[Angband 4.0.4 Character Dump] Name DEBO Age 32 Self RB CB EB Best Race Hobbit Height 3'4" STR: 15 -2 +0 +0 13 Class Rogue Weight 3st 10lb INT: 10 +2 +1 +0 13 Title Vagabond Turns used: WIS: 10 +1 -3 +0 8 HP -486/14 Game 2182 DEX: 13 +3 +3 +0 18/10 SP 0/0 Standard 220 CON: 18 +2 -1 +0 18/10 Resting 12 Level 1 Armor [9,+2] Saving Throw 48% Cur Exp 9 Stealth Excellent Max Exp 9 Melee 1d1,+0 Disarming 61% Adv Exp 13 To-hit 18,+3 Magic Devices 52 Blows 1.1/turn Perception 1 in 11 Gold 0 Searching 44% Burden 15.7 lb Shoot to-dam +0 Infravision 40 ft Overweight -74.2 lb To-hit 29,+3 Speed Normal Max Depth 50' (L1) Shots 1/turn You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............+ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You are confused! > You are no longer confused. > You failed to disarm the gas trap. > You have disarmed the gas trap. > There is a wall in the way! > The wall is destroyed! > There is a wall in the way! > You see a Dark Blue Potion. > You have a Dark Blue Potion (c). > There is a wall in the way! > The wall is destroyed! > The Large brown snake dies. > There is a wall in the way! > Well, that was silly of you. > You die. Killed by . [Character Equipment] b) a Rocket Launcher (x0) (+0,+0) [1,+0] An inheritance from your family f) a Wooden Torch (4805 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Rations of Food c) a Potion of Boldness d) a Scroll of Word of Recall [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Word of Recall has no effect : no (birth_no_recall) Force player descent : no (birth_force_descend) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes)