[ToME 2.3.5 (SX) Character Sheet] Name : Adwardolin Age 41 Str: 31 32 Sex : Female Height 41 INT: 25 Race : Corrupted Ice-Dwarf Weight 131 Wis! 31 32 Class : Mofo loremaster Social Class 3 Dex: 18 20 Body : Player Con: 22 25 God : Yavanna Kementari CHR! 26 + To Melee Hit 30 Level 32 Hit Points -24/ 430 + To Melee Damage 38 Experience 335261 Spell Points 171/ 191 + To Ranged Hit 44 Max Exp 335261 Sanity 373/ 373 + To Ranged Damage 22 Exp to Adv. 370000 Piety -4204 AC 23+74 Gold 617 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Excellent Perception : Bad Blows/Round: 7 Bows/Throw : Excellent Searching : Bad Shots/Round: 2 Saving Throw: Good Disarming : Bad Mel.dmg/Rnd: 7d4+266 Stealth : Bad Magic Device: Poor Infra-Vision: 0 feet Tactic: normal Explor: running (Character Background) You are one of two children of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Monster levelscaling: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Cirith Ungol: Level 26 (1300') Orc Cave: Level 19 (950') The Land Of Rhun: Level 35 (1750') The Sandworm lair: Level 29 (1450') Your body was a Player. You have defeated 5384 enemies. You have completed 13 princess quests. You have completed 21 lost sword quests. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by an earthquake on level 35 of The Land Of Rhun. You can freeze things with a touch. You can use secret passages. You aggravate monsters. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of thunderlords. You are lucky. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with a fiery aura. You cannot teleport. You are carrying a permanent light. You are completely immune to acid. You are resistant to lightning. You are completely immune to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is sustained. Your constitution is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon drains life from your foes. Your weapon burns your foes. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is a great bane of undeads. adefkmnopsuxz{|@ Add Str : ..........2..... Add Int : ......5..2...... Add Wis : .........2...... Add Dex : .33.3........... Add Con : ......5...2..... Add Chr : ......5......... Add Stea. : .3.........1.... Add Sear. : .........2...... Add Tun.. : ..............3. Add Blows : 3............... Vampiric : +............... Slay Evil : +............+.. Slay Und. : .............+.. Slay Orc : +............+.. Slay Troll: .............+.. Slay Drag.: .............+.. Fire Brand: +............... Sust Str : ................ Sust Int : ......+......... Sust Wis : ................ Sust Dex : ................ Sust Con : ......+......... Sust Chr : ......+......... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ......+......... Free Act : ......++..+..... Hold Life : ...+............ Imm Acid : ......+*........ Res Elec : ......+......... Res Fire : ................ Imm Cold : ......*........+ Res Pois : ....+........... Res Fear : ......+......... Res Light : .......+........ Res Dark : .....+.......... Res Blind : ......+..+.....+ Res Conf : ......+......... Res Sound : ................ Res Shard : .......+........ Res Neth : ...+............ Res Nexus : ......+......... Res Chaos : ................ Res Disen : .+.............. Aura Fire : ......+......... NoTeleport: .......+........ Lite : .....+.......... See Invis : .........+...... Xtra Shots: .+.............. Activate : ....+....+...... Aggravate : ......+......... Blessed : +............... Cursed : ......+......... Hvy Curse : ......+......... Fly : ...............+ TLord.ESP : ......+......... Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Skills (points left: 16) - Combat 42.240 [0.710] - Weaponmastery 30.538 [0.730] . Axe-mastery 00.320 [0.220] . Hafted-mastery 01.000 [0.300] - Archery 28.900 [1.300] . Bow-mastery 00.832 [0.590] . Boomerang-mastery -03.000 [0.300] . Barehand-combat -02.500 [1.500] - Sneakiness 04.750 [0.760] . Stealth 01.000 [0.700] . Disarming -05.000 [1.100] - Magic 25.691 [0.620] . Magic-Device 10.000 [1.000] . Spell-power -00.100 [0.400] . Sorcery -02.800 [0.600] . Mana 01.000 [0.300] . Air 01.380 [0.320] . Conveyance -05.400 [0.700] . Divination -08.000 [0.300] . Demonology -04.000 [0.000] . Thaumaturgy 02.900 [0.400] - Spirituality 33.242 [1.533] . Prayer 05.710 [0.610] . Mindcraft 05.600 [0.520] . Music 00.000 [0.300] . Druidistic 01.000 [0.300] - Monster-lore -03.000 [1.100] . Summoning -02.200 [0.950] . Corpse-preservation 01.000 [0.700] . Possession 00.000 [0.500] . Symbiosis 02.500 [0.550] . Mimicry 00.000 [0.500] Abilities * Ammo creation * Spread blows [Character Equipment] a) The Dagger of Namen (1d4) (+6,+8) (+3 attacks) It increases your attack speed by 3. It does extra damage from fire. It drains life from your foes. It is especially deadly against orcs. It is a great bane of undead. