[Angband 4.0.4 Character Dump] Name Rocket Man (EAge 104 Self RB CB EB Best Race High-Elf Height 6'1" STR: 16 +1 +0 +0 17 Class Rogue Weight 13st 12lb INT: 14 +3 +1 +0 18 Title Vagabond Turns used: WIS: 10 -1 -3 +0 6 HP -226/24 Game 6578 DEX: 14 +3 +3 +0 18/20 SP 0/0 Standard 663 CON: 16 +1 -1 +0 16 Resting 0 Level 3 Armor [10,+2] Saving Throw 51% Cur Exp 77 Stealth Good Max Exp 77 Melee 1d1,+2 Disarming 55% Adv Exp 101 To-hit 27,+3 Magic Devices 58 Blows 1.6/turn Perception 1 in 12 Gold 22 Searching 35% Burden 29.5 lb Shoot to-dam +0 Infravision 40 ft Overweight -84.4 lb To-hit 33,+3 Speed Normal Max Depth 150' (L3) Shots 1/turn You are doomed. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............+ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > The Blubbering icky thing dies. > There is a wall in the way! > The Green worm mass is targeted. > The Green worm mass is destroyed. > There is a wall in the way! > You see 4 Metallic Blue Potions. > You have 4 Metallic Blue Potions (d). > You enter a maze of down staircases. > This seems a quiet, peaceful place. > The Spotted mushroom patch is targeted. > You failed to activate it properly. > The Spotted mushroom patch is targeted. > Well, that was silly of you. > You die. > The Spotted mushroom patch is destroyed. Killed by the Spotted mushroom patch. [Character Equipment] b) a Rocket Launcher (x0) (+0,+0) [1,+0] An inheritance from your family f) a Wooden Torch (4429 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 4 Rations of Food c) 4 Potions of Poison It can be thrown at creatures with damaging effect. d) 4 Potions of Blindness It can be thrown at creatures with damaging effect. e) 3 Scrolls of Phase Door f) a Scroll of Word of Recall g) a Scroll of Light h) 3 Scrolls of Detect Invisible i) a Scroll of Blessing j) 2 Wooden Torches (5000 turns) An inheritance from your family Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 312 100' Reached level 2 312 100' Reached level 3 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Word of Recall has no effect : no (birth_no_recall) Force player descent : no (birth_force_descend) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)