[Angband 4.0.4 Character Dump] Name Durion Age 18 Self RB CB EB Best Race Human Height 6'0" STR: 12 +0 +3 +2 17 Class Warrior Weight 10st 7lb INT: 12 +0 -2 +1 11 Title Myrmidon Turns used: WIS: 13 +0 -2 +2 13 HP 92/313 Game 1085176 Dex: 13 +0 +2 +0 15 14 SP 0/0 Standard 96444 CON: 14 +0 +2 +0 16 Resting 10434 Level 28 Armor [69,+20] Saving Throw 47% Cur Exp 35176 Stealth Bad Max Exp 35176 Melee 4d2,+15 Disarming 50% Adv Exp 50000 To-hit 65,+12 Magic Devices 38 Blows 1.0/turn Perception 1 in 38 Gold 42795 Searching 14% Burden 117.0 lb Shoot to-dam +9 Infravision 0 ft Overweight 3.1 lb To-hit 60,+17 Speed -1 Max Depth 1400' (L28) Shots 1/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight red hair, and a very fair complexion. rAcid:......+...... Nexus:......+...... rElec:....+.+...... Nethr:............. rFire:......+...... Chaos:............. rCold:..+...+...... Disen:............. rPois:............. pFear:+............ rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:......+...... HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:............. FrAct:...+......... Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Scimitar (Holy Avenger) (4d2) (+10,+12) [+1] <+2> Conjured forth by magic at 950 feet (level 19) +2 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +2 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 28.5 vs. evil creatures, 34.9 vs. undead, 34.9 vs. demons, and 22.2 vs. others. b) a Long Bow of Accuracy (x3) (+15,+9) Found lying on the floor at 800 feet (level 16) c) a Ring of Ice [+10] (charging) Found lying on the floor at 1100 feet (level 22) Provides resistance to frost. d) a Ring of Free Action Found lying on the floor at 1100 feet (level 22) Prevents paralysis. e) an Amulet of Resist Lightning Dropped by a Brigand at 500 feet (level 10) Provides resistance to lightning. f) the Phial of Galadriel <+3> Dropped by Bullroarer the Hobbit at 250 feet (level 5) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 91.4% g) the Chain Mail of Arvedui (-2) [40,+13] <+2> Dropped by Wormtongue, Agent of Saruman at 1200 feet (level 24) +2 strength. Provides resistance to acid, lightning, fire, frost, shards, nexus. Cannot be harmed by acid. i) a Large Metal Shield [12,-6] Dropped by Uglúk, the Uruk at 1250 feet (level 25) j) an Iron Helm of Intelligence [7,-7] <+1> Bought from a store +1 intelligence. Sustains intelligence. k) a Set of Mithril Gauntlets of Slaying (+4,+1) [6,+13] Dropped by Gorbag, the Orc Captain at 950 feet (level 19) Cannot be harmed by acid, fire. l) a Pair of Iron Shod Boots [4,-4] Found lying on the floor at 450 feet (level 9) Cannot be harmed by fire. [Character Inventory] a) 5 Potions of Cure Light Wounds b) 4 Potions of Cure Serious Wounds c) 5 Potions of Neutralize Poison d) a Potion of Intellect e) a Potion of Toughness f) 2 Potions of Enlightenment g) 4 Potions of Speed h) 4 Potions of Heroism i) 2 Potions of Berserk Strength j) 2 Light Brown Potions You do not know the full extent of this item's powers. k) 9 Scrolls of Phase Door l) 4 Scrolls of Magic Mapping m) 5 Scrolls of Treasure Detection n) 5 Scrolls of Enchant Armour o) 5 Scrolls of Satisfy Hunger p) 11 Scrolls of Word of Recall q) a Rod of Trap Location r) a Rod of Fire Bolts s) 3 Staves of Identify (32 charges) t) a Ring of Protection [+8] Found lying on the floor of a special room at 750 feet (level 15) u) a Ring of the Mouse (+0,-7) <+4, +3> Found lying on the floor at 550 feet (level 11) +4 dexterity. +3 stealth. v) a Ring of See Invisible Found lying on the floor at 400 feet (level 8) Grants the ability to see invisible things. [Character Quiver] 0) 6 Arrows (1d4) (+5,+1) Combat info: Hits targets up to 120 feet away. Average damage/round: 37.8. 