[Angband 3.5.1 Character Dump] Name Aren Darkday Age 27 Self RB CB EB Best Sex Male Height 5'4" STR: 14 +0 +0 +0 14 Race Half-Elf Weight 9st 2lb INT: 12 +1 +1 +0 14 Class Rogue Turns used: WIS: 10 -1 -3 +0 6 Title Burglar Game 611072 DEX: 17 +1 +3 +2 18/50 HP 78/178 Standard 51739 CON: 16 -1 -1 +0 14 SP 14/14 Resting 8361 Level 21 Armor [29,+49] Saving Throw 52% Cur Exp 7380 Stealth Very Good Max Exp 7380 Melee 3d3,+9 Disarming 79% Adv Exp 9180 To-hit 47,+13 Magic Devices 57 Blows 1.3/turn Perception 1 in 15 Gold 35307 Searching 38% Burden 148.1 lbs Shoot to-dam +14 Infravision 20 ft Speed -4 To-hit 44,+14 Max Depth 700' (L14) Shots 1/turn Your father was of the Avari. You are one of several children of a Guildsman. You are the black sheep of the family. You have hazel eyes, straight brown hair, and an average complexion. rAcid:......++..... Nexus:............. rElec:....+........ Nethr:............. rFire:........+.... Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:.......+..... rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:.......+..... Shots:............. FrAct:.......+..... Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You feel the Broad Sword (t) in your pack is average... > Ignoring a Broad Sword (2d5) (+0,+0) {*}. > You drop a Broad Sword (2d5) (+0,+0) {*, squelch} (t). > You have no more Broad Swords (2d5) (+0,+0) {*, squelch} (t). > The Pseudo-dragon breathes darkness. > You are blind. > Something claws you. > You blink and your eyes clear. > You hit the Pseudo-dragon (15). > You have slain the Pseudo-dragon. > You see a Cedar Staff. > You have a Cedar Staff (t). > You reorder some items in your pack. > In your pack: a Staff of Confuse Monsters (7 charges) (s). > You have 13 Scrolls of Identify {*} (o). Killed by Quitting. [Character Equipment] a) a War Hammer of *Slay Orc* (3d3) (+6,+5) <+2> {@w0} Dropped by a Small kobold at 650 feet (level 13). +2 dexterity. Slays orcs. Sustains dexterity. Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 37.5 vs. orcs, and 20.7 vs. others. b) a Sling of Power (x2) (+7,+14) {*} Found lying on the floor at 250 feet (level 5). d) a Ring of Protection [+10] Found lying on the floor at 550 feet (level 11). e) an Amulet of Resist Lightning Found lying on the floor at 500 feet (level 10). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) <+2> {*} Found lying on the floor at 500 feet (level 10). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Soft Leather Armour of Resist Acid [8,+8] {*} Found lying on the floor at 150 feet (level 3). Provides resistance to acid. Cannot be harmed by acid. h) the Cloak of Thorongil [1,+10] {*} Found lying on the floor at 500 feet (level 10). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Leather Shield of Resist Fire [8,+9] {*} Found lying on the floor at 550 feet (level 11). Provides resistance to fire. Cannot be harmed by fire. j) an Iron Helm [7,+0] {*} Found lying on the floor of a special room at 500 feet (level 10). k) a Set of Leather Gloves of Slaying (+3,+4) [1,+3] {*} Dropped by an Acolyte at 100 feet (level 2). l) a Pair of Iron Shod Boots [4,+6] {*} Found lying on the floor at 450 feet (level 9). Cannot be harmed by fire. [Character Quiver] n) 20 Rounded Pebbles (1d2) (+0,+0) {*} Combat info: Hits targets up to 100 feet away. Average damage/round: 31.3. 