[Angband 4.0.4 Character Dump] Name BJA30 Age 16 Self RB CB EB Best Race Human Height 5'1" STR: 11 +0 -3 +2 10 Class Mage Weight 11st 5lb INT: 18/62 +0 +3 +5 18/142 Title Conjurer Turns used: WIS: 8 +0 +0 +2 10 HP -12/197 Game 917160 DEX: 18/56 +0 +0 +0 18/56 SP 170/174 Standard 94091 CON: 10 +0 -2 +2 10 Resting 49089 Level 31 Armor [61,+60] Saving Throw 58% Cur Exp 138366 Stealth Excellent Max Exp 159351 Melee 3d6,+15 Disarming 64% Adv Exp 195000 To-hit 26,+3 Magic Devices 84 Blows 1.0/turn Perception 1 in 20 Gold 83891 Searching 16% Burden 153.0 lb Shoot to-dam +15 Infravision 30 ft Overweight 81.1 lb To-hit 22,+2 Speed -7 Max Depth 2000' (L40) Shots 1/turn You are one of several children of a Serf. You are the black sheep of the family. You have dark brown eyes, straight auburn hair, and an average complexion. rAcid:+.....+++.... Nexus:............. rElec:......+.+.... Nethr:............. rFire:+.....+.+.... Chaos:......+...... rCold:......+.+.... Disen:............. rPois:..+.......... pFear:............. rLite:........+.... pBlnd:........+.... rDark:+.......+.... pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:......++..... ESP:............. Sear.:............. Invis:.....+....... Infra:....+........ FrAct:..........++. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Last Messages] > On the ground: a Maul (4d4) (+0,+0). > You are surrounded by a white light. > Target Selected. > The Mummified orc disintegrates! > You have found 585 gold pieces worth of gold. > You see a Ring of Teleportation <+2>. > You see a Wand of Sleep Monster (22 charges). > You autoinscribe a Book of Magic Spells [Resistances of Scarabtarices]. > You have 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v} (e). > Target Selected. > The Death knight grunts with pain. > The Death knight casts a bolt of nether. > You feel your life force draining away! > The Death knight casts a bolt of nether. > You die. Killed by a Death knight. [Character Equipment] a) the Beaked Axe of Húrin (3d6) (+10,+12) <+2, +1> Dropped by Brodda, the Easterling at 1050 feet (level 21) +2 strength. +2 constitution. Slays demons (powerfully), trolls, dragons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. Radius 1 light. When activated, it puts you in a berserker rage for d50+50 turns. Takes 40 to 80 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 1.3 blows Average damage/round: 49.2 vs. creatures not resistant to acid, 71.5 vs. demons, 49.2 vs. trolls, 49.2 vs. dragons, and 26.9 vs. others. b) a Short Bow of Power (x2) (+9,+15) Dropped by an Uruk at 1300 feet (level 26) c) a Ring of Resist Poison Bought from a store Provides resistance to poison gas. d) a Ring of Intelligence <+3> Found lying on the floor of a special room at 1500 feet (level 30) +3 intelligence. Sustains intelligence. e) an Amulet of Infravision <+3> Found lying on the floor at 1300 feet (level 26) +3 infravision. f) the Star of Elendil <+3> Dropped by Kavlax the Many-Headed at 1950 feet (level 39) Cannot be harmed by fire. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the area around you. Takes 25 to 50 turns to recharge at your current speed. Your chance of success is 94.1% g) Partial Plate Armour of Elvenkind (-3) [40,+21] <+2> Dropped by Gorbag, the Orc Captain at 1350 feet (level 27) +2 stealth. Provides resistance to acid, lightning, fire, frost, chaos. Cannot be harmed by acid. h) the Cloak 'Holcolleth' [1,+4] <+2, +3> Dropped by Bolg, Son of Azog at 1400 feet (level 28) +2 intelligence. +2 wisdom. +3 stealth. Provides resistance to acid. Cannot be harmed by acid, fire. When activated, it puts to sleep the monsters around you. Takes 27 turns to recharge at your current speed. Your chance of success is 96.4% i) the Leather Shield of Celegorm [8,+20] Found lying on the floor at 1600 feet (level 32) Provides resistance to acid, lightning, fire, frost, light, dark. Provides protection from blindness. Cannot be harmed by acid. k) a Set of Caestus of Free Action (+0,+3) [5,+6] Dropped by Angamaitë of Umbar at 1200 feet (level 24) Prevents paralysis. l) a Pair of Steel Shod Boots of Free Action [7,+6] Found lying on the floor at 1600 feet (level 32) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k!v} c) 4 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v} d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!k!v} e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v} Cannot be harmed by fire. f) 2 Mushrooms of Clear Mind g) 6 Potions of Cure Critical Wounds h) 2 Potions of Healing i) 4 Potions of Restore Mana j) 2 Potions of Enlightenment k) 13 Scrolls of Phase Door l) 4 Scrolls of Teleportation m) 12 Scrolls of Word of Recall n) 4 Scrolls of Deep Descent o) 3 Rods of Treasure Location {@a0} p) 2 Rods of Curing q) a Wand of Teleport Other (10 charges) r) 2 Staves of Mapping (13 charges) [Character Quiver] 0) 13 Arrows (1d4) (+1,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 47. 