35% chance of breaking upon contact. [Home Inventory] a) 9 Scrolls of Detect Invisible b) 23 Scrolls of Satisfy Hunger c) 2 Scrolls of Deep Descent d) 2 Scrolls of Monster Confusion e) a Staff of Teleportation (6 charges) f) a Staff of Identify (17 charges) g) 2 Rings of Intelligence <+2> +2 intelligence. Sustains intelligence. h) a Ring of Constitution <+1> Found lying on the floor of a cavern at 1250 feet (level 25) +1 constitution. Sustains constitution. i) 2 Rings of Resist Fire and Cold Provides resistance to fire, frost. j) a Ring of Lightning [+12] Found lying on the floor of a special room at 1000 feet (level 20) Provides resistance to lightning. Cannot be harmed by lightning. k) a Ring of Damage (+0,+6) Found lying on the floor at 1100 feet (level 22) l) a Ring of Accuracy (+14,+0) Found lying on the floor of a cavern at 1250 feet (level 25) m) a Ring of Teleportation <+2> Found lying on the floor at 900 feet (level 18) +2 speed. Induces random teleportation. n) a Ring of Reckless Attacks (+4,+5) [-15] Dropped by an Easterling warrior at 1400 feet (level 28) o) a Ring of Open Wounds Dropped by an unknown monster at 1250 feet (level 25) Impairs hitpoint recovery. p) 2 Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. q) a Ring of Digging <+3> Found lying on the floor at 600 feet (level 12) +3 tunneling. r) Chaos Dragon Scale Mail (-2) [40,+11] Found lying on the floor at 900 feet (level 18) Provides resistance to chaos, disenchantment. s) a Set of Gauntlets of Free Action [3,+1] Found lying on the floor at 600 feet (level 12) Prevents paralysis. t) a Main Gauche (Blessed) (1d5) (+9,+11) <+2> Dropped by Ibun, Son of Mîm at 1200 feet (level 24) +2 wisdom. Provides protection from blindness. Blessed by the gods. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 20.3. u) a Lance of Slay Undead (2d8) (+4,+5) Dropped by an unknown monster at 1250 feet (level 25) Slays undead. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +5 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 38.4 vs. undead, and 18.6 vs. others. v) a Shovel of Earthquakes (1d2) (+7,+11) <+1, +6> Dropped by Orfax, Son of Boldor at 500 feet (level 10) +1 strength. +6 tunneling. Branded with acid. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 19.9 vs. creatures not resistant to acid, and 16.6 vs. others. Sometimes creates earthquakes on impact. w) a Long Bow (x3) (+4,+2) Bought from a store x) 16 Rounded Pebbles of Slay Evil (1d2) (+3,+10) Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 216 50' Reached level 2 754 100' Reached level 3 1330 150' Reached level 4 1565 200' Reached level 5 2013 200' Reached level 6 2823 200' Reached level 7 4351 200' Reached level 8 4837 0' Killed Farmer Maggot 7117 200' Reached level 9 12471 250' Reached level 10 12714 250' Killed Bullroarer the Hobbit 12836 250' Found the Phial of Galadriel 14090 300' Reached level 11 15880 300' Reached level 12 17978 350' Killed Grip, Farmer Maggot's dog 18208 350' Reached level 13 21769 350' Reached level 14 25537 450' Reached level 15 27316 500' Killed Orfax, Son of Boldor 28049 500' Killed Mughash the Kobold Lord 28049 500' Reached level 16 30866 500' Reached level 17 32856 500' Killed Brodda, the Easterling 33268 500' Reached level 18 36665 600' Reached level 19 38255 650' Killed Lagduf, the Snaga 38289 650' Reached level 18 40062 650' Killed Golfimbul, the Hill Orc Chief 40073 650' Reached level 19 43327 650' Reached level 20 46086 800' Killed Ufthak of Cirith Ungol 46695 800' Reached level 21 47343 800' Killed Fang, Farmer Maggot's dog 49422 900' Reached level 22 54409 950' Killed Gorbag, the Orc Captain 54409 950' Reached level 23 56398 1000' Reached level 24 59668 1050' Killed Nár, the Dwarf 60188 1100' Reached level 25 71186 1150' Killed Shagrat, the Orc Captain 71274 1150' Reached level 26 74255 1200' Killed Ibun, Son of Mîm 74427 1200' Killed Wormtongue, Agent of Saruman 74433 1200' Found the Chain Mail of Arvedui 81934 1250' Killed Uglúk, the Uruk 82355 1250' Killed Lugdush, the Uruk 82355 1250' Reached level 27 96292 750' Reached level 28 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)