25% chance of breaking upon contact. [Character Inventory] a) 5 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) 8 Rations of Food {*} d) a Mushroom of Clear Mind {*} e) 21 Potions of Cure Serious Wounds {*} f) 4 Potions of Cure Critical Wounds {*} g) 5 Potions of Neutralize Poison {*} h) 5 Potions of Speed {*} i) 5 Potions of Heroism {*} j) 2 Potions of Berserk Strength {*} k) a Potion of Resist Cold {*} l) a Potion of Resist Poison {*} m) 8 Scrolls of Phase Door {*} n) 3 Scrolls of Satisfy Hunger {*} o) 13 Scrolls of Identify {*} p) 4 Scrolls of Word of Recall {!r} q) a Rod of Curing {*} r) a Wand of Sleep Monster (9 charges) {*} s) a Staff of Confuse Monsters (7 charges) t) 2 Staves of Slow Monsters (7 charges) {*} u) a Pick (1d3) (+0,+0) <+2> {@w0} Bought from a store. +2 tunneling. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 7.2. [Home Inventory] a) 6 Books of Magic Spells [Magic for Beginners] {@m1} b) 6 Rations of Food {*} c) 16 Slime Molds {*} d) a Mushroom of Second Sight {*} e) a Mushroom of Fast Recovery {*} f) 2 Mushrooms of Stoneskin {*} g) 9 Potions of Cure Serious Wounds {*} h) 3 Potions of Cure Critical Wounds {*} i) a Potion of Speed {*} j) 8 Potions of Heroism {*} k) 8 Potions of Berserk Strength {*} l) 10 Potions of Resist Heat {*} m) 2 Potions of Resist Cold {*} n) 12 Scrolls of Teleportation {*} o) 10 Scrolls of Satisfy Hunger {*} p) a Cloak of Protection [1,+10] {*} Dropped by a Soldier at 150 feet (level 3). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. q) a Broad Sword of Slay Troll (2d5) (+6,+6) {*} Found lying on the floor at 500 feet (level 10). Slays trolls. Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 34.5 vs. trolls, and 19.6 vs. others. r) a Lance of Lightning (2d8) (+3,+9) {*} Found lying on the floor of a special room at 500 feet (level 10). Branded with lightning. Provides resistance to lightning. Cannot be harmed by electricity. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 1.1 blows Average damage/round: 43.4 vs. creatures not resistant to electricity, and 23.8 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 436 50' Reached level 2 1990 50' Reached level 3 2959 100' Reached level 4 3270 100' -- Note: Oh hai Fang. 3294 100' Killed Fang, Farmer Maggot's dog 3704 100' -- Note: Oh hai Grip. 3714 100' Killed Grip, Farmer Maggot's dog 3714 100' Reached level 5 5485 100' Reached level 6 9606 100' Reached level 7 11853 150' Reached level 8 13521 150' Reached level 9 13854 0' -- Note: Maggot sighted. 13919 0' Killed Farmer Maggot 13924 0' -- Note: Drop: (+3,+4) Cutlass. 16679 200' Reached level 10 21859 250' -- Note: Bullroarer closing in. Does he have something good for me? 21864 250' Killed Bullroarer the Hobbit 21864 250' Reached level 11 21994 250' -- Note: The answer is no! 23580 300' -- Note: Smeagol! 24012 300' Killed Sméagol 24116 300' -- Note: ^Money and a _Light? Worthless! 24576 300' Reached level 12 26844 350' Reached level 13 29140 400' -- Note: Grishnakh engaged. !Speed and -SlowMonster really help! 29147 400' Killed Grishnákh, the Hill Orc 29171 400' Reached level 14 32127 400' -- Note: Wormtongue! Maybe *he* has something good! 32237 400' Killed Wormtongue, Agent of Saruman 32237 400' Reached level 15 32464 400' -- Note: Well, it's an ego weapon, at least. 32464 400' -- Note: Even if it's not a good one. 34213 450' Reached level 16 37012 500' -- Note: Orfax sighted. 37028 500' Killed Orfax, Son of Boldor 37739 500' Reached level 17 41332 500' Found the Cloak of Thorongil 42769 500' -- Note: ^Floor. 43393 500' Reached level 18 44029 500' -- Note: Lagduf engaged. 44037 500' Killed Lagduf, the Snaga 46320 550' Reached level 19 49582 650' -- Note: Down a staircase and into Mughash. Maybe *he* has a decent weapon? 49611 650' Killed Mughash the Kobold Lord 49655 650' -- Note: Of course he doesn't. I mean, why would he? 49917 650' -- Note: One of his groupies had a very slight upgrade, though. 50206 700' Reached level 20 51706 700' Reached level 21 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)