[Angband 4.0.4 Character Dump] Name Varune Age 20 Self RB CB EB Best Race Kobold Height 3'2" STR: 18/50 -1 +0 +3 18/70 Class Rogue Weight 4st 7lb INT: 11 -1 +1 +0 11 Title Filcher Turns used: WIS: 9 +0 -3 +0 6 HP 257/257 Game 219825 DEX: 17 +2 +3 +4 18/80 SP 15/15 Standard 24377 CON: 17 +2 -1 +3 18/30 Resting 544 Level 29 Armor [39,+57] Saving Throw 57% Cur Exp 75556 Stealth Excellent Max Exp 75556 Melee 1d7,+26 Disarming 100% Adv Exp 105000 To-hit 57,+14 Magic Devices 67 Blows 5.5/turn Perception 1 in 11 Gold 30927 Searching 47% Burden 83.7 lb Shoot to-dam +27 Infravision 50 ft Overweight -96.2 lb To-hit 54,+16 Speed 3 Max Depth 1900' (L38) Shots 1/turn No, I'm not adding it as an option. rAcid:......++..... Nexus:...........+. rElec:......+...... Nethr:............. rFire:......++..... Chaos:............. rCold:......++..... Disen:............. rPois:............+ pFear:+............ rLite:+............ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:....+........ Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:+......++.... Tunn.:............. Feath:...........+. Speed:+............ S.Dig:............. Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Short Sword 'Sting' (1d7) (+6,+7) <+1, +3, +2> {@0} Found lying on the floor at 1150 feet (level 23) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 . Slays evil creatures, undead, orcs, animals. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 5.5 blows/round. With +1 STR and +0 DEX you would get 5.7 blows With +0 STR and +2 DEX you would get 6.0 blows Average damage/round: 192.7 vs. evil creatures, 216.1 vs. undead, 216.1 vs. orcs, 192.7 vs. animals, and 169.8 vs. others. b) a Long Bow of Power (x3) (+8,+27) Found lying on the floor in a pit at 600 feet (level 12) c) a Ring of Bodykeeping {!k} Found lying on the floor in a vault at 1700 feet (level 34) Sustains strength, dexterity, constitution. d) a Ring of Damage (+0,+8) {@2} Found lying on the floor of a cavern at 1550 feet (level 31) e) an Amulet of Regeneration {!k} Found lying on the floor at 1600 feet (level 32) Speeds regeneration. f) the Phial of Galadriel <+3> Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 94.9% g) Studded Leather Armour of Resistance (-1) [12,+9] Found lying on the floor in a vault at 1700 feet (level 34) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. h) the Cloak of Thingol [1,+18] <+3> Found lying on the floor in a vault at 1700 feet (level 34) +3 dexterity. Provides resistance to acid, fire, frost. Cannot be harmed by acid, fire. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 91 turns to recharge at your current speed. Your chance of success is 94.9% i) a Small Metal Shield (Dwarven) (+2,+1) [5,+9] <+2> Found lying on the floor in a pit at 700 feet (level 14) +2 strength. +2 constitution. Cannot be harmed by acid. Prevents paralysis. j) a Steel Helm [9,+3] Dropped by Gorbag, the Orc Captain at 1550 feet (level 31) k) a Set of Caestus of Slaying (+1,+6) [5,+6] Found lying on the floor at 1150 feet (level 23) l) a Pair of Steel Shod Boots of Stability [7,+8] Found lying on the floor in a vault at 1700 feet (level 34) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!k} b) 5 Mushrooms of Second Sight {!E} c) a Potion of Cure Serious Wounds d) 9 Potions of Cure Critical Wounds e) 3 Potions of Restore Life Levels f) 9 Potions of Heroism g) 3 Scrolls of Satisfy Hunger h) 2 Scrolls of Word of Recall {@r0!*} i) a Scroll of Deep Descent {!*} j) a Rod of Treasure Location {@z3} k) 3 Rods of Door/Stair Location {@z7!k} l) 3 Rods of Trap Location {@z2!k} m) a Rod of Curing n) a Staff of Teleportation (4 charges) {!*} o) a Ring of Digging <+3> {@2} Found lying on the floor at 700 feet (level 14) +3 tunneling. [Character Quiver] 0) 15 Arrows (1d4) (+0,+0) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 89.3. 35% chance of breaking upon contact. 1) 10 Arrows (1d4) (+4,+3) {=g} Combat info: Hits targets up to 120 feet away. Average damage/round: 99.4. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6@G6!k} Cannot be harmed by fire. b) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7!k} Cannot be harmed by fire. c) 8 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 2 Potions of Toughness [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 512 50' Reached level 2 1288 50' Reached level 3 1412 50' Found the Dagger 'Narthanc' (LOST) 2380 100' Reached level 4 2702 100' Reached level 5 2725 100' Killed Grip, Farmer Maggot's dog 3662 100' Reached level 6 3980 150' Found the Dagger 'Nimthanc' (LOST) 4867 150' Reached level 7 5639 450' Killed Wormtongue, Agent of Saruman 5639 450' Reached level 8 5639 450' Reached level 9 5642 450' Found the Phial of Galadriel 5725 450' Killed Fang, Farmer Maggot's dog 5874 450' Reached level 10 6044 500' Reached level 11 6057 500' Reached level 12 6386 500' Reached level 13 6692 500' Killed Brodda, the Easterling 7162 550' Reached level 14 7548 550' Reached level 15 8334 550' Reached level 16 9797 650' Reached level 17 10426 600' Reached level 17 11670 650' Killed Orfax, Son of Boldor 11785 650' Reached level 18 13157 700' Reached level 19 13672 800' Killed Bullroarer the Hobbit 13672 800' Found the Broad Sword 'Glamdring' (LOST) 13687 800' Killed Golfimbul, the Hill Orc Chief 13696 800' Killed Grishnákh, the Hill Orc 14174 950' Reached level 20 14981 1100' Reached level 21 15381 1150' Killed Nár, the Dwarf 15634 1150' Reached level 22 15650 1150' Found the Short Sword 'Sting' 16223 1200' Reached level 23 16954 1300' Killed Ulfast, Son of Ulfang 16976 1300' Killed Ulwarth, Son of Ulfang 16976 1300' Reached level 24 17584 1300' Killed Sangahyando of Umbar 17629 1300' Killed Angamaitë of Umbar 17764 1400' Reached level 25 18239 1550' Killed Gorbag, the Orc Captain 18415 1550' Killed Beorn, the Shape-Changer 18491 1550' Reached level 26 21053 1650' Reached level 27 21194 1650' Killed Khîm, Son of Mîm 21605 1650' Found the Rapier 'Forasgil' (LOST) 22014 1700' Found the Cloak of Thingol 22029 1700' Reached level 28 22245 1700' Killed Ibun, Son of Mîm 22724 1750' Killed Sméagol 23843 1900' Reached level 29 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)