[Angband 4.0.4 Character Dump] Name Night Age 23 Self RB CB EB Best Race Hobbit Height 2'5" STR: 16 -2 +0 +0 14 Class Rogue Weight 4st 6lb INT: 10 +2 +1 +0 13 Title Footpad Turns used: WIS: 10 +1 -3 +0 8 HP -141/109 Game 28716 DEX: 12 +3 +3 +0 18 SP 9/9 Standard 2912 CON: 18 +2 -1 +0 18/10 Resting 2011 Level 12 Armor [9,+2] Saving Throw 59% Cur Exp 886 Stealth Excellent Max Exp 886 Melee 1d1,+0 Disarming 78% Adv Exp 1147 To-hit 32,+3 Magic Devices 63 Blows 1.1/turn Perception 1 in 11 Gold 1060 Searching 44% Burden 29.8 lb Shoot to-dam +0 Infravision 40 ft Overweight -66.1 lb To-hit 40,+3 Speed Normal Max Depth 700' (L14) Shots 1/turn You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have brown eyes, straight red hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You sense the presence of monsters! > There is a wall in the way! > You hear a scream of agony! > You feel that there aren't many treasures here. > You see Soft Leather Armour [8]. > You see 4 Scrolls titled "ve leo conor". > You have 4 Scrolls titled "ve leo conor" (i). > You sense the presence of monsters! > You sense no traps. > You sense the presence of doors! > You sense the presence of stairs! > There is a wall in the way! > You sense the presence of monsters! > Well, that was silly of you. > You die. Killed by . [Character Equipment] b) a Rocket Launcher (x0) (+0,+0) [1,+0] An inheritance from your family f) a Wooden Torch (2129 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 3 Rations of Food c) a Potion of Speed d) 4 Potions of Cure Serious Wounds e) a Scroll of Word of Recall f) 2 Scrolls of Blessing g) 2 Scrolls of Magic Mapping h) a Scroll of Holy Chant i) 4 Scrolls of Satisfy Hunger j) a Staff of Detect Invisible (21 charges) k) a Wooden Torch (5000 turns) An inheritance from your family Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 165 300' Reached level 2 165 300' Reached level 3 165 300' Reached level 4 282 350' Reached level 5 282 350' Reached level 6 282 350' Reached level 7 849 600' Reached level 8 1192 650' Reached level 9 1400 650' Reached level 10 2356 700' Reached level 11 2487 700' Reached level 12 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Word of Recall has no effect : no (birth_no_recall) Force player descent : no (birth_force_descend) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)