[Angband 3.0.3 Character Dump] Name GhenVII Self RB CB EB Best Sex Male Age 25 STR: 18/29 -1 -5 +0 15 Race Kobold Height 42 INT: 16 -1 +3 +1 18/10 Class Mage Weight 78 WIS: 8 +0 +0 +3 11 Title Evoker Status 6 DEX: 8 +2 +1 +0 11 HP -1/129 Maximize Y CON: 16 +2 -2 +0 16 SP 25/41 Preserve Y CHR: 17 -2 +1 +0 16 Level 27 Armor [14,+32] Saving Throw Superb Cur Exp 49441 Fight (+0,+0) Stealth Superb Max Exp 49441 Melee (+7,+6) Fighting Excellent Adv Exp 50750 Shoot (+0,+0) Shooting Good Blows 1/turn Disarming Excellent Gold 31292 Shots 0/turn Magic Device Superb Perception Good Burden 69.0 lbs Infra 80 ft Searching Good You come from a litter of 5 pups. Your father was a shaman, and your mother was a cook. You have brown eyes, a dark brown hide, and small, sharp teeth. [Last Messages] > The White wolf misses you. > Target Selected. > The White wolf dies. > The White wolf misses you. > The White wolf bites you. > Target Selected. > The White wolf yelps feebly. > The White wolf flees in terror! > The White wolf turns to fight! > The White wolf bites you. > The White wolf misses you. > Target Selected. > You failed to get the spell off! > The White wolf bites you. <3x> > You die. [Character Equipment] a) a Broken Dagger (Holy Avenger) (1d1) (+7,+6) [+2] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your charisma. It is blessed by the gods. It grants you the ability to see invisible things. b) (nothing) c) a Beryl Ring of Lightning [+9] It provides resistance to lightning. It activates for electricity resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns. It cannot be harmed by electricity. d) an Obsidian Ring of Free Action It grants you immunity to paralysis. e) a Carved Oak Amulet of Infravision (+3) It increases your infravision by 3. f) a Brass Lantern (with 892 turns of light) It cannot be harmed by fire. g) a Robe [2,+3] h) (nothing) i) a Large Leather Shield of Elvenkind [4,+10] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and blindness. It cannot be harmed by the elements. j) an Iron Helm of Intelligence [5,+3] (+1) {butterfly vault 850'} It increases your intelligence by 1. It sustains your intelligence. k) (nothing) l) a Pair of Hard Leather Boots of Slow Descent [3,+5] It makes you fall like a feather. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {!d!k@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] {!d!k@m2} c) a Book of Magic Spells [Incantations and Illusions] {!d!k@m3} d) a Book of Magic Spells [Sorcery and Evocations] {!d!k@m4} e) a Violet Mushroom of Restore Strength f) 5 Flasks of oil g) 3 Gold Speckled Potions of Cure Critical Wounds h) a Silver Rod of Recall {!*@z0} i) a Nickel-Plated Rod of Illumination j) a Mithril-Plated Rod of Light k) a Zinc-Plated Rod of Lightning Bolts l) a Silver-Plated Wand of Clone Monster (5 charges) m) an Elm Staff of Perception (6 charges) n) a Main Gauche (1d5) (+3,+4) [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {!d!k@m1} b) 6 Books of Magic Spells [Conjurings and Tricks] {!d!k@m2} c) a Dark Red Mushroom of Restore Constitution d) a Light Blue Potion of Restore Life Levels {40% off} e) 3 Carnelian Rings of Stupidity (-1) {cursed} It decreases your intelligence by 1. It is cursed. f) 2 Carnelian Rings of Stupidity (-2) {cursed} It decreases your intelligence by 2. It is cursed. g) 2 Carnelian Rings of Stupidity (-3) {cursed} It decreases your intelligence by 3. It is cursed. h) a Granite Ring of Resist Poison It provides resistance to poison. i) an Opal Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. j) a Trident of *Slay Animal* (1d8) (+6,+3) (+2) It increases your intelligence by 2. It slays animals. It slows your metabolism. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)