[Angband 4.0.4 Character Dump] Name Varune Age 20 Self RB CB EB Best Race Kobold Height 3'2" STR: 17 -1 +0 +0 16 Class Rogue Weight 4st 7lb Int: 12 -1 +1 +0 12 11 Title Burglar Turns used: Wis: 10 +0 -3 +0 7 6 HP -2/160 Game 252785 DEX: 15 +2 +3 +0 18/20 SP 16/16 Standard 23935 CON: 12 +2 -1 +0 13 Resting 4405 Level 23 Armor [14,+34] Saving Throw 51% Cur Exp 12919 Stealth Excellent Max Exp 15128 Melee 1d6,+29 Disarming 89% Adv Exp 14280 To-hit 49,-5 Magic Devices 59 Blows 1.3/turn Perception 1 in 1 Gold 15182 Searching 57% Burden 96.3 lb Shoot to-dam +9 Infravision 90 ft Overweight -11.6 lb To-hit 48,-12 Speed Normal Max Depth 1600' (L32) Shots 1/turn No, I'm not adding it as an option. rAcid:......+...... Nexus:...........+. rElec:......+.+.... Nethr:............. rFire:......+...... Chaos:............. rCold:+.....+...... Disen:............. rPois:............+ pFear:............. rLite:+............ pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:....+........ Invis:............. Infra:.........+..+ FrAct:..+.......... Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............! Might:............. Aggrv:............. Light:+....+....... [Last Messages] > Something claws you. > You feel very naive. > The Wolf chieftain misses you. > The Wolf chieftain claws you. > The Wolf chieftain bites you. > Something mumbles. > You are hit by something cold! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You feel your life force draining away! > The Wolf chieftain misses you. > The Wolf chieftain claws you. > *** LOW HITPOINT WARNING! *** > The Wolf chieftain bites you. > You die. Killed by a Wolf chieftain. [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor in a vault at 1050 feet (level 21) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 52.9 vs. creatures not resistant to cold, 48.1 vs. animals, and 43.4 vs. others. b) a Light Crossbow (x3) (+5,+9) Dropped by an Ogre at 1000 feet (level 20) c) a Jade Ring of Free Action Found lying on the floor at 1000 feet (level 20) Prevents paralysis. d) a Granite Ring of Damage (+0,+9) Found lying on the floor at 1100 feet (level 22) e) a Pewter Amulet of Searching <+2> Found lying on the floor at 950 feet (level 19) +2 searching skill. f) the Phial of Galadriel <+3> Found lying on the floor in a pit at 700 feet (level 14) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.1% g) a Robe of Resistance [2,+13] Found lying on the floor of a special room at 650 feet (level 13) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. h) a Cloak [1,+5] Found lying on the floor at 1000 feet (level 20) i) a Wicker Shield of Resist Lightning [2,-2] Found lying on the floor at 50 feet (level 1) Provides resistance to lightning. j) a Hard Leather Cap of Infravision [2,+4] <+4> Dropped by an Apprentice at 600 feet (level 12) +4 infravision. l) a Pair of Steel Shod Boots of Stability [7,+4] Dropped by Sméagol at 1050 feet (level 21) Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 7 Dark Blue Potions of Cure Critical Wounds c) a Clear Potion of True Seeing d) a Scroll titled "punuodis hicum" of Phase Door e) a Scroll titled "us degrato sio" of Teleportation f) 2 Scrolls titled "ius inimmens" of Magic Mapping g) 3 Scrolls titled "tanocono ex se" of Satisfy Hunger h) 9 Scrolls titled "pereo quo plum" of Word of Recall i) a Lead-Plated Rod of Lightning Bolts j) 2 Tin Wands of Stinking Cloud (19 charges) k) a Pine Staff of Mapping (8 charges) l) 2 Walnut Staves of Teleportation (9 charges) m) an Obsidian Ring of Ice [+11] Dropped by a Young white dragon at 1600 feet (level 32) Provides resistance to frost. n) a Pick of Digging (1d3) (+7,+4) <+4> Dropped by Orfax, Son of Boldor at 800 feet (level 16) +4 tunneling. Branded with acid. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 23.8 vs. creatures not resistant to acid, and 19 vs. others. [Character Quiver] 0) 16 Bolts of Venom (1d5) (+3,+5) Branded with poison. Combat info: Hits targets up to 120 feet away. Average damage/round: 102 vs. creatures not resistant to poison, and 51 vs. others. 25% chance of breaking upon contact. 1) 23 Bolts of Acid (1d5) (+8,+4) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 96 vs. creatures not resistant to acid, and 48 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Conjurings and Tricks] b) a Book of Magic Spells [Incantations and Illusions] c) 6 Scrolls titled "claceo mo cus" of Mass Banishment d) a Trident of Extra Attacks (1d10) (+6,+6) <+1> Dropped by a Black ooze at 1000 feet (level 20) +1 attack speed. Combat info: 2.1 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 46.8. e) a Beaked Axe of *Slay Undead* (2d6) (+4,+7) <+2> Found lying on the floor at 1100 feet (level 22) +2 wisdom. Slays undead (powerfully). Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 62.8 vs. undead, and 28.7 vs. others. f) a Mace of Westernesse (2d4) (+4,+7) <+1, +2> Found lying on the floor at 300 feet (level 6) +1 strength. +2 dexterity. +1 constitution. Slays giants, trolls, orcs. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 44.4 vs. giants, 44.4 vs. trolls, 44.4 vs. orcs, and 30.8 vs. others. g) a Lead-Filled Mace of *Slay Dragon* (4d3) (+6,+6) <+2> Found lying on the floor in a vault at 1050 feet (level 21) +2 constitution. Slays dragons (powerfully). Provides protection from fear. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 67.7 vs. dragons, and 28.7 vs. others. h) a Sling of Accuracy (x2) (+15,+11) Bought from a store i) a Short Bow (x2) (+3,+6) Dropped by an Ogre at 800 feet (level 16) j) 22 Arrows of Frost (1d4) (+1,+2) Branded with cold. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 242 100' Reached level 2 443 100' Killed Fang, Farmer Maggot's dog 443 100' Reached level 3 468 100' Reached level 4 645 100' Reached level 5 961 100' Killed Grip, Farmer Maggot's dog 1704 100' Reached level 6 2450 200' Found the Dagger 'Narthanc' (LOST) 2670 200' Reached level 7 3146 300' Reached level 8 4259 300' Reached level 9 5892 400' Reached level 10 6499 450' Reached level 11 6628 500' Reached level 12 7140 550' Reached level 13 7865 600' Reached level 14 8240 650' Killed Mughash the Kobold Lord 8586 650' Reached level 15 9542 700' Reached level 16 12531 700' Reached level 17 12753 700' Found the Phial of Galadriel 13418 750' Reached level 18 13555 800' Killed Orfax, Son of Boldor 13992 800' Killed Boldor, King of the Yeeks 14343 800' Reached level 19 15176 900' Reached level 20 16718 1000' Reached level 21 17318 0' Reached level 22 20034 1050' Found the Rapier 'Forasgil' 20274 1050' Killed Sméagol 20367 1050' Reached level 23 22122 1600' Reached level 24 22421 1600' Killed Ufthak of Cirith Ungol 22887 1600' Killed Nár, the Dwarf 22887 1600' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : no (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)