[Angband 4.0.4 Character Dump] Name Varune Age 16 Self RB CB EB Best Race Kobold Height 3'3" STR: 18 -1 +0 +0 17 Class Rogue Weight 4st 13lb INT: 11 -1 +1 +1 12 Title Filcher Turns used: Wis: 10 +0 -3 +0 7 5 HP 238/238 Game 106097 DEX: 15 +2 +3 +6 18/80 SP 17/23 Standard 10134 Con: 12 +2 -1 +0 13 11 Resting 4714 Level 29 Armor [20,+34] Saving Throw 57% Cur Exp 101066 Stealth Legendary Max Exp 101066 Melee 2d4,-3 Disarming 100% Adv Exp 105000 To-hit 57,+9 Magic Devices 67 Blows 2.0/turn Perception 1 in 11 Gold 10432 Searching 47% Burden 136.9 lb Shoot to-dam +21 Infravision 70 ft Overweight 23.0 lb To-hit 54,+10 Speed -2 Max Depth 950' (L19) Shots 1/turn No, I'm not adding it as an option. rAcid:+............ Nexus:......?...... rElec:+.....+...... Nethr:......?...... rFire:+............ Chaos:......?...... rCold:+............ Disen:......?...... rPois:......?.....+ pFear:......?...... rLite:......?...... pBlnd:......?...... rDark:......?...... pConf:......?...... Sound:......?...... pStun:......?...... Shard:......?...... HLife:......?...... Regen:+............ Stea.:+.++......... ESP:......?...... Sear.:............. Invis:+............ Infra:....+.......+ FrAct:+............ Tunn.:............. Feath:+............ Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:......?...... Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Ball-and-Chain (Defender) (2d4) (+5,+9) [+2] <+4> Found lying on the floor of a labyrinth at 900 feet (level 18) +4 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 5.8. b) a Sling of Power (x2) (+6,+21) Found lying on the floor at 150 feet (level 3) c) a Ring of the Mouse (+0,-8) <+4, +3> Found lying on the floor at 650 feet (level 13) +4 dexterity. +3 stealth. d) a Ring of the Mouse (+0,-6) <+2, +4> Found lying on the floor at 800 feet (level 16) +2 dexterity. +4 stealth. e) an Amulet of Infravision <+2> Found lying on the floor at 800 feet (level 16) +2 infravision. f) a Lantern (14985 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Blue Dragon Scale Mail of Craftsmanship [12,+21] {??} Dropped by Boldor, King of the Yeeks at 900 feet (level 18) You do not know the full extent of this item's powers. Provides resistance to lightning. h) a Cloak [1,-1] Found lying on the floor at 150 feet (level 3) j) an Iron Helm of Intelligence [7,+8] <+1> Dropped by Orfax, Son of Boldor at 900 feet (level 18) +1 intelligence. Sustains intelligence. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1!k} b) a Violet Mushroom {??} You do not know the full extent of this item's powers. c) 6 Rations of Food d) 23 Potions of Cure Light Wounds e) 6 Potions of Cure Critical Wounds f) 7 Potions of Speed g) 4 Potions of Heroism h) 2 Potions of Berserk Strength i) a Grey Speckled Potion {tried, ??} You do not know the full extent of this item's powers. j) 24 Scrolls of Phase Door k) 2 Scrolls of Magic Mapping l) 4 Scrolls of Word of Recall m) a Scroll titled "coperogo ma" {??} You do not know the full extent of this item's powers. n) a Molybdenum Wand {tried, ??} You do not know the full extent of this item's powers. o) a Gold-Plated Wand {??} You do not know the full extent of this item's powers. p) a Rusty Wand {??} You do not know the full extent of this item's powers. q) a Cast Iron Wand {??} You do not know the full extent of this item's powers. r) a Birch Staff {tried, ??} You do not know the full extent of this item's powers. s) a Shovel (1d2) (+6,+1) {??} Found lying on the floor of a labyrinth at 900 feet (level 18) You do not know the full extent of this item's powers. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 0. [Character Quiver] 0) 24 Bolts (1d5) (+1,+4) 1) 19 Bolts of Acid (1d5) (+5,+4) Branded with acid. Cannot be harmed by acid. 2) 21 Arrows of Slay Animal (1d4) (+2,+2) Slays animals. 3) 40 Iron Shots (1d4) Combat info: Hits targets up to 100 feet away. Average damage/round: 47.4. 25% chance of breaking upon contact. 4) 8 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 47.4. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 221 50' Reached level 2 794 100' Reached level 3 1144 100' Killed Fang, Farmer Maggot's dog 1144 100' Reached level 4 1461 100' Killed Grip, Farmer Maggot's dog 1781 100' Reached level 5 2132 150' Reached level 6 2132 150' Reached level 7 2132 150' Reached level 8 2132 150' Reached level 9 2132 150' Reached level 10 2132 150' Reached level 11 2132 150' Reached level 12 2132 150' Reached level 13 2132 150' Reached level 14 2132 150' Reached level 15 2132 150' Reached level 16 2132 150' Reached level 17 2132 150' Reached level 18 2132 150' Reached level 19 2132 150' Reached level 20 2132 150' Reached level 21 2132 150' Reached level 22 2132 150' Reached level 23 2132 150' Reached level 24 2132 150' Reached level 25 2132 150' Reached level 26 2132 150' Reached level 27 2132 150' Reached level 28 2132 150' Reached level 29 4378 450' Killed Brodda, the Easterling 9849 900' Killed Orfax, Son of Boldor 10007 900' Killed Boldor, King of the Yeeks [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : yes (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)