[ToME 2.3.5 (SX) Character Sheet] Name : Kedat Age 42 STR: 11 Sex : Male Height 52 Int: 15 16 Race : Ice-Dwarf Knight Weight 164 Wis: 13 14 Class : Runecrafter Social Class 47 DEX: 8 Body : Player Con: 14 16 God : Manwe Sulimo Chr: 25 26 + To Melee Hit 17 Level 20 Hit Points 208/ 222 + To Melee Damage 18 Experience 12340 Spell Points 9/ 42 + To Ranged Hit 28 Max Exp 14193 Sanity -9/ 105 + To Ranged Damage 6 Exp to Adv. 12420 Piety -4076 AC 11+23 Gold 488 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Good Perception : Bad Blows/Round: 2 Bows/Throw : Fair Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 2d7+36 Stealth : Bad Magic Device: Bad Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 14 (700') Barrow-Downs: Level 7 (350') Orc Cave: Level 11 (550') Your body was a Player. You have defeated 1401 enemies. You have completed seven princess quests. You have completed five lost sword quests. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by a Simone on level 14 of Mirkwood. You can freeze things with a touch. You can use secret passages. You will soon be recalled. Your eyes are sensitive to infrared light. Your appetite is small. You can sense the presence of animals. You are lucky. You are resistant to lightning. You are resistant to cold. You are resistant to confusion. You are resistant to blasts of shards. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon strikes at animals with extra force. adefkmnopsuxz{|@ Add Wis : .........3...... Add Chr : .........3...... Add Stea. : 2..........3.... Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Slay Anim.: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ....+........... Res Fire : ................ Res Cold : ...............+ Res Pois : ................ Res Fear : ...............+ Res Light : ................ Res Dark : ................ Res Blind : ...............+ Res Conf : ..+......+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Xtra Shots: .+.............. Activate : .+.............. Skills (points left: 45) - Combat 04.700 [0.200] - Weaponmastery 25.750 [0.550] . Sword-mastery 00.200 [0.060] . Axe-mastery 00.000 [0.200] . Polearm-mastery 00.000 [0.200] . Archery 00.400 [0.100] - Sneakiness 01.000 [0.900] . Stealth 00.000 [0.400] . Disarming 00.200 [0.060] - Magic 25.710 [1.010] . Magic-Device 01.920 [1.210] . Spell-power 00.000 [0.600] . Mana 07.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 07.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.620 [0.710] . Necromancy 00.000 [0.700] . Runecraft 01.000 [1.000] . Thaumaturgy 00.000 [0.700] - Spirituality 01.530 [0.560] . Prayer 03.030 [0.560] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Sabre of *Slay Animal* (1d7) (+9,+10) (+2 to stealth) {cursed} d) The Sling of Farmer Maggot (x2) (+20,+6) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Shining Ring of Confusion Resistance f) a Garnet Ring of Protection [+11] k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) a Brass Lantern (with 7592 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Soft Studded Leather [5,+7] o) a Mouse Fur of Protection [1,+9] {cursed} p) (nothing) s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Lucky Hobbit on level 10 of Orc Cave. u) (nothing) x) a Pair of Soft Leather Boots of Stealth [2,+4] (+3 to stealth) {cursed} z) (nothing) {) 25 Iron Shots (1d4) (+0,+0) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 3 Books of Beginner Cantrips {@m3} b) 11 Flasks of oil c) 2 Ivory White Potions of Speed d) 12 Potions of Cure Critical Wounds {25% off} e) 6 Potions of Healing {25% off} f) 18 Scrolls of Teleportation {25% off} g) 4 Scrolls of Word of Recall {!*} h) 25 Scrolls titled "plu bankli" of Identify {@r2} i) 16 Scrolls of Satisfy Hunger {25% off} j) a Runed Wand of Magelock[2|16] (9 charges) k) an Ashen Staff of Disarm[2|10] (19 charges) l) a Maple Staff of Sense Hidden[3|11] (12 charges) m) a Hatchet of Slay Animal (1d5) (+8,+5) n) a Chaotic Long Sword of Slay Orc (2d5) (+5,+6) o) an Iron Shot of Venom (1d4) (+7,+6) {cursed} p) a Small Wooden Boomerang (1d4) (+0,+0) q) 57 Empty Bottles r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Beginner Cantrips b) a Slimy Mushroom of Blindness c) a Red Mushroom of Paranoia d) a Dark Red Mushroom of Confusion e) 3 Green Mushrooms of Hallucination f) 3 Yellow Mushrooms of Paralysis g) 4 Light Green Mushrooms of Unhealth h) 2 Violet Mushrooms of Disease i) 5 Dark Blue Mushrooms of Cure Blindness j) a Black Mushroom of Cure Paranoia k) 2 Furry Mushrooms of Cure Confusion l) 4 White Spotted Mushrooms of Cure Serious Wounds m) 4 Dark Green Mushrooms of Restore Strength n) 6 White Mushrooms of Restore Constitution o) 7 Rations of Food p) 8 Yellow Speckled Potions of Corruption q) 3 Misty Potions of Cure Light Wounds r) 7 Potions of Cure Serious Wounds s) a Potion of Restore Strength {75% off} t) a Potion of Restore Intelligence u) 3 Potions of Restore Wisdom {50% off} v) a Potion of Restore Dexterity w) a Potion of Restore Constitution x) a Potion of Restore Charisma a) a Scroll titled "monnis creyerg" of Summon Monsters b) a Scroll of Remove Curse c) 4 Scrolls titled "bekmung bin" of Detect Invisible d) The Leather Scale Mail of Nimrome [11,+2] {cursed} It provides resistance to life draining and disenchantment. It drains experience. It fills you with the Black Breath. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Dunlending Agent of the Nazgul on level 6 of Barrow-Downs. e) a Dwarven Hard Leather Cap [2,+6] (+2 to infravision) It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It was given to you as a reward. f) a Set of Leather Gloves [1,+0] g) a Pair of Soft Leather Boots [2,+0] h) a Pair of Soft Leather Boots [2,+0] i) a Pair of Soft Leather Boots [2,-4] {cursed} j) a Dagger (1d4) (+0,+0) k) a Dagger (1d4) (+0,+0) l) a Small Sword (1d6) (+0,+0) m) a Long Sword (2d5) (+0,+0) n) a Sickle (2d3) (+0,+0) o) a Trident (1d8) (+0,+0) p) a Trident (1d8) (+0,+0) q) a Mace (2d4) (+0,+0) r) a Sling (x2) (+0,+0) s) 30 Arrows (1d4) (+0,+0) t) 17 Rounded Pebbles (1d2) (+0,+0) u) 3 Shards of Pottery v) a Broken Stick w) 10 Bloodfang, the Wolf's raw meats x) a Broken Skull a) a Rodent Skeleton b) a Gnome Skeleton c) an Elf Skeleton d) a Dwarf Skeleton e) a Human Skeleton [Home Inventory - Lothlorien ] a) 7 Mushrooms of Cure Serious Wounds {100% off} b) a Gold Speckled Potion of Cure Serious Insanity c) a Scroll of Remove Curse d) a Wooden Rod of Nothing (10/10) e) a Cast Iron Wand of Noxious Cloud[1|25] (0 charges) f) a Dogwood Staff of Remove Curses[1|15] (4 charges) g) a Padded Armour [4,+0] h) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) i) 10 Vanessa raw meats j) 18 Elf Skeletons