[PosChengband 3.2.0 Character Dump] Name : magicpos ========== Stats ========== Sex : Male STR : 18/10 Personality: Munchkin INT : 18/60 Race : Demigod WIS : 18/20 Subrace : Poseidon DEX : 18/40 Class : Magic-Eater CON : 16 CHR : 15 Level : 22 HP : 379/379 Cur Exp : 11049 SP : 0/0 Max Exp : 11049 AC : 54 Adv Exp : 13104 Speed: +7 ========== Skills ========= Gold : 1674547 Melee : Superb Kills : 890 Ranged : Heroic Uniques : 14 SavingThrow: Superb Artifacts : 2 Stealth : Superb Perception : Superb Game Day : 4 Searching : Superb Game Time : 17:06 Disarming : Excellent Play Time : 33:23 Device : Legendary[5] ============================= Character Equipment ============================= a) a Main Gauche (Trump) (1d5) (+7,+7) (+1 to searching) {Sr;LiNx;FaSdRgTe/*, .} c) a Long Bow (x3) (+7,+2) d) a Ring of Protection [+4] e) a Ring of Archery (+5,+0) (+1) {Dx} f) an Elemental Charm {ElFiCoSh} g) a Brass Lantern (with 13861 turns of light) h) The Soft Studded Leather 'Guardian' [5,+8] {LiSh} i) an Elven Cloak [4,+6] (+3 to stealth) {SlSr} j) The Steel Helm 'Hope and Glory' [6,+12] {CoNxFe;Rf[T(Ch} l) a Pair of Soft Leather Boots of Levitation [2,+5] {Po;Lv} | }=="~((] ] | }=="~((] ] abcdefghijkl@ abcdefghijkl@ Acid : ............+ 50% Speed : ............+ Elec : .....+......+ 65% Free Act : +............ Fire : .....+....... 50% See Invis : ............. Cold : .....+...+..+ 72% Warning : ............. Poison : ...........+. 50% SlowDigest : +............ Light : +......+..... 65% Regenerate : +............ Dark : ............. 0% Levitation : ...........+. Confusion : ............+ 50% Perm Lite : ............+ Nether : ............. 0% Reflection : .........+... Nexus : +........+... 65% Hold Life : ............+ Sound : ............. 0% Sust Str : ............. Shards : .....+.+..... 65% Sust Int : ............. Chaos : ............. 0% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ............. Blindness : ............+ 50% Sust Chr : .........+... Fear : .........+... Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. | }=="~((] ] | }=="~((] ] abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : ............. Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ............. Quake : ............. Stealth : ........+.... Vampiric : ............. Searching : +.......+.... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : +............ Blessed : ............. No Tele : .........+... Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. | }=="~((] ] abcdefghijkl@ Base R C P E Total STR : ............. 15 2 -1 3 0 18/10 INT : ............. 18 1 2 3 0 18/60 WIS : ............. 15 1 1 3 0 18/20 DEX : ....1........ 14 2 2 3 1 18/40 CON : ............. 14 1 -2 3 0 16 CHR : .........s... 13 1 -2 3 0 15 ==================================== Melee ==================================== Hand #1: a Main Gauche (Trump) (1d5) (+7,+7) (+1 to search Accuracy Weight : 3.0 lbs AC Hit To Hit : 7 + 8 = 15 25 86% To Dam : 7 + 2 = 9 50 76% Blows : 2.08 75 67% Damage 100 57% Crits : 1.03x 125 48% Normal : 24 (20-29) [1.03x] 150 38% Evil : 30 (22-39) [2.06x] 175 29% 200 19% =================================== Shooting ================================== Shooting: a Long Bow (x3) (+7,+2) Range : 170' Shots : 1.00 Mult : 3.06x To Hit : 7 + 9 = 