2 dexterity. +2 attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid. Grants the ability to see invisible things. Combat info: 6.0 blows/round. With +1 STR and +0 DEX you would get 6.1 blows With +0 STR and +2 DEX you would get 6.3 blows Average damage/round: 402 vs. animals, 402 vs. evil creatures, 440.4 vs. undead, and 363 vs. others. r) a Bastard Sword of Gondolin (3d4) (+12,+9) <+1> Dropped by Uglúk, the Uruk at 1100 feet (level 22) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid. Slows your metabolism. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 3.7 blows/round. With +2 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 281.5 vs. demons, 281.5 vs. orcs, 281.5 vs. trolls, 281.5 vs. dragons, and 221.6 vs. others. s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1> Found lying on the floor at 1900 feet (level 38) +3 strength. +3 constitution. +1 stealth. Slays demons, trolls, orcs. Provides resistance to acid, lightning, fire, frost. Provides protection from blindness. Cannot be harmed by acid, fire. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.7 blows/round. With +3 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 374.8 vs. demons, 374.8 vs. trolls, 374.8 vs. orcs, and 266 vs. others. t) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by a Shadow drake at 1900 feet (level 38) +2 stealth. +2 speed. Slays evil creatures. Branded with fire. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, fire. When activated, it confuses a target monster. Takes 30 turns to recharge at your current speed. Your chance of success is 87.9% Combat info: 3.7 blows/round. With +3 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 331.5 vs. creatures not resistant to fire, 288.9 vs. evil creatures, and 246.7 vs. others. u) a Sling (x2) (+4,+4) Found lying on the floor at 50 feet (level 1) v) 21 Bolts of Slay Animal (1d5) (+8,+5) Slays animals. w) 26 Seeker Bolts of Slay Evil (4d5) (+11,+4) Slays evil creatures. x) 10 Arrows (1d4) (+4,+7) Combat info: Hits targets up to 120 feet away. Average damage/round: 60.2. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 638 50' Reached level 2 1541 100' Reached level 3 2091 50' Reached level 4 3266 150' Reached level 5 3340 150' Killed Grip, Farmer Maggot's dog 3358 150' Reached level 6 5071 50' Reached level 7 5915 150' Killed Fang, Farmer Maggot's dog 6334 250' Reached level 8 6401 250' Killed Mughash the Kobold Lord 6401 250' Reached level 9 6729 250' Reached level 10 8103 550' Reached level 11 8592 600' Reached level 12 9309 650' Reached level 13 10079 700' Reached level 14 10115 700' Reached level 15 10162 700' Reached level 16 10921 700' Reached level 17 11041 700' Killed Grishnákh, the Hill Orc 12074 750' Reached level 18 13449 750' Killed Wormtongue, Agent of Saruman 14387 800' Reached level 19 15288 800' Reached level 20 16531 850' Killed Lagduf, the Snaga 16721 850' Killed Boldor, King of the Yeeks 17080 850' Killed Orfax, Son of Boldor 17198 850' Reached level 21 17472 850' Killed Nár, the Dwarf 17476 850' Found the Set of Leather Gloves 'Cammithrim' 17836 850' Killed Brodda, the Easterling 19411 950' Killed Gorbag, the Orc Captain 19411 950' Reached level 22 20578 1050' Killed Ulfast, Son of Ulfang 20599 1050' Reached level 23 21275 1050' Killed Bullroarer the Hobbit 21663 1050' Reached level 24 21682 1050' Killed Golfimbul, the Hill Orc Chief 21779 1050' Killed Ibun, Son of MĂ®m 22704 1100' Killed Lugdush, the Uruk 22728 1100' Killed UglĂşk, the Uruk 22728 1100' Reached level 25 23843 1150' Killed Azog, King of the Uruk-Hai 23860 1150' Killed Bolg, Son of Azog 23988 1150' Found the Dagger 'Dethanc' 36869 0' Killed Farmer Maggot 48637 1300' Killed Sangahyando of Umbar 48650 1300' Killed AngamaitĂ« of Umbar 48808 1350' Reached level 26 50990 1400' Killed Shagrat, the Orc Captain 51437 1450' Reached level 27 54163 1600' Killed Draebor, the Imp 54246 1600' Found the Phial of Galadriel 54403 1600' Reached level 28 55051 1900' Killed Lokkak, the Ogre Chieftain 55179 1900' Found the Battle Axe of Balli Stonehand 55393 1900' Reached level 29 55414 1900' Found the Flail 'Totila' 56361 1900' Killed The Queen Ant 56534 1900' Killed Ulwarth, Son of Ulfang 56643 1900' Killed Lorgan, Chief of the Easterlings 57122 1900' Found the Scimitar 'Haradekket' 57859 1900' Reached level 30 60825 1900' Reached level 31 63745 2050' Reached level 32 63808 2050' Found the Long Sword 'Elvagil' (LOST) 64934 2100' Reached level 32 65270 2100' Killed Ulfang the Black 65276 2100' Reached level 32 65797 2100' Found the Dagger 'Narthanc' (LOST) 65871 2100' Reached level 32 66347 0' Reached level 32 72958 2100' Reached level 32 73195 2100' Killed Medusa, the Gorgon 73202 2100' Reached level 32 73611 2100' Found the Chain Mail of Arvedui 75025 2150' Found the Spear 'Nimloth' (LOST) 75192 2150' Found the Katana 'Aglarang' 75419 2150' Found the Dagger 'Nimthanc' (LOST) 76988 2200' Reached level 33 77698 2200' Reached level 33 80692 2250' Found the Cloak 'Colluin' 80948 2300' Reached level 34 81759 2300' Reached level 34 81773 2300' Killed Vargo, Tyrant of Fire 81786 2300' Killed Castamir the Usurper 82656 2300' Found the Leather Shield of Celegorm [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)