[Angband 4.0.4 Character Dump] Name DEBO Age 27 Self RB CB EB Best Race Hobbit Height 2'11" STR: 15 -2 +0 +0 13 Class Rogue Weight 4st 4lb INT: 10 +2 +1 +0 13 Title Cutpurse Turns used: WIS: 10 +1 -3 +0 8 HP -933/67 Game 21154 DEX: 13 +3 +3 +0 18/10 SP 0/3 Standard 2205 CON: 18 +2 -1 +0 18/10 Resting 1029 Level 6 Armor [11,+8] Saving Throw 53% Cur Exp 140 Stealth Excellent Max Exp 140 Melee 1d1,+0 Disarming 69% Adv Exp 189 To-hit 24,+3 Magic Devices 57 Blows 1.1/turn Perception 1 in 11 Gold 1133 Searching 44% Burden 37.7 lb Shoot to-dam +0 Infravision 40 ft Overweight -52.2 lb To-hit 34,+3 Speed Normal Max Depth 200' (L4) Shots 1/turn You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You have no more Robes [2] (k). > You enter a maze of up staircases. > This seems a tame, sheltered place. > The wall is destroyed! > You enter a maze of down staircases. > This seems a quiet, peaceful place. > You failed to concentrate hard enough! > You sense the presence of monsters! > I see no down staircase here. > You enter a maze of up staircases. > This seems a quiet, peaceful place. > You have learned the rune of enchantment to armor. > Fwoosh! > You are hit by something hard and explodey! > You die. Killed by a Poltergeist. [Character Equipment] b) a Rocket Launcher (x0) (+0,+0) [1,+0] An inheritance from your family f) a Wooden Torch (2896 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family i) a Wicker Shield [2,+6] Dropped by a Small kobold at 50 feet (level 1) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 9 Rations of Food c) 12 Potions of Cure Light Wounds d) a Potion of Speed e) a Potion of Heroism f) 3 Potions of Boldness g) 3 Scrolls of Phase Door h) 4 Scrolls of Treasure Detection i) a Scroll of Trap Detection j) a Scroll of Word of Recall [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 13 50' -- Note: oh 175 100' Reached level 2 311 100' Reached level 3 577 50' Reached level 4 934 100' -- Note: holy shit 972 50' Reached level 5 1813 100' -- Note: jesus 2008 100' -- Note: amazing 2064 150' Reached level 6 2111 150' -- Note: oops [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Word of Recall has no effect : no (birth_no_recall) Force player descent : no (birth_force_descend) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)