16 To Dam : 2 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 12 Arrows of Hurt Dragon (1d4) (+9,+2) (19/19) AC Hit Weight : 0.2 lbs 50 69% To Hit : 9 + 16 = 25 100 43% To Dam : 2 + 2 = 4 (Multiplier Applies) 150 17% Damage 175 5% Crits : 1.01x 200 5% Normal : 19 (15-24) [3.09x] Dragons : 39 (30-49) [6.18x] =================================== Powers ==================================== Lvl Cost Fail Desc Absorb Magic 1 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 45 45 4% Door/Stair Location 12 12 4% Treasure Location 58 58 4% Object Location 44 44 4% Detect Invisible 30 30 4% Detect Evil 35 35 4% Enlightenment 16 16 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 20 20 4% Healing 8 8 59% heal 300 Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 42 42 4% Dispel Evil 36 36 51% dam 100 Holiness 16 16 51% dam 150 Power 5 5 51% dam 150 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 42 42 4% Perception 69 69 4% Sleep Monsters 33 33 4% Slow Monsters 49 49 4% Remove Curse 12 12 37% Teleportation 20 20 4% Probing 13 13 14% Earthquakes 9 9 37% Animate Dead 28 28 24% Speed 32 32 37% dur 15+1d30 Destruction 8 8 51% Power 88 Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Darkness 6 6 4% Summoning 3 3 4% [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 23 23 4% dam 4d6 Stinking Cloud 12 12 4% dam 17 Wonder 48 48 4% Frost Bolts 22 22 4% dam 7d8 Acid Bolts 15 15 4% dam 9d8 Fire Bolts 19 19 4% dam 10d8 Lightning Balls 20 20 14% dam 56 Acid Balls 28 28 14% dam 76 Fire Balls 11 11 14% dam 86 Drain Life 7 7 37% dam 61 Annihilation 4 4 59% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 17 17 4% Trap/Door Destruction 17 17 4% Confuse Monster 31 31 4% Scare Monster 19 19 4% Sleep Monster 26 26 4% Power 66 Slow Monster 33 33 4% Polymorph 49 49 4% Tame Monster 9 9 14% Stone to Mud 24 24 4% Teleport Other 18 18 4% Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Heal Monster 5 5 4% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 11 11 4% Door/Stair Location 6 6 4% Monster Location 1 1 4% Enlightenment 2 2 37% Detection 7 7 4% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 3 3 50% heal 50 Healing 1 1 59% heal 500 Restoration 1 1 59% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 10 10 4% Pesticide 15 15 4% dam 4 Lightning Bolts 8 8 4% dam 6d8 Frost Bolts 14 14 4% dam 7d8 Acid Bolts 13 13 9% dam 9d8 Fire Bolts 12 12 4% dam 10d8 Lightning Balls 5 5 4% dam 62 Cold Balls 3 3 9% dam 72 Acid Balls 4 4 9% dam 82 Fire Balls 3 3 9% dam 92 Drain Life 2 2 37% dam 71 Mana Balls 2 2 59% dam 222 Havoc 1 1 73% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Illumination 10 10 4% Sleep Monster 9 9 4% Power 66 Slow Monster 9 9 4% Polymorph 10 10 4% Disarming 9 9 4% Escaping 3 3 4% Teleport Other 16 16 18% Stone to Mud 8 8 9% Probing 13 13 9% Recall 12 12 4% Perception 5 5 4% Speed 2 2 47% dur 15+1d30 =================================== Dungeons ================================== Angband : level 9 Camelot : level 5 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 4 Warg problem (Danger level: 5) - level 13 Tengu and Death Swords (Danger level: 25) - level 17 Old Man Willow Quest (Danger level: 22) - level 19 Mauhur, the Orc Captain (Dungeon level: 6) - level 20 Orc Camp (Danger level: 15) - level 