[Angband 4.0.4 Character Dump] Name MITZErune Age 20 Self RB CB EB Best Race Kobold Height 3'2" STR: 18 -1 +0 +0 17 Class Rogue Weight 4st 7lb INT: 11 -1 +1 +0 11 Title Footpad Turns used: WIS: 10 +0 -3 +1 8 HP -2/90 Game 185226 DEX: 15 +2 +3 +0 18/20 SP 3/8 Standard 18516 CON: 12 +2 -1 +0 13 Resting 5200 Level 13 Armor [15,+20] Saving Throw 42% Cur Exp 1398 Stealth Excellent Max Exp 1398 Melee 1d3,+8 Disarming 74% Adv Exp 1540 To-hit 35,+6 Magic Devices 51 Blows 1.6/turn Perception 1 in 11 Gold 7774 Searching 47% Burden 95.9 lb Shoot to-dam +0 Infravision 50 ft Overweight -18.0 lb To-hit 38,+3 Speed Normal Max Depth 500' (L10) Shots 0/turn No, I'm not adding it as an option. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:.......+..... HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:............. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Tengu hits you. > The Tengu misses you. > The Tengu commands you to come hither. > You hit the Manes (9). > The Tengu commands you to come hither. > The Tengu tries to cast a spell, but fails. > The Tengu misses you. > The Tengu blinks. > You hit the Tengu (11). > The Tengu tries to cast a spell, but fails. > The Tengu blinks. > The Tengu misses you. > You hit the Tengu (9). > The Tengu hits you. > You die. Killed by a Tengu. [Character Equipment] a) a Whip of *Slay Undead* (1d3) (+3,+6) <+1> {@w0} Found lying on the floor at 350 feet (level 7) +1 wisdom. Slays undead (powerfully). Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 30 vs. undead, and 16.7 vs. others. f) a Lantern (10773 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+6] Found lying on the floor at 250 feet (level 5) h) a Cloak of Protection [1,+11] Found lying on the floor of a special room at 250 feet (level 5) Provides resistance to shards. Cannot be harmed by acid, fire. i) a Wicker Shield Bought from a store l) a Pair of Iron Shod Boots of Slow Descent [4,+2] Dropped by Mughash the Kobold Lord at 400 feet (level 8) Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m0} b) 15 Potions of Cure Serious Wounds c) a Potion of Neutralize Poison d) 5 Potions of Speed e) a Potion of Heroism f) a Potion of Resist Cold g) a Potion of Infravision h) 2 Potions of Resist Heat i) 4 Potions of Poison It can be thrown at creatures with damaging effect. j) 2 Potions of Boldness k) 11 Scrolls of Satisfy Hunger l) 3 Scrolls of Word of Recall {!r} m) a Scroll of Blessing n) 2 Scrolls of Door/Stair Location o) a Wand of Slow Monster (6 charges) p) a Wand of Dragon's Breath (2 charges) Cannot be harmed by lightning. q) a Pick (1d3) (+0,+0) <+2> {@w0} Bought from a store +2 tunneling. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 4.9. [Character Quiver] 0) 12 Bolts (1d5) (+4,+4) 1) 9 Arrows (1d4) (+5,+1) 2) 32 Arrows (1d4) (+4,+5) 3) 20 Rounded Pebbles of Slay Undead (1d2) (+6,+5) Slays undead. 4) 9 Iron Shots (1d4) (+3,+4) [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m0} b) a Mushroom of Clear Mind c) a Mushroom of Emergency d) a Potion of Berserk Strength e) a Potion of Boldness f) 4 Potions of Resist Cold g) a Potion of Sleep It can be thrown at creatures with damaging effect. h) a Scroll of Phase Door i) a Scroll of Magic Mapping j) 11 Scrolls of Satisfy Hunger k) a Scroll of Light l) a Scroll of Deep Descent m) a Scroll of Darkness [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 199 50' Reached level 2 1381 50' Reached level 3 2080 100' Reached level 4 2923 200' Reached level 5 2986 200' Reached level 6 3689 200' Reached level 7 5529 250' Reached level 8 6777 250' Reached level 9 8912 0' Killed Farmer Maggot 9878 350' Reached level 10 12264 350' Reached level 11 16056 400' Reached level 12 16317 400' Killed Wormtongue, Agent of Saruman 16845 400' Reached level 13 17613 400' Killed Mughash the Kobold Lord [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)