35% chance of breaking upon contact. 1) 8 Arrows of Slay Evil (1d4) (+5,+8) Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/round: 103 vs. evil creatures, and 51.5 vs. others. 35% chance of breaking upon contact. 2) 19 Arrows of Wounding (1d4) (+12,+10) Combat info: Hits targets up to 100 feet away. Average damage/round: 55.5. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v} d) 5 Scrolls of Phase Door e) a Scroll of Deep Descent f) 2 Wands of Light (6 charges) g) a Staff of Teleportation (9 charges) h) a Ring of Strength <+4> Found lying on the floor at 1650 feet (level 33) +4 strength. Sustains strength. i) a Ring of Accuracy (+12,+0) Found lying on the floor in a vault at 1400 feet (level 28) j) a Ring of Escaping <+4> Dropped by an unknown monster at 350 feet (level 7) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. k) a Ring of Free Action Dropped by a Large kobold at 900 feet (level 18) Prevents paralysis. l) the Phial of Galadriel <+3> Dropped by Bolg, Son of Azog at 1400 feet (level 28) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 5 to 10 turns to recharge at your current speed. Your chance of success is 96.4% m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor in a pit at 700 feet (level 14) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 4 to 8 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 1.3 blows/round. With +10 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 40.9 vs. creatures not resistant to fire, and 27.2 vs. others. n) a Pick of Earthquakes (1d3) (+16,+8) <+4, +7> Dropped by Kavlax the Many-Headed at 1950 feet (level 39) +4 strength. +7 tunneling. Branded with acid. Combat info: 1.3 blows/round. With +13 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 24.2 vs. creatures not resistant to acid, and 18.4 vs. others. Sometimes creates earthquakes on impact. o) a Sling (x2) (+0,+0) Found lying on the floor at 300 feet (level 6) p) a Long Bow (x3) (+5,+1) Bought from a store q) a Light Crossbow (x3) (+6,+3) Dropped by a Black ooze at 1150 feet (level 23) r) 15 Bolts of Wounding (1d5) (+10,+10) s) 40 Arrows (1d4) (+0,+1) Combat info: Hits targets up to 100 feet away. Average damage/round: 37. 35% chance of breaking upon contact. t) 22 Rounded Pebbles (1d2) (+3,+4) u) 23 Iron Shots (1d4) (+0,+0) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1339 50' Reached level 2 1966 100' Reached level 3 2697 200' Reached level 4 2841 200' Reached level 5 3714 250' Reached level 6 3948 250' Reached level 7 4088 250' Reached level 8 5505 350' Reached level 9 6377 350' Reached level 10 7421 350' Reached level 11 9071 0' Reached level 12 10837 650' Reached level 13 12238 700' Reached level 14 14157 700' Reached level 15 15706 700' Reached level 16 17114 700' Reached level 17 17253 700' Found the Dagger 'Narthanc' 17803 700' Killed Orfax, Son of Boldor 19768 700' Reached level 18 20905 700' Killed Boldor, King of the Yeeks 23445 800' Reached level 19 23594 800' Killed Ulfast, Son of Ulfang 26290 850' Reached level 20 29443 900' Reached level 21 29601 900' Killed Ufthak of Cirith Ungol 32536 1000' Reached level 22 34084 1050' Killed Brodda, the Easterling 34096 1050' Found the Beaked Axe of Húrin 34740 1100' Killed Wormtongue, Agent of Saruman 36121 1150' Killed Grip, Farmer Maggot's dog 36248 1150' Reached level 23 40181 1150' Reached level 24 40923 1200' Killed Angamaitë of Umbar 41041 1200' Killed Sangahyando of Umbar 45400 1250' Killed Ibun, Son of Mîm 45400 1250' Reached level 24 46084 0' Killed Farmer Maggot 46727 1300' Killed Ulwarth, Son of Ulfang 47281 1300' Killed Khîm, Son of Mîm 47597 1300' Reached level 25 47604 1300' Killed Shagrat, the Orc Captain 60280 1300' Reached level 26 60775 1300' Killed Bullroarer the Hobbit 62845 1350' Killed Gorbag, the Orc Captain 65523 1400' Killed Lugdush, the Uruk 66407 1400' Killed Bolg, Son of Azog 66413 1400' Found the Cloak 'Holcolleth' 66521 1400' Found the Phial of Galadriel 66569 1400' Reached level 27 74594 1550' Reached level 28 76026 1600' Killed Uldor the Accursed 76428 1600' Found the Leather Shield of Celegorm 77093 1600' Killed Beorn, the Shape-Changer 77601 1600' Killed Fang, Farmer Maggot's dog 79525 1650' Killed Tom the Stone Troll 79530 1650' Killed Bill the Stone Troll 79530 1650' Reached level 29 79932 1650' Killed Bert the Stone Troll 84628 1800' Reached level 30 85578 1850' Killed The Queen Ant 89062 1950' Killed Kavlax the Many-Headed 89147 1950' Found the Star of Elendil 89149 1950' Found the Set of Gauntlets 'Paurhach' (LOST) 89825 1950' Reached level 31 90621 1950' Killed Nár, the Dwarf 91169 2000' Killed Uglúk, the Uruk 91860 2000' Killed Ulfang the Black [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)