21 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 890 enemies including 14 unique monsters in total. < Unique monsters top 14 > Old Man Willow (level 22) Lady Zhurong, the Avatar of Flame Spirit (level 14) Golfimbul, the Hill Orc Chief (level 12) Mauhur, the Orc Captain (level 12) Meng You, the Brother of Meng Huo (level 12) Grishnakh, the Hill Orc (level 10) Brodda, the Easterling (level 9) The Wounded Bear (level 9) Wormtongue, Agent of Saruman (level 8) Smeagol (level 3) Freesia (level 2) Fang, Farmer Maggot's dog (level 2) Wolf, Farmer Maggot's dog (level 2) Grip, Farmer Maggot's dog (level 2) ================================== Mutations ================================== You have a chance of resisting Dispel Magic and Antimagic. ============================= Character Inventory ============================= a) 6 Pieces of Elvish Waybread b) 7 Metallic Green Potions of Detect Invisible c) 12 Silver Speckled Potions of Neutralize Poison d) 14 Ivory White Potions of Boldness e) 6 Purple Potions of Speed f) 10 Dark Red Potions of Resist Heat g) 7 Metallic Blue Potions of Resist Cold h) 9 Metallic Red Potions of Heroism i) 35 Light Green Potions of Cure Critical Wounds j) 2 Metallic Potions of Healing k) 3 Shimmering Potions of Resistance l) 2 Gray Potions of Curing m) 4 Scrolls titled "he proktab" of Holy Chant n) 4 Scrolls titled "danseh nejood" of Trap/Door Destruction o) a Golden Crown of Seeing [0,+7] (+2 to searching) {Sr;Bl;Si} p) a Pair of Hard Leather Boots of Levitation [3,+6] {Ca;Lv} q) 12 Arrows of Hurt Dragon (1d4) (+9,+2) (19/19) {/D} ================================ Home Inventory =============================== ( page 1 ) a) 6 Rations of Food b) 7 Pieces of Elvish Waybread c) 2 Flasks of oil d) 3 Magenta Potions of Slowness e) 2 Green Potions of Cure Light Wounds f) 12 Dark Green Potions of Cure Serious Wounds g) 2 Azure Potions of Restore Life Levels h) 3 Copper Speckled Potions of Restore Strength i) 3 Light Blue Potions of Restore Intelligence j) 10 Violet Speckled Potions of Restore Wisdom k) 2 Yellow Speckled Potions of Restore Dexterity l) 4 Gray Speckled Potions of Restore Constitution ( page 2 ) a) 6 Pink Speckled Potions of Restore Charisma b) a Clotted Red Potion of Neo-Tsuyoshi Special c) a Violet Potion of Polymorph d) 2 Cyan Potions of Clarity e) 2 Scrolls titled "snetrol uni" of Phase Door f) 2 Scrolls titled "batuni blaame" of Word of Recall {!r} g) 4 Scrolls titled "byti sne" of *Identify* h) 4 Scrolls titled "ooder dokrog" of *Remove Curse* i) 9 Scrolls titled "klimon bieder" of Light j) 4 Scrolls titled "nihum khomar" of Blessing k) 2 Scrolls titled "trolsee mex" of Rumour l) a Ring of Protection {Fe;Wr~p} ( page 3 ) a) an Elemental Ring {El} b) The Amulet of Fang (+2,+3) (+1) {St;Fe} c) a Robe of Protection [2,+11] d) Hard Leather Armour (-1) [6,+1] e) Padded Armour of Protection [5,+18] f) a Cloak [1,+1] g) a Small Leather Shield [3,+7] h) a Small Metal Shield [5,+4] i) a Hard Leather Cap [2,+4] j) a Metal Cap [3,+5] k) an Iron Helm of Piety [5,+4] (+1) {Wi(Wi} l) a Pair of Soft Leather Boots [2,+5] ( page 4 ) a) a Pair of Soft Leather Boots [2,+4] b) a Pair of Hard Leather Boots [3,+3] {25% off} c) a Pair of Dragon Boots [5,+10] {ElCf} d) 2 Daggers (1d4) (+5,+3) e) a Dagger of Shocking (1d4) (+2,+11) {El|E} f) a Dagger of *Slay* Human (1d4) (+13,+4) (+2) {Dx/p~p} g) a Dagger of *Slay* Orc (1d4) (+7,+6) (+2) {Dx/o~o} h) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoDk;Th|Co} i) a Small Sword of Slay Human (1d6) (+2,+3) {/p} j) a Short Sword (1d7) (+0,+0) k) a Short Sword of Slay Undead (1d7) (+6,+5) {Hl/L} l) a Wakizashi (2d4) (+3,+6) ( page 5 ) a) a Tulwar (2d4) (+1,+5) b) a Ninjato of Melting (1d9) (+3,+6) {Ac|A} c) a Hatchet of *Slay* Troll (1d5) (+6,+6) (+2) {St/T~T} d) a Trident of *Slay* Orc (3d8) (+7,+2) (+1) {Dx/Xo~o} e) a Lance (2d8) (+0,+0) f) a War Hammer (3d3) (+6,+3) g) a Flail of Slay Orc (2d6) (+5,+5) {/o} h) a Shovel (1d2) (+2,+4) (+1) {Dg} i) 25 Flight Arrows (1d3) (+0,+0) (12/12) j) 22 Arrows (1d4) (+0,+0) (13/13) k) 25 Arrows (1d4) (+4,+3) (22/22) l) 21 Flight Arrows (1d3) (+5,+4) (24/24) ( page 6 ) a) 28 Rounded Pebbles (1d2) (+0,+0) b) 23 Rounded Pebbles of Shocking (1d2) (+3,+5) {|E} c) a Novice rogue Skeleton d) a Large grey snake Skeleton e) The Corpse of Wormtongue, Agent of Saruman f) a Bandit Corpse ==================================== Museum =================================== ( page 1 ) a) a Small Metal Shield (Dwarven) (+2,+3) [9,+16] {cursed, -Bl(St} b) a Long Sword (Blessed) (3d5) (+5,+9) (+3) {cursed, Wi;-AcFi;WrBs~Good} c) The Corpse of Smeagol ================================ Last Messages ================================ > You have 2 Steel Wands of Scare Monster (18 charges) (o). > You have a Chromium Wand of Fire Balls (7 charges) (u). > You have 4 Magnesium Wands of Acid Balls (32 charges) (s). > You have an Iron Wand of Polymorph (15 charges) (q). > You cannot carry that many different items. > Select a point and press space. > You absorb magic of 2 Copper Wands of Lightning Balls (26 charges). > You have no more Copper Wands of Lightning Balls (26 charges). > You absorb magic of a Chromium Wand of Fire Balls (7 charges). > You have no more Chromium Wands of Fire Balls (7 charges). > You absorb magic of a Hexagonal Wand of Wonder (24 charges). > You have no more Hexagonal Wands of Wonder (24 charges). > You absorb magic of a Bronze Wand of Annihilation (4 charges). > You have no more Bronze Wands of Annihilation (4 charges). > You absorb magic of 2 Steel Wands of Scare Monster (18 charges). > You have no more Steel Wands of Scare Monster (18 charges). > You absorb magic of a Brass Wand of Drain Life (7 charges). > You have no more Brass Wands of Drain Life (7 charges). > You absorb magic of an Iron Wand of Polymorph (15 charges). > You have no more Iron Wands of Polymorph (15 charges). > You absorb magic of a Cast Iron Wand of Acid Bolts (15 charges). > You have no more Cast Iron Wands of Acid Bolts (15 charges). > You absorb magic of a Copper-Plated Wand of Tame Monster (9 charges). > You have no more Copper-Plated Wands of Tame Monster (9 charges). > You absorb magic of 4 Magnesium Wands of Acid Balls (32 charges). > You have no more Magnesium Wands of Acid Balls (32 charges). > You have nothing to gain power from. > There is a permanent wall blocking your way. > That command does not work in stores. > You have a Pair of Hard Leather Boots of Levitation [3,+6] {Ca;Lv} (p). > That command does not work in stores. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]