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Squint-eyed Southerner in the town of Minas Anor . d) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) an Aquamarine Ring of Dexterity (+3) f) a Beryl Ring of Nether Resistance k) a Copper Amulet of the Serpents [+4] (+3) m) a Brass Lantern of *Brightness* (with 7356 turns of light) It provides light (radius 5) when fueled. It provides resistance to dark. It cannot be harmed by fire. You bought it from the General Store. n) The Thunderlord Coat of Marda [9,+25] (+5) {cursed} It increases your intelligence, constitution and charisma by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Sandworm lair. o) The Fur Cloak 'Eingwar' [3,+5] It provides immunity to acid. It provides immunity to paralysis. It provides resistance to light and shards. It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a White sentai on level 34 of The Land Of Rhun. p) a Small Metal Shield [3,+7] s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Orc Cave. x) a Pair of Soft Leather Boots of Stealth [2,+6] (+1 to stealth) It increases your stealth by 1. You bought it from the Armoury. z) (nothing) {) 20 Arrows 'Morien' (1d4) (+3,+5) {90% off} It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Mattock (+3) It increases your ability to tunnel by 3. [Character Inventory] a) 15 Flasks of oil b) 20 Tangerine Potions of Healing c) 26 Scrolls titled "lechu manfor" of Teleportation {50% off} d) 38 Scrolls titled "petther xel" of Identify {@r2} e) 20 Scrolls titled "bateep abash" of Satisfy Hunger {25% off} f) a Wooden Rod of Trap Location (10/10) {@z1} g) a Silver Rod of Charging of Recall (100/100) {!*} h) a Golden Rod of Cheapness of Disarming (125/125) {@z4} i) a Wand of Noxious Cloud[1|25] (8 charges) j) a Gold Wand of Teleport Away[5|23] (5 charges) k) a Denise corpse l) a Kerstin corpse m) a Sue Lyn corpse n) 53 Empty Bottles o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Summoning b) a Book of Summoning c) The Tome of Elven Household Magic It can be activated for gain corruption every 10 turns. You found it lying on the ground on level 10 of Barrow-Downs. d) 6 Rations of Food e) a Sprig of Athelas f) 11 Smoky Potions of Cure Light Insanity g) 2 Violet Potions of Cure Serious Insanity h) 8 Misty Potions of Detect Invisible i) 4 Orange Speckled Potions of Slow Poison j) 4 Orange Potions of Cure Light Wounds k) 2 Puce Potions of Cure Serious Wounds l) 15 Red Potions of Cure Critical Wounds {25% off} m) a Potion of Restore Life Levels n) 2 Potions of Restore Intelligence {50% off} o) a Potion of Restore Dexterity {75% off} p) 3 Scrolls titled "nelgsno mipet" of Remove Curse {50% off} q) a Scroll of Reset Recall {25% off} r) 11 Scrolls of Detect Invisible s) 2 Wands of Noxious Cloud[1|25] (1 charge) t) a Sycamore Staff of Identify[2|17] (1 charge) u) a Staff of Identify[1|15] (1 charge) v) a Hemlock Staff of Sense Monsters[1|15] (0 charges) w) an Elven Cord Armour [6,+19] (+3 to stealth) x) a Cord Armour of Resistance [6,+6] a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) b) a Dwarven Iron Helm of Teleportation [5,+12] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It induces random teleportation. It was given to you as a reward. c) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) f) a Fiery Awl-Pike of Westernesse (1d8) (+7,+5) (+2) It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 2. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by fire. You found it in the remains of Nightshade, Farmer Maggot's cousin in the town of Bree . g) The Trident of Arost (1d8) (+11,+6) (+1) It can be wielded two-handed. It increases your intelligence and charisma by 1. It poisons your foes. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is a great bane of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Nightshade, Farmer Maggot's cousin in the town of Bree . h) 31 Arrows (1d4) (+3,+4) i) 16 Flight Arrows (1d3) (+0,+0) j) a Small Wooden Boomerang of Power (1d4) (+8,+16) k) a Small Wooden Boomerang (1d4) (+0,+0) l) 2 Shards of Pottery m) a Giant slug corpse n) a Jeanetta corpse o) a Sophie corpse p) 10 Giant slug raw meats q) 10 Yellow yeek raw meats r) 10 Yellow yeek raw meats s) 2 Human Skeletons [Home Inventory - Minas Anor ] a) The Tome of Collected Weird Magic {destruction} It can be activated for Destruction every 100 turns. You found it lying in a vault on level 28 of The Land Of Rhun. b) a Parchment titled ''Famous Last Words'' It can be activated for cure blindness every 100 turns. You found it lying in a vault on level 28 of The Land Of Rhun. c) The Toenail of Vecna It can be activated for cure confusion every 500 turns. You found it lying in a vault on level 28 of The Land Of Rhun. d) Olive's Omnipotent Ostrich {summon pet} It can be activated for summon pet every 101 turns. You found it lying on the ground on level 1 of Barrow-Downs. e) a Brown Mushroom of Paralysis f) 2 Wrinkled Mushrooms of Weakness g) 4 Dark Red Mushrooms of Stupidity h) 3 Light Blue Mushrooms of Naivety i) 3 Grey Mushrooms of Cure Blindness j) 4 Violet Mushrooms of Restore Strength k) 4 Tan Mushrooms of Restore Constitution l) 3 Sprigs of Athelas m) 18 Smoky Potions of Cure Light Insanity {25% off} n) 2 Violet Potions of Cure Serious Insanity o) 10 Dark Blue Potions of Cure Critical Insanity p) 19 White Potions of Cure Insanity q) 10 Blue Potions of Restore Mana r) 3 Potions of Enlightenment s) 2 Scrolls of Summon Never-Moving Pet t) 10 Scrolls titled "turssan cono" of Word of Recall {!*} u) 3 Scrolls of *Identify* v) 35 Scrolls titled "sat taaus mic" of Reset Recall {25% off} w) 11 Scrolls titled "trol ashpet" of *Destruction* x) 9 Scrolls of Genocide a) a Silver Rod of Nothing (100/100) b) a Silver Rod of Nothing (100/100) c) a Zinc-Plated Rod Tip of Disarming (50 Mana to cast) {@z4} d) a Silver-Plated Rod Tip of Polymorph (25 Mana to cast) e) a Wand of Noxious Cloud[2|25] (3 charges) f) an Uridium Wand of Charm[3|22] (10 charges) g) a Copper Wand of Demon Blade[8|20] (9 charges) h) a Hemlock Staff of Remove Curses[1|16] (8 charges) i) a Runed Staff of Recovery[1|12] (12 charges) j) a Sycamore Staff of Identify[8|16] (10 charges) k) a Bone Ring of Constitution (+3) l) a Glass Ring of Nexus Resistance m) a Black Opal Ring of Shard Resistance n) an Emerald Ring of Invisibility o) an Adamantite Ring of Flying p) The Azure Amulet of Thlon (+1 to stealth) {cursed} It increases your wisdom and stealth by 1. It sustains your intelligence and constitution. It provides resistance to light. It induces random teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 19 of Orc Cave. q) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 28 of The Sandworm lair. r) a Gold Dragon Scale Mail (-2 to accuracy) [30,+10] It can be activated for breathe sound (130) every 90+d90 turns if it is being worn. It provides resistance to sound. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. s) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) It increases your dexterity by 4. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sailor Moon on level 9 of Barrow-Downs. v) The Beaked Axe of Hurin (2d6) (+12,+20) (+3) It must be wielded two-handed. It can be activated for berserker and +10 to speed (50) every 100+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and constitution by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It provides resistance to acid. It drains mana . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sailor Moon on level 30 of The Land Of Rhun. w) 29 Arrows of Slay Demon (1d4) (+2,+7) {90% off} It strikes at demons with holy wrath. You made it yourself. x) 24 Arrows of Wounding (1d4) (+12,+7) {90% off} You made it yourself. a) 34 Rounded Pebbles 'Travak' (3d6) (+8,+5) b) a Shard of Pottery c) a Broken Stick d) Yumi Saotome's corpse e) a Rhea corpse f) a Broken Skull g) 2 Broken Bones h) 15 Elf Skeletons [Home Inventory - Lothlorien ] a) Raal's Tome of Unconventional Warfare It can be activated for heal 700 hit points every 100 turns. You found it lying in a vault on level 23 of The Sandworm lair. b) 4 Smoky Potions of Cure Light Insanity c) a Violet Potion of Cure Serious Insanity d) 3 Scrolls of *Identify* e) 3 Scrolls titled "nelgsno mipet" of Remove Curse {50% off} f) a Platinum Rod Tip of Trap Location (8 Mana to cast) g) a Small Sword (1d6) (+5,+3) h) a Venomous Khopesh of Westernesse (2d4) (+16,+8) (+2) i) a Gnome Skeleton j) 3 Elf Skeletons