[ToME 2.3.5 (SX) Character Sheet] Name : Firalith Age 114 STR: 19 Sex : Male Height 73 INT: 13 Race : Sea-Elf Weight 96 WIS: 10 Class : Corpse-master Social Class 2 DEX: 18 Body : Player CON: 17 God : Melkor Bauglir CHR: 16 + To Melee Hit 17 Level 20 Hit Points -1/ 196 + To Melee Damage 19 Experience 10639 Spell Points 13/ 19 + To Ranged Hit 19 Max Exp 10639 Sanity 105/ 105 + To Ranged Damage 11 Exp to Adv. 12150 Piety -2609 AC 22+51 Gold 594 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Good Perception : Bad Blows/Round: 2 Bows/Throw : Fair Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d6+38 Stealth : Bad Magic Device: Bad Infra-Vision: 20 feet Tactic: furious Explor: running (Character Background) [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 13 (650') Barrow-Downs: Level 10 (500') Dol Guldur: Level 57 (2850') A lost temple: Level 3 (150') Your body was a Player. You have defeated 1058 enemies. You have completed eight princess quests. You have completed four lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by an Animated Hourglass on level 13 of Mirkwood. You can spit acid. Your eyes are sensitive to infrared light. You can see invisible creatures. You can breathe underwater. You levitate just over the ground. You have free action. You regenerate quickly. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to blasts of shards. Your intelligence is sustained. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your weapon shocks your foes. adefkmnopsuxz{|@ Add Int : .........1...... Add Dex : ..........3..... Add Stea. : 1............... Add Tun.. : ..............3. Elec Brand: +............... Sust Str : ................ Sust Int : +............... Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : ................ Res Acid : +...+.+......... Res Elec : +............... Res Fire : +..............+ Res Cold : +..............+ Res Pois : ................ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : +............... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : +............... See Invis : +............... Regen : +............... Xtra Shots: .+.............. Skills (points left: 61) - Combat 24.100 [0.600] - Weaponmastery 21.200 [0.650] - Sword-mastery 01.000 [0.300] . Critical-hits 01.000 [0.500] - Sneakiness 01.000 [1.500] . Stealth 01.800 [1.010] . Disarming 01.000 [1.000] . Backstab 01.000 [1.000] . Stealing 01.000 [1.000] . Dodging 01.000 [1.000] - Magic 02.246 [0.720] . Magic-Device 01.000 [1.550] . Spell-power 01.000 [0.300] . Water 00.500 [0.150] . Air 01.000 [0.300] . Conveyance 00.000 [0.400] . Divination 00.892 [0.440] . Temporal 00.000 [0.400] . Udun 00.000 [0.400] . Necromancy 02.950 [0.700] . Thaumaturgy 00.200 [0.060] - Spirituality 01.000 [0.600] . Prayer 03.606 [0.520] - Monster-lore 00.000 [0.500] . Summoning 00.000 [0.650] . Corpse-preservation 01.000 [1.200] . Possession 00.000 [0.650] Abilities * Extra Max Blow(1) [Character Equipment] a) a Shocking Rapier (Defender) (1d6) (+7,+7) [+1] (+1 to stealth) It increases your stealth by 1. It does extra damage from electricity . It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and shards. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Light Crossbow of Extra Shots (x3) (+10,+11) e) a Ring of Protection [+14] You bought it from the Magic shop. f) a Ring of Protection [+14] You bought it from the Magic shop. k) a Sea Shell Amulet of Acid Resistance m) a Brass Lantern (with 7003 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Hard Studded Leather of Resist Acid (-1 to accuracy) [7,+4] o) a Snakeskin Cloak of Protection [1,+8] {cursed} p) a Large Leather Shield [4,+4] s) a Metal Cap of Intelligence [3,+4] (+1) u) a Set of Leather Gloves of Agility [1,+4] (+3) x) a Pair of Metal Shod Boots [6,+6] z) (nothing) {) 93 Bolts (1d5) (+0,+0) |) a Mattock (+3) It increases your ability to tunnel by 3. [Character Inventory] a) a Spellbook of Charm {@m3} b) 25 Flasks of oil c) a Light Green Potion of Cure Serious Insanity d) 12 Brown Speckled Potions of Speed e) 11 Viscous Pink Potions of Cure Serious Wounds {75% off} f) 13 Ivory White Potions of Cure Critical Wounds {25% off} g) 26 Scrolls of Teleportation {75% off} h) 10 Scrolls of Word of Recall {!*} i) 17 Scrolls titled "wexorg rolion" of Identify {@r2} j) 16 Scrolls titled "taulk whoneng" of Satisfy Hunger k) a Rod Tip of Trap Location (8 Mana to cast) l) an Aspen Staff of Identify[1|15] (7 charges) m) a Paper Armour of Resistance [4,+15] n) The Cloak of Thorongil [1,+10] o) a Pair of Hard Leather Boots [3,+4] {25% off} p) a Lucerne Hammer (2d5) (+2,+2) q) a Short Bow (x2) (+0,+0) r) 26 Arrows of Slay Demon (1d4) (+5,+7) s) 82 Empty Bottles t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Jor's Compendium of Strange Behaviour b) 4 Rations of Food c) 7 Chartreuse Potions of Cure Light Insanity d) 5 Metallic Blue Potions of Cure Light Wounds e) a Potion of Restore Constitution {25% off} f) a Padded Armour [4,+0] g) a Pair of Soft Leather Boots [2,+0] h) a Pair of Soft Leather Boots [2,+0] i) a Broken Stick j) 2 Broken Skulls [Home Inventory - Lothlorien ] a) 8 Chartreuse Potions of Cure Light Insanity b) 6 Cyan Potions of Corruption c) a Vermilion Potion of Infra-vision d) 10 Yellow Speckled Potions of Detect Invisible e) 7 Grey Speckled Potions of Berserk Strength f) 2 Potions of Restore Constitution {50% off} g) 2 Potions of Enlightenment h) 2 Scrolls of *Identify* {25% off} i) a Scroll titled "re ban heo" of Treasure Detection j) a Balsa Staff of Sense Monsters[1|15] (13 charges) k) a Balsa Staff of Sense Monsters[1|15] (9 charges) l) 18 Elf Skeletons