[Angband 4.0.4 Character Dump] Name Argir Age 126 Self RB CB EB Best Race High-Elf Height 7'10" STR: 17 +1 -3 +9 18/60 Class Mage Weight 13st 7lb INT! 18/100 +3 +3 +7 18/*** Title Conjurer Turns used: WIS: 18/27 -1 +0 +0 18/17 HP 419/419 Game 952426 DEX! 18/100 +3 +0 +8 18/210 SP 267/267 Standard 123182 CON: 18/53 +1 -2 +10 18/143 Resting 65391 Level 35 Armor [60,+124] Saving Throw 84% Cur Exp 840164 Stealth Superb Max Exp 840164 Melee 1d4,+28 Disarming 82% Adv Exp 1035000 To-hit 32,+20 Magic Devices 114 Blows 4.0/turn Perception 1 in 1 Gold 42769 Searching 49% Burden 173.8 lb Shoot to-dam +12 Infravision 80 ft Overweight -6.1 lb To-hit 32,+32 Speed 15 Max Depth 4050' (L81) Shots 2/turn Ironman. Rune based id. You are one of several children of a Noldorin Ranger. You have light blue eyes, wavy black hair, and a fair complexion. rAcid:........+.+.. Nexus:....?........ rElec:.......++.... Nethr:............. rFire:.......++.... Chaos:.......+..... rCold:.....*.*+.... Disen:............. rPois:....+...+.... pFear:.....++...... rLite:......+.....+ pBlnd:............. rDark:............. pConf:......+...... Sound:............. pStun:............. Shard:....?........ HLife:............. Regen:............. Stea.:....+..++.... ESP:.........+... Sear.:....+........ Invis:+....+......+ Infra:....+.......+ FrAct:......+...+.. Tunn.:............. Feath:............. Speed:..+.+......+! S.Dig:.....++...... Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) the Dagger of Hannhilir (1d4) (+6,+22) <+5> Dropped by Scatha the Worm at 3650 feet (level 73) +5 strength. +5 intelligence. +5 dexterity. +5 constitution. Slays demons (powerfully). Cannot be harmed by acid. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 167.6 vs. demons, and 126 vs. others. b) a Long Bow of Extra Shots (x3) (+18,+12) <+1> Found lying on the floor in a vault at 2550 feet (level 51) +1 shooting speed. c) a Ring of Speed <+9> Found lying on the floor in a pit at 4050 feet (level 81) +9 speed. d) a Ring of Constitution <+5> Found lying on the floor in a vault at 3050 feet (level 61) +5 constitution. Sustains constitution. e) a Mother-of-Pearl Amulet <+3, +6, +4, +2> {tried, ??} Found lying on the floor in a vault at 3200 feet (level 64) You do not know the full extent of this item's powers. +3 dexterity. +3 stealth. +6 searching skill. +4 infravision. +2 speed. Provides resistance to poison gas. Sustains dexterity. f) the Arkenstone of Tandil <+3> {FROST} Conjured forth by magic at 2900 feet (level 58) +3 light. Provides immunity to frost. Provides protection from fear. Cannot be harmed by fire. Slows your metabolism. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the entire level and detects nearby objects, traps, doors, and stairs. Takes 178 to 350 turns to recharge at your current speed. Your chance of success is 95.1% g) the Chain Mail 'Thonath' (-2) [32,+10] <+2> {conf} Dropped by The Queen Ant at 2500 feet (level 50) +2 strength. +2 intelligence. Provides resistance to light. Provides protection from fear, confusion. Cannot be harmed by acid. Slows your metabolism. Prevents paralysis. h) the Cloak of Turod [1,+32] <+2> Dropped by an Imp at 2900 feet (level 58) +2 strength. +2 stealth. Provides immunity to frost. Provides resistance to lightning, fire, chaos. Cannot be harmed by acid, fire. i) a Large Metal Shield of Elvenkind [12,+18] <+1> Found lying on the floor in a vault at 3050 feet (level 61) +1 stealth. Provides resistance to acid, lightning, fire, frost, poison gas. Cannot be harmed by acid. j) a Hard Leather Cap of Telepathy [2,+13] Found lying on the floor in a vault at 2900 feet (level 58) Grants telepathy. k) the Set of Caestus 'Valith' (+0,+3) [5,+25] {A:rFire} Found lying on the floor in a vault at 1700 feet (level 34) Provides resistance to acid. Cannot be harmed by acid, fire. Prevents paralysis. When activated, it grants temporary resistance to fire for 1d10+10 turns. Takes 115 to 126 turns to recharge at your current speed. Your chance of success is 98.7% l) a Pair of Mithril Shod Boots of Speed [8,+11] <+4> Found lying on the floor in a vault at 1950 feet (level 39) +4 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1} b) 6 Books of Magic Spells [Conjurings and Tricks] {@m2} c) 3 Books of Magic Spells [Incantations and Illusions] {@m3} d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4} e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5} Cannot be harmed by fire. f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m7} Cannot be harmed by fire. g) 2 Books of Magic Spells [Tenser's Transformations] {@m8} Cannot be harmed by fire. h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9} Cannot be harmed by fire. i) 3 Mushrooms of Emergency j) 30 Potions of Cure Critical Wounds k) 8 Potions of Healing l) 5 Potions of *Healing* It can be thrown at creatures with damaging effect. m) a Potion of Life It can be thrown at creatures with damaging effect. n) 5 Potions of Restore Mana o) 2 Potions of Restore Life Levels p) 7 Scrolls of Phase Door q) 2 Scrolls of Teleportation r) 2 Scrolls of *Destruction* s) 3 Wands of Dragon's Breath (7 charges) Cannot be harmed by lightning. t) a Wand of Annihilation (1 charge) Cannot be harmed by lightning. [Character Quiver] 0) 20 Arrows of Slay Demon (1d4) (+11,+15) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 364.6 vs. demons, and 182.2 vs. others. 35% chance of breaking upon contact. 1) 29 Arrows of Slay Evil (1d4) (+12,+13) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/round: 283.2 vs. evil creatures, and 169.8 vs. others. 35% chance of breaking upon contact. 2) 19 Seeker Arrows of Flame (4d4) (+7,+6) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 346 vs. creatures not resistant to fire, and 173 vs. others. 35% chance of breaking upon contact. 3) 15 Seeker Arrows of Slay Undead (4d4) (+7,+10) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 395.4 vs. undead, and 197.6 vs. others. 35% chance of breaking upon contact. 4) 20 Mithril Arrows of Flame (3d4) (+12,+12) Branded with fire. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 389.2 vs. creatures not resistant to fire, and 194.6 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1284 50' Reached level 2 2302 100' Reached level 3 3349 150' Reached level 4 4362 150' Reached level 5 6527 200' Reached level 6 7174 250' Killed Grip, Farmer Maggot's dog 7174 250' Reached level 7 7874 300' Reached level 8 9654 400' Reached level 9 12017 400' Killed Wormtongue, Agent of Saruman 12017 400' Reached level 10 13078 400' Reached level 11 14630 400' Reached level 12 16010 450' Killed Fang, Farmer Maggot's dog 17485 450' Reached level 13 19830 500' Killed Orfax, Son of Boldor 20095 500' Reached level 14 21107 550' Killed Mughash the Kobold Lord 22533 550' Reached level 15 24454 600' Reached level 16 25277 700' Killed Bullroarer the Hobbit 26584 800' Killed Lagduf, the Snaga 27528 1150' Reached level 17 28852 1200' Reached level 18 28982 1200' -- Note: _*Destruction* 30667 1200' Reached level 19 32518 1250' Reached level 19 34837 1300' Killed Boldor, King of the Yeeks 34853 1300' Reached level 20 38634 1400' Reached level 20 40359 1650' Killed Ulwarth, Son of Ulfang 40359 1650' Reached level 21 41237 1650' Killed Ulfast, Son of Ulfang 41544 1650' Reached level 21 42330 1700' Killed Nár, the Dwarf 42752 1700' Reached level 22 43013 1700' Reached level 23 44041 1700' Reached level 24 44870 1700' Reached level 25 46080 1700' Found the Spear 'Gundendor' (LOST) 46112 1700' Found the Set of Caestus 'Valith' 47309 1800' Reached level 26 48236 1800' Killed Lugdush, the Uruk 53773 1850' Reached level 27 54185 1850' Killed Ibun, Son of Mîm 54189 1850' Found the Amulet 'Nelen' (LOST) 59198 1900' Killed Gorbag, the Orc Captain 61211 1900' Reached level 28 62785 1900' -- Note: Nexus scramble 65395 1950' Killed Beorn, the Shape-Changer 66882 1950' Found the Jewel 'Arech' (LOST) 67331 1950' Killed Ulfang the Black 70352 2000' Killed Uldor the Accursed 70671 2000' Reached level 29 72507 2000' Killed Draebor, the Imp 76468 2050' Killed Khîm, Son of Mîm 76730 2050' Reached level 30 77826 2100' Killed Uglúk, the Uruk 77830 2100' Found the Lucerne Hammer of Dirdhwen (LOST) 81817 2200' Reached level 31 85286 2300' Killed Shagrat, the Orc Captain 85382 2300' Found the Phial of Oromin (LOST) 87484 2500' Killed The Queen Ant 87487 2500' Found the Chain Mail 'Thonath' 89271 2550' Killed Adunaphel the Quiet 89275 2550' -- Note: Keleks! 89470 2550' -- Note: Adunaphel was a pain with her passwall but 89470 2550' -- Note: that actually helped in the end. 89470 2550' -- Note: Tele other and recover somewhat, 89470 2550' -- Note: rinse and repeat. For Keleks, that 89470 2550' -- Note: is a nice game 89564 2550' Reached level 32 90846 2550' Killed Rogrog the Black Troll 90962 2550' Found the Whip of Aroth (LOST) 90983 2550' Reached level 32 92831 2600' Killed Itangast the Fire Drake 93073 2600' Killed Uvatha the Horseman 98538 2750' Reached level 33 98967 2800' Found the Lucerne Hammer 'Antel' (LOST) 101172 2850' Killed Kavlax the Many-Headed 101172 2850' Reached level 33 101178 2850' Found the Halberd of Siliondir (LOST) 101533 2850' -- Note: ?Resistances & Scarabtr 102530 2900' Found the Cloak of Turod 103348 2900' Reached level 33 106569 2900' Found the Long Sword of Berilwen (LOST) 106721 2900' Found the Pair of Iron Shod Boots of Minen (LOST) 106722 2900' Found the Arkenstone of Tandil 107761 2950' Found the Executioner's Sword of Olondroth (LOST) 110527 3050' Killed Grishnákh, the Hill Orc 110642 3050' Found the Short Sword of Esgar (LOST) 110673 3050' Found the Trident 'Gonde' (LOST) 112306 3200' Killed Angamaitë of Umbar 112528 3200' Killed Sangahyando of Umbar 114603 3350' Found the Elfstone of Niquelion (LOST) 114917 3350' Killed Quaker, Master of Earth 115188 3350' Reached level 34 115783 3450' Found the Robe of Agolda (LOST) 118976 3650' Killed Scatha the Worm 118976 3650' Reached level 35 118979 3650' Found the Dagger of Hannhilir 120110 4000' Killed Golfimbul, the Hill Orc